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geant4/source/processes/hadronic/models/parton_string/qgsm/include/G4PartonPair.hh
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2016-06-09 10:41:53 +02:00

112 lines
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//
// ********************************************************************
// * DISCLAIMER *
// * *
// * The following disclaimer summarizes all the specific disclaimers *
// * of contributors to this software. The specific disclaimers,which *
// * govern, are listed with their locations in: *
// * http://cern.ch/geant4/license *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. *
// * *
// * This code implementation is the intellectual property of the *
// * GEANT4 collaboration. *
// * By copying, distributing or modifying the Program (or any work *
// * based on the Program) you indicate your acceptance of this *
// * statement, and all its terms. *
// ********************************************************************
//
#ifndef G4PartonPair_h
#define G4PartonPair_h 1
#include "globals.hh"
#include "G4ThreeVector.hh"
#include "G4LorentzVector.hh"
#include "G4Parton.hh"
#include "G4PartonVector.hh"
class G4PartonPair
{
public:
enum {
DIFFRACTIVE = 1,
SOFT = 2,
HARD = 3
};
enum
{
PROJECTILE = 1,
TARGET = -1
};
public:
G4PartonPair(G4Parton* P1, G4Parton* P2, G4int Type, G4int Direction);
G4PartonPair(const G4PartonPair &right);
~G4PartonPair();
int operator==(const G4PartonPair &right) const;
int operator!=(const G4PartonPair &right) const;
void SetPartons(G4Parton* P1, G4Parton* P2);
void SetCollisionType(G4int Type);
G4int GetCollisionType();
G4Parton* GetParton1(void);
G4Parton* GetParton2(void);
G4int GetDirection();
private:
G4Parton* Parton1;
G4Parton* Parton2;
G4int CollisionType;
G4int Direction;
};
inline int G4PartonPair::operator==(const G4PartonPair &right) const
{
return (CollisionType == right.CollisionType &&
*Parton1 == *right.Parton1 &&
*Parton2 == *right.Parton2)? 1: 0;
}
inline int G4PartonPair::operator!=(const G4PartonPair &right) const
{
return (CollisionType == right.CollisionType &&
*Parton1 == *right.Parton1 &&
*Parton2 == *right.Parton2)? 0: 1;
}
inline G4Parton* G4PartonPair::GetParton1(void)
{
return Parton1;
}
inline G4Parton* G4PartonPair::GetParton2(void)
{
return Parton2;
}
inline void G4PartonPair::SetCollisionType(G4int Type)
{
CollisionType = Type;
}
inline G4int G4PartonPair::GetCollisionType()
{
return CollisionType;
}
inline G4int G4PartonPair::GetDirection()
{
return Direction;
}
#endif