104 lines
3.9 KiB
C++
104 lines
3.9 KiB
C++
//
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// ********************************************************************
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// * DISCLAIMER *
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// * *
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// * The following disclaimer summarizes all the specific disclaimers *
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// * of contributors to this software. The specific disclaimers,which *
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// * govern, are listed with their locations in: *
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// * http://cern.ch/geant4/license *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. *
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// * *
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// * This code implementation is the intellectual property of the *
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// * GEANT4 collaboration. *
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// * By copying, distributing or modifying the Program (or any work *
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// * based on the Program) you indicate your acceptance of this *
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// * statement, and all its terms. *
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// ********************************************************************
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//
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//
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// $Id: G4SmartVoxelNode.hh,v 1.9 2003/11/02 14:01:22 gcosmo Exp $
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// GEANT4 tag $Name: geant4-06-00-patch-01 $
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//
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// class G4SmartVoxelNode
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//
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// Class description:
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//
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// A node in the smart voxel hierarchy - a `slice' of space along a given
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// axis between given minima and maxima. Note that the node is not aware
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// of its position - this information being available/derivable by the
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// node's owner(s) (voxelheaders).
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//
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// Member Data:
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//
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// G4int fminEquivalent
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// G4int fmaxEquivalent
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// - Min and maximum nodes with same contents. Set by constructor
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// and set methods.
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// std::vector<G4int> fcontents
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// - Vector of no.s of volumes inside the node.
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// History:
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// 18.04.01 G.Cosmo Migrated to STL vector
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// 12.07.95 P.Kent Initial version
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// --------------------------------------------------------------------
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#ifndef G4SMARTVOXELNODE_HH
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#define G4SMARTVOXELNODE_HH
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#include "G4Types.hh"
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#include <vector>
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typedef std::vector<G4int> G4SliceVector;
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class G4SmartVoxelNode
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{
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public: // with description
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G4SmartVoxelNode(G4int pSlice=0) : fminEquivalent(pSlice),
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fmaxEquivalent(pSlice) {}
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// Constructor. Create an empty node with slice number pSlice.
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// This number is not stored, but used to provide defaults for the
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// minimum and maximum equivalent node numbers.
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~G4SmartVoxelNode();
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// Destructor. No actions.
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G4int GetVolume(G4int pVolumeNo) const;
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// Return contained volume number pVolumeNo.
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// Note: starts from 0 and no bounds checking performed.
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void Insert(G4int pVolumeNo);
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// Add the specified volume number to the contents.
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G4int GetNoContained() const;
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// Return the number of volumes inside the node.
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G4int GetMaxEquivalentSliceNo() const;
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// Return the maximum slice (node/header) number with the same contents,
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// and with all intermediate slice also having the same contents.
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void SetMaxEquivalentSliceNo(G4int pMax);
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// Set the maximum slice number (as above).
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G4int GetMinEquivalentSliceNo() const;
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// Return the minimum slice (node/header) number with the same contents,
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// and with all intermediate nodes also having the same contents.
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void SetMinEquivalentSliceNo(G4int pMin);
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// Set the minimum slice number (as above).
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G4bool operator == (const G4SmartVoxelNode& v) const;
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// Equality operator.
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private:
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G4int fminEquivalent;
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G4int fmaxEquivalent;
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G4SliceVector fcontents;
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};
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#include "G4SmartVoxelNode.icc"
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#endif
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