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geant4/source/processes/electromagnetic/standard/include/G4GammaConversion.icc
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//
// ********************************************************************
// * DISCLAIMER *
// * *
// * The following disclaimer summarizes all the specific disclaimers *
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// * govern, are listed with their locations in: *
// * http://cern.ch/geant4/license *
// * *
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// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. *
// * *
// * This code implementation is the intellectual property of the *
// * GEANT4 collaboration. *
// * By copying, distributing or modifying the Program (or any work *
// * based on the Program) you indicate your acceptance of this *
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//
//
// $Id: G4GammaConversion.icc,v 1.7 2001/09/17 17:07:11 maire Exp $
// GEANT4 tag $Name: geant4-05-02-patch-01 $
//
//
// ------------ G4GammaConversion physics process -------------------------
// by Michel Maire, 24 May 1996
//
// 11-06-96, in GetMeanFreePath() the partial sum is stored, by M.Maire
// 16-09-96, dynamical array PartialSumSigma, by M.Maire
// 13-12-96, Sign corrected in the ScreenFunctions, by L.Urban
// 14-01-97, crossection table + meanfreepath table.
// PartialSumSigma removed, by M.Maire
// 14-01-97, new physics scheme for geant4alpha, M.Maire
// 28-05-01, V.Ivanchenko minor changes to provide ANSI -wall compilation
// 17-09-01, migration of Materials to pure STL (mma)
// -----------------------------------------------------------------------------
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
inline G4bool G4GammaConversion::IsApplicable(
const G4ParticleDefinition& particle)
{
return ( &particle == G4Gamma::Gamma() );
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
inline G4double G4GammaConversion::GetCrossSectionPerAtom(
const G4DynamicParticle* aDynamicGamma,
G4Element* anElement)
// gives the total cross section per atom in GEANT4 internal units
{
G4double crossSection;
G4double GammaEnergy = aDynamicGamma->GetKineticEnergy();
G4bool isOutRange ;
if (GammaEnergy < LowestEnergyLimit)
crossSection = 0. ;
else {
if (GammaEnergy > HighestEnergyLimit) GammaEnergy=0.99*HighestEnergyLimit;
crossSection = (*theCrossSectionTable)(anElement->GetIndex())->
GetValue( GammaEnergy, isOutRange );
}
return crossSection;
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
inline G4double G4GammaConversion::GetMeanFreePath(const G4Track& aTrack,
G4double,
G4ForceCondition*)
// returns the photon mean free path in GEANT4 internal units
// (MeanFreePath is a private member of the class)
{
const G4DynamicParticle* aDynamicGamma = aTrack.GetDynamicParticle();
G4double GammaEnergy = aDynamicGamma->GetKineticEnergy();
G4Material* aMaterial = aTrack.GetMaterial();
G4bool isOutRange;
if (GammaEnergy < LowestEnergyLimit)
MeanFreePath = DBL_MAX;
else {
if (GammaEnergy > HighestEnergyLimit) GammaEnergy=0.99*HighestEnergyLimit;
MeanFreePath = (*theMeanFreePathTable)(aMaterial->GetIndex())->
GetValue( GammaEnergy, isOutRange );
}
return MeanFreePath;
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
inline G4double G4GammaConversion::ComputeMeanFreePath(G4double GammaEnergy,
G4Material* aMaterial)
// computes and returns the photon mean free path in GEANT4 internal units
{
const G4ElementVector* theElementVector = aMaterial->GetElementVector();
const G4double* NbOfAtomsPerVolume = aMaterial->GetVecNbOfAtomsPerVolume();
G4double SIGMA = 0 ;
for ( size_t i=0 ; i < aMaterial->GetNumberOfElements() ; i++ )
{
SIGMA += NbOfAtomsPerVolume[i] *
ComputeCrossSectionPerAtom(GammaEnergy,
(*theElementVector)[i]->GetZ());
}
return SIGMA > DBL_MIN ? 1./SIGMA : DBL_MAX;
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
inline G4double G4GammaConversion::ScreenFunction1(G4double ScreenVariable)
// compute the value of the screening function 3*PHI1 - PHI2
{
G4double screenVal;
if (ScreenVariable > 1.)
screenVal = 42.24 - 8.368*log(ScreenVariable+0.952);
else
screenVal = 42.392 - ScreenVariable*(7.796 - 1.961*ScreenVariable);
return screenVal;
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
inline G4double G4GammaConversion::ScreenFunction2(G4double ScreenVariable)
// compute the value of the screening function 1.5*PHI1 - 0.5*PHI2
{
G4double screenVal;
if (ScreenVariable > 1.)
screenVal = 42.24 - 8.368*log(ScreenVariable+0.952);
else
screenVal = 41.405 - ScreenVariable*(5.828 - 0.8945*ScreenVariable);
return screenVal;
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......