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geant4/source/processes/hadronic/models/parton_string/management/include/G4VParticipants.hh
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2016-06-09 10:49:58 +02:00

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//
// ********************************************************************
// * DISCLAIMER *
// * *
// * The following disclaimer summarizes all the specific disclaimers *
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// * govern, are listed with their locations in: *
// * http://cern.ch/geant4/license *
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// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
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// * This code implementation is the intellectual property of the *
// * GEANT4 collaboration. *
// * By copying, distributing or modifying the Program (or any work *
// * based on the Program) you indicate your acceptance of this *
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//
//
// $Id: G4VParticipants.hh,v 1.1 2003/10/07 11:26:00 hpw Exp $
// GEANT4 tag $Name: geant4-06-00-patch-01 $
//
#ifndef G4VParticipants_h
#define G4VParticipants_h 1
// ------------------------------------------------------------
// GEANT 4 class header file
//
// ---------------- G4VParticipants ----------------
// by Gunter Folger, May 1998.
// abstract class finding participants in a hadron Nucleus collision
// in Parton String Models.
// ------------------------------------------------------------
#include "globals.hh"
class G4V3DNucleus;
#include "G4Fancy3DNucleus.hh"
class G4VParticipants
{
public:
G4VParticipants();
G4VParticipants(const G4VParticipants &right);
virtual ~G4VParticipants();
const G4VParticipants & operator=(const G4VParticipants &right);
int operator==(const G4VParticipants &right) const;
int operator!=(const G4VParticipants &right) const;
void Init(G4double theZ, G4double theA);
void SetNucleus(G4V3DNucleus * aNucleus);
G4V3DNucleus * GetWoundedNucleus() const;
protected:
G4V3DNucleus *theNucleus;
private:
};
// Class G4VParticipants
inline G4V3DNucleus * G4VParticipants::GetWoundedNucleus() const
{
return theNucleus;
}
inline void G4VParticipants::SetNucleus(G4V3DNucleus * aNucleus)
{
theNucleus = aNucleus;
}
inline void G4VParticipants::Init(G4double theA, G4double theZ)
{
if ( theNucleus == NULL ) theNucleus = new G4Fancy3DNucleus();
theNucleus->Init(theA, theZ);
}
#endif