147 lines
5.4 KiB
C++
147 lines
5.4 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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// $Id: G4KDTree.hh 64057 2012-10-30 15:04:49Z gcosmo $
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//
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// Author: Mathieu Karamitros (kara (AT) cenbg . in2p3 . fr)
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//
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// WARNING : This class is released as a prototype.
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// It might strongly evolve or even disapear in the next releases.
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//
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// History:
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// -----------
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// 10 Oct 2011 M.Karamitros created
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//
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// -------------------------------------------------------------------
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#ifndef G4KDTREE_HH
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#define G4KDTREE_HH
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#include <vector>
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#include "G4KDTreeResult.hh"
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//__________________________________
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// Methods to act on kdnode
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// Methods defined in G4KDNode.cc :
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void InactiveNode(G4KDNode*);
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void Free(G4KDNode*&);
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void* GetData(G4KDNode*);
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const double* GetNodePosition(G4KDNode*);
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//__________________________________
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/**
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* G4KDTree is used by the ITManager to locate the neareast neighbours.
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* A kdtree sorts out node in such a way that it reduces the number of node check.
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* The results of this search can be retrieved by G4KDTreeResultHandle.
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*/
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class G4KDTree
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{
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friend class G4KDNode ;
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int fDim;
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struct HyperRect *fRect;
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void (*fDestr)(void*);
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int fNbNodes;
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protected :
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G4KDNode *fRoot;
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public :
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G4KDTree(int dim = 3);
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virtual ~G4KDTree();
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void Clear();
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inline int GetDim();
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inline void SetDataDestructor(void (*fDestr)(void*));
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int GetNbNodes() { return fNbNodes; }
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G4KDNode* GetRoot() { return fRoot ; }
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// Insert and attache the data to a node at the specified position
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// In return, it gives you the corresponding node
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G4KDNode* Insert(const double *pos, void *data);
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G4KDNode* Insert(const double& x, const double& y, const double& z, void *data); // 3D
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/* Find one of the nearest nodes from the specified point.
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*
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* This function returns a pointer to a result set with at most one element.
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*/
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G4KDTreeResultHandle Nearest( const double *pos);
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G4KDTreeResultHandle Nearest( const double& x, const double& y, const double& z); // 3D
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G4KDTreeResultHandle Nearest( G4KDNode* node);
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/* Find any nearest nodes from the specified point within a range.
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*
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* This function returns a pointer to a result set, which can be manipulated
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* by the G4KDTreeResult.
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* The returned pointer can be null as an indication of an error. Otherwise
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* a valid result set is always returned which may contain 0 or more elements.
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*/
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G4KDTreeResultHandle NearestInRange( const double *pos, const double& range);
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G4KDTreeResultHandle NearestInRange( const double& x,
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const double& y,
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const double& z,
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const double& range); // 3D
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G4KDTreeResultHandle NearestInRange( G4KDNode* node, const double& range);
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protected :
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void __Clear_Rec(G4KDNode *node) ;
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int __NearestInRange(G4KDNode *node,
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const double *pos,
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const double& range_sq,
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const double& range,
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G4KDTreeResult& list,
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int ordered,
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G4KDNode *source_node = 0);
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void __NearestToPosition(G4KDNode *node,
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const double *pos,
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G4KDNode *&result,
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double *result_dist_sq,
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struct HyperRect* fRect);
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void __NearestToNode(G4KDNode *source_node,
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G4KDNode *node,
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const double *pos,
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std::vector<G4KDNode*>& result,
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double *result_dist_sq,
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struct HyperRect* fRect,
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int& nbresult) ;
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};
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inline int G4KDTree::GetDim()
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{
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return fDim ;
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}
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void G4KDTree::SetDataDestructor(void (*fct)(void*))
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{
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fDestr = fct;
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}
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#endif // G4KDTREE_HH
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