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geant4/examples/extended/field/field04/include/F04DetectorConstruction.hh
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2018-12-07 15:15:39 +01:00

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//
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//
/// \file field/field04/include/F04DetectorConstruction.hh
/// \brief Definition of the F04DetectorConstruction class
//
#ifndef F04DetectorConstruction_h
#define F04DetectorConstruction_h 1
#include "globals.hh"
#include "G4Cache.hh"
#include "G4LogicalVolume.hh"
#include "G4RotationMatrix.hh"
class G4Tubs;
class G4VPhysicalVolume;
class F04Materials;
class G4Material;
class F04GlobalField;
class F04DetectorMessenger;
#include "G4VUserDetectorConstruction.hh"
class F04DetectorConstruction : public G4VUserDetectorConstruction
{
public:
F04DetectorConstruction();
virtual ~F04DetectorConstruction();
virtual G4VPhysicalVolume* Construct();
G4VPhysicalVolume* ConstructDetector();
virtual void ConstructSDandField();
// StringToRotationMatrix() converts a string "X90,Y45" into a
// G4RotationMatrix.
// This is an active rotation, in that the object is first rotated
// around the parent's X axis by 90 degrees, then the object is
// further rotated around the parent's Y axis by 45 degrees.
// The return value points to a G4RotationMatrix on the heap, so
// it is persistent. Angles are in degrees, can have decimals,
// and can be negative. Axes are X, Y, Z.
static G4RotationMatrix StringToRotationMatrix(G4String rotation);
public:
void SetWorldMaterial(G4String);
void SetWorldSizeZ(G4double);
void SetWorldSizeR(G4double);
void SetCaptureMgntRadius(G4double);
void SetCaptureMgntLength(G4double);
void SetCaptureMgntB1(G4double);
void SetCaptureMgntB2(G4double);
void SetTransferMgntRadius(G4double);
void SetTransferMgntLength(G4double);
void SetTransferMgntB(G4double);
void SetTransferMgntPos(G4double);
void SetTargetMaterial (G4String);
void SetTargetThickness(G4double);
void SetTargetRadius(G4double);
void SetTargetPos(G4double);
void SetTargetAngle(G4int);
void SetDegraderMaterial (G4String);
void SetDegraderThickness(G4double);
void SetDegraderRadius(G4double);
void SetDegraderPos(G4double);
public:
G4Material* GetWorldMaterial() {return fWorldMaterial;}
G4double GetWorldSizeZ() {return fWorldSizeZ;}
G4double GetWorldSizeR() {return fWorldSizeR;}
G4LogicalVolume* GetCaptureMgnt() {return fLogicCaptureMgnt;}
G4double GetCaptureMgntRadius() {return fCaptureMgntRadius;}
G4double GetCaptureMgntLength() {return fCaptureMgntLength;}
G4double GetCaptureMgntB1() {return fCaptureMgntB1;}
G4double GetCaptureMgntB2() {return fCaptureMgntB2;}
G4ThreeVector GetCaptureMgntCenter() {return fCaptureMgntCenter;}
G4LogicalVolume* GetTransferMgnt() {return fLogicTransferMgnt;}
G4double GetTransferMgntRadius() {return fTransferMgntRadius;}
G4double GetTransferMgntLength() {return fTransferMgntLength;}
G4double GetTransferMgntB() {return fTransferMgntB;}
G4double GetTransferMgntPos() {return fTransferMgntPos;}
G4ThreeVector GetTransferMgntCenter() {return fTransferMgntCenter;}
G4Material* GetTargetMaterial() {return fTargetMaterial;}
G4double GetTargetRadius() {return fTargetRadius;}
G4double GetTargetThickness() {return fTargetThickness;}
G4double GetTargetPos() {return fTargetPos;}
G4int GetTargetAngle() {return fTargetAngle;}
G4Material* GetDegraderMaterial() {return fDegraderMaterial;}
G4double GetDegraderRadius() {return fDegraderRadius;}
G4double GetDegraderThickness() {return fDegraderThickness;}
G4double GetDegraderPos() {return fDegraderPos;}
private:
F04DetectorMessenger* fDetectorMessenger; // pointer to the Messenger
G4Cache<F04GlobalField*> fFieldSetUp;
F04Materials* fMaterials;
G4Material* fVacuum;
G4Tubs* fSolidWorld;
G4LogicalVolume* fLogicWorld;
G4VPhysicalVolume* fPhysiWorld;
G4Tubs* fSolidTarget;
G4LogicalVolume* fLogicTarget;
G4VPhysicalVolume* fPhysiTarget;
G4Tubs* fSolidDegrader;
G4LogicalVolume* fLogicDegrader;
G4VPhysicalVolume* fPhysiDegrader;
G4Tubs* fSolidCaptureMgnt;
G4LogicalVolume* fLogicCaptureMgnt;
G4VPhysicalVolume* fPhysiCaptureMgnt;
G4Tubs* fSolidTransferMgnt;
G4LogicalVolume* fLogicTransferMgnt;
G4VPhysicalVolume* fPhysiTransferMgnt;
G4Material* fWorldMaterial;
G4double fWorldSizeR;
G4double fWorldSizeZ;
G4double fCaptureMgntLength;
G4double fCaptureMgntRadius;
G4double fCaptureMgntB1;
G4double fCaptureMgntB2;
G4double fTransferMgntLength;
G4double fTransferMgntRadius;
G4double fTransferMgntB;
G4double fTransferMgntPos;
G4Material* fTargetMaterial;
G4double fTargetThickness;
G4double fTargetRadius;
G4double fTargetPos;
G4int fTargetAngle;
G4Material* fDegraderMaterial;
G4double fDegraderThickness;
G4double fDegraderRadius;
G4double fDegraderPos;
G4ThreeVector fCaptureMgntCenter, fTransferMgntCenter;
private:
void DefineMaterials();
};
#endif