130 lines
4.4 KiB
C++
130 lines
4.4 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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// History :
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// - 25/09/98, G.Barrand : creation.
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#ifndef HEPVis_SbPainterPS_h
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#define HEPVis_SbPainterPS_h
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// Inheritance :
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#include <HEPVis/SbPainter.h>
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#include <stdarg.h>
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#include <Inventor/SbViewportRegion.h>
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#define SbPainterPS Geant4_SbPainterPS
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class SbPainterPS : public SbPainter {
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public:
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SbPainterPS();
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~SbPainterPS();
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void beginTraversal();
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void clearColorBuffer(float,float,float);
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//void drawPrimitive(SbPrimitiveType,
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// int,float*,float*,float*,
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// const SbPainterContext&);
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void endTraversal();
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public:
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void setColorScheme(int);
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void setOrientation(int);
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void setBackgroundDrawn(int);
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void setBitsPerPixel(int);
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void setLineWidth(int);
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void* getStream();
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void setFileName(const char*);
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const char* getFileName() const;
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void openFileForWriting(const char*);
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void closeStream();
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void putPageScaleInStream(float,float);
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void putSaveStateInStream();
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void putRestoreStateInStream();
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void putTranslationInStream(float,float);
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void putScaleInStream(float,float);
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void putBeginPageInStream();
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void putEndPageInStream();
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void putRGB_InStream(float,float,float);
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void putMarkerSizeInStream(float);
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//void putMarkerStyleInStream(SbMarkerStyle);
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void putBackgroundInStream(float,float,float,float,float);
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void putFrameInStream(float,float,float,float,float);
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void putRotateInStream(float);
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void putNewPathInStream();
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void putStrokeInStream();
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void putFillInStream();
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void putClosePathInStream();
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void putCapInStream(int);
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void putLineToInStream(float,float);
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void putMoveInStream(float,float);
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void putCircleInStream(float,float,float);
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void putLineWidthInStream(int);
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//void putLineStyleInStream(SbLineStyle);
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typedef int(*GetRGB_Function)(unsigned int,unsigned int,
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double&,double&,double&);
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void putImageInStream(unsigned int,unsigned int,GetRGB_Function);
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private:
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//void drawPolygon(int,float*,float*,float,float,float,const SbAreaStyle&);
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//void drawLines(int,float*,float*,float,float,float,const SbLineStyle&,int);
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//void drawMarkers(int,float*,float*,
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// float,float,float,const SbMarkerStyle&,int);
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enum ColorScheme {
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Color = 0,
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Grey = 1,
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BlackWhite = 2
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};
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struct {
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int shade;
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int portrait;
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int nbit;
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int doBack;
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float lineWidth;
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} fParams;
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float fDeviceWidth;
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float fDeviceHeight;
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int fPageNumber;
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float fMarkerSize;
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FILE* fFile;
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char* fFileName;
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int fGSave;
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int fBufferCount;
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char* fBufferString;
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#define METAFILE_RECORD_LENGTH 80
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unsigned char fBufferPointer[METAFILE_RECORD_LENGTH+1];
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private:
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void putInStreamF(const char*,...);
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void printFLN(const char*,...);
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void printV(const char*,va_list);
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float convertRGB_ToGrey(float,float,float);
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void writeByte(unsigned char);
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};
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#endif
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