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geant4/source/geometry/solids/specific/include/G4VFacet.hh
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//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
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// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration and of QinetiQ Ltd, *
// * subject to DEFCON 705 IPR conditions. *
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// ********************************************************************
//
// $Id$
//
// %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
//
// Class G4VFacet
//
// Class description:
//
// Base class defining the facets which are components of a
// G4TessellatedSolid shape.
// CHANGE HISTORY
// --------------
//
// 31 October 2004, P R Truscott, QinetiQ Ltd, UK - Created.
// 12 October 2012, M Gayer, CERN, - Reviewed optimized implementation.
//
///////////////////////////////////////////////////////////////////////////////
#ifndef G4VFacet_hh
#define G4VFacet_hh
#include <iostream>
#include <vector>
#include "globals.hh"
#include "G4ThreeVector.hh"
#include "G4VSolid.hh"
enum G4FacetVertexType {ABSOLUTE, RELATIVE};
class G4TessellatedSolid;
class G4VFacet
{
public:
virtual ~G4VFacet ();
G4bool operator== (const G4VFacet &right) const;
virtual G4int GetNumberOfVertices () const = 0;
virtual G4ThreeVector GetVertex (G4int i) const = 0;
virtual void SetVertex (G4int i, const G4ThreeVector &val) = 0;
virtual G4GeometryType GetEntityType () const = 0;
virtual G4ThreeVector GetSurfaceNormal () const = 0;
virtual G4bool IsDefined () const = 0;
virtual G4ThreeVector GetCircumcentre () const = 0;
virtual G4double GetRadius () const = 0;
virtual G4VFacet *GetClone () = 0;
virtual G4double Distance (const G4ThreeVector&, G4double) = 0;
virtual G4double Distance (const G4ThreeVector&, G4double,
const G4bool) = 0;
virtual G4double Extent (const G4ThreeVector) = 0;
virtual G4bool Intersect (const G4ThreeVector&, const G4ThreeVector &,
const G4bool , G4double &, G4double &,
G4ThreeVector &) = 0;
virtual G4double GetArea() = 0;
virtual G4ThreeVector GetPointOnFace() const = 0;
void ApplyTranslation (const G4ThreeVector v);
std::ostream &StreamInfo(std::ostream &os) const;
G4bool IsInside(const G4ThreeVector &p) const;
virtual G4int AllocatedMemory() = 0;
virtual void SetVertexIndex (G4int i, G4int j) = 0;
virtual G4int GetVertexIndex (G4int i) const = 0;
virtual void SetVertices(std::vector<G4ThreeVector> *vertices) = 0;
protected:
static const G4double dirTolerance;
static const G4double kCarTolerance;
};
#endif