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geant4/source/visualization/Tree/include/G4VTreeSceneHandler.icc
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2016-06-09 10:49:58 +02:00

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//
// ********************************************************************
// * DISCLAIMER *
// * *
// * The following disclaimer summarizes all the specific disclaimers *
// * of contributors to this software. The specific disclaimers,which *
// * govern, are listed with their locations in: *
// * http://cern.ch/geant4/license *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. *
// * *
// * This code implementation is the intellectual property of the *
// * GEANT4 collaboration. *
// * By copying, distributing or modifying the Program (or any work *
// * based on the Program) you indicate your acceptance of this *
// * statement, and all its terms. *
// ********************************************************************
//
//
// $Id: G4VTreeSceneHandler.icc,v 1.4 2001/07/11 10:09:07 gunter Exp $
// GEANT4 tag $Name: geant4-05-02-patch-01 $
//
//
// John Allison 18th May 2000
// An artificial graphics scene to find dump geometry hierarchy.
inline G4int G4VTreeSceneHandler::GetSceneCount() {
return fSceneCount;
}
inline void G4VTreeSceneHandler::PreAddThis
(const G4Transform3D& objectTransformation,
const G4VisAttributes&) {
fpCurrentObjectTransformation = &objectTransformation;
}
inline void G4VTreeSceneHandler::PostAddThis () {}