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geant4/source/processes/hadronic/models/inclxx/utils/include/G4INCLInverseInterpolationTable.hh
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//
// INCL++ intra-nuclear cascade model
// Pekka Kaitaniemi, CEA and Helsinki Institute of Physics
// Davide Mancusi, CEA
// Alain Boudard, CEA
// Sylvie Leray, CEA
// Joseph Cugnon, University of Liege
//
// INCL++ revision: v5.1.8
//
#define INCLXX_IN_GEANT4_MODE 1
#include "globals.hh"
/** \file G4INCLInverseInterpolationTable.hh
* \brief Simple interpolation table for the inverse of a IFunction1D functor
*
* \date 16 July 2012
* \author Davide Mancusi
*/
#ifndef G4INCLINVERSEINTERPOLATIONTABLE_HH_
#define G4INCLINVERSEINTERPOLATIONTABLE_HH_
#include "G4INCLIFunction1D.hh"
#include <algorithm>
#include <functional>
#include <sstream>
namespace G4INCL {
// Forward declaration
class InverseInterpolationTable;
/// \brief Interpolation node
class InterpolationNode {
public:
InterpolationNode(const G4double x0, const G4double y0, const G4double yPrime0) :
x(x0),
y(y0),
yPrime(yPrime0)
{}
virtual ~InterpolationNode() {}
G4bool operator<(const InterpolationNode &rhs) const {
return (x < rhs.x);
}
G4bool operator<=(const InterpolationNode &rhs) const {
return (x <= rhs.x);
}
G4bool operator>(const InterpolationNode &rhs) const {
return (x > rhs.x);
}
G4bool operator>=(const InterpolationNode &rhs) const {
return (x >= rhs.x);
}
/// \brief Overloaded comparison operator for STL algorithms
friend G4bool operator<(const InterpolationNode &lhs, const G4double rhs) {
return lhs.x < rhs;
}
G4double getX() const { return x; }
G4double getY() const { return y; }
G4double getYPrime() const { return yPrime; }
void setX(const G4double x0) { x=x0; }
void setY(const G4double y0) { y=y0; }
void setYPrime(const G4double yPrime0) { yPrime=yPrime0; }
std::string print() const {
std::stringstream message;
message << "x, y, yPrime: " << x << '\t' << y << '\t' << yPrime << std::endl;
return message.str();
}
protected:
/// \brief abscissa
G4double x;
/// \brief function value
G4double y;
/// \brief function derivative
G4double yPrime;
};
/// \brief Class for interpolating the inverse of a 1-dimensional function
class InverseInterpolationTable : public IFunction1D {
public:
InverseInterpolationTable(IFunction1D const &f, const unsigned int nNodes=30);
InverseInterpolationTable(std::vector<G4double> const &x, std::vector<G4double> const &y);
virtual ~InverseInterpolationTable() {}
unsigned int getNumberOfNodes() const { return nodes.size(); }
std::vector<G4double> getNodeAbscissae() const {
std::vector<G4double> x(nodes.size());
std::transform(nodes.begin(), nodes.end(), x.begin(),
std::mem_fun_ref(&InterpolationNode::getX));
return x;
}
std::vector<G4double> getNodeValues() const {
std::vector<G4double> y(nodes.size());
std::transform(nodes.begin(), nodes.end(), y.begin(),
std::mem_fun_ref(&InterpolationNode::getY));
return y;
}
G4double operator()(const G4double x) const;
std::string print() const;
private:
/// \brief Initialise the values of the node derivatives
void initDerivatives();
/// \brief Set the function domain
void setFunctionDomain();
/// \brief Interpolating nodes
std::vector<InterpolationNode> nodes;
};
}
#endif // G4INCLINVERSEINTERPOLATIONTABLE_HH_