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geant4/source/geometry/management/include/G4LogicalVolume.hh
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2016-06-09 10:49:58 +02:00

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//
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//
//
// $Id: G4LogicalVolume.hh,v 1.16 2003/11/04 15:11:11 gcosmo Exp $
// GEANT4 tag $Name: geant4-06-00-patch-01 $
//
//
// class G4LogicalVolume
//
// Class description:
//
// Represents a leaf node or unpositioned subtree in the geometry hierarchy.
// Logical volumes are named, and may have daughters ascribed to them.
// They are responsible for retrieval of the physical and tracking attributes
// of the physical volume that it represents: solid, material, magnetic field,
// and optionally, user limits, sensitive detectors.
//
// Get and Set functionality is provided for all attributes, but note that
// most set functions should not be used when the geometry is `closed'.
// As a further development, `Guard' checks can be added to ensure
// only legal operations at tracking time.
//
// On construction, solid, material and name must be specified.
//
// Daughters are ascribed and managed by means of a simple
// GetNoDaughters,Get&SetDaughter(n),AddDaughter interface.
//
// Smart voxels as used for tracking optimisation. They're also an attribute.
//
// Logical volumes self register to the logical volume Store on construction,
// and deregister on destruction.
//
// NOTE: This class is currently *NOT* subclassed, since not meant to
// act as a base class. Therefore, the destructor is NOT virtual.
//
// Data members:
//
// std::vector<G4VPhysicalVolume*> fDaughters
// - Vector of daughters. Given initial size of 0.
// G4FieldManager* fFieldManager
// - Pointer (possibly 0) to (magnetic or other) field manager object.
// G4Material* fMaterial
// - Pointer to material at this node.
// G4String fName
// - Name of logical volume.
// G4VSensitiveDetector *fSensitiveDetector
// - Pointer (possibly 0) to `Hit' object.
// G4VSolid* fSolid
// - Pointer to solid.
// G4UserLimits* fUserLimits
// - Pointer (possibly 0) to user Step limit object for this node.
// G4SmartVoxelHeader* fVoxel
// - Pointer (possibly 0) to optimisation info objects.
// G4bool fOptimise
// - Flag to identify if optimisation should be applied or not.
// G4bool fRootRegion
// - Flag to identify if the logical volume is a root region.
// G4double fSmartless
// - Quality for optimisation, average number of voxels to be spent
// per content.
// const G4VisAttributes* fVisAttributes
// - Pointer (possibly 0) to visualization attributes.
// G4FastSimulationManager* fFastSimulationManager
// - Pointer (possibly 0) to G4FastSimulationManager object.
// G4Region* fRegion
// - Pointer to the cuts region (if any)
// G4MaterialCutsCouple* fCutsCouple
// - Pointer (possibly 0) to associated production cuts.
// G4bool fIsEnvelope
// - Flags if the Logical Volume is an envelope for a FastSimulationManager.
// G4double fBiasWeight
// - Weight used in the event biasing technique.
// History:
// 24.09.02 G.Cosmo: Added flags and accessors for region cuts handling
// 17.05.02 G.Cosmo: Added IsToOptimise() method and related flag
// 18.04.01 G.Cosmo: Migrated to STL vector
// 12.02.99 S.Giani: Added user defined optimisation quality
// 09.11.98 J.Apostolakis: Changed G4MagneticField to G4FieldManager
// 09.11.98 M.Verderi, J.Apostolakis: Added BiasWeight member and accessors
// 10.20.97 P.M.DeFreitas: Added pointer to a FastSimulation
// J.Apostolakis: & flag to indicate if it is an Envelope for it
// 19.11.96 J.Allison: Replaced G4Visible with explicit const G4VisAttributes*
// 19.08.96 P.Kent: Split -> hh/icc/cc files; G4VSensitiveDetector change
// 11.07.95 P.Kent: Initial version.
// ------------------------------------------------------------------------
#ifndef G4LOGICALVOLUME_HH
#define G4LOGICALVOLUME_HH
#include "G4Types.hh"
#include "G4Region.hh" // Required by inline methods
#include "G4VPhysicalVolume.hh" // Need operator == for vector fdaughters
#include <vector>
#include <assert.h>
// Forward declarations
//
class G4FieldManager;
class G4Material;
class G4VSensitiveDetector;
class G4VSolid;
class G4UserLimits;
class G4SmartVoxelHeader;
class G4VisAttributes;
class G4FastSimulationManager;
class G4MaterialCutsCouple;
class G4LogicalVolume
{
typedef std::vector<G4VPhysicalVolume*> G4PhysicalVolumeList;
public: // with description
G4LogicalVolume(G4VSolid* pSolid,
G4Material* pMaterial,
const G4String& name,
G4FieldManager* pFieldMgr=0,
G4VSensitiveDetector* pSDetector=0,
G4UserLimits* pULimits=0,
G4bool optimise=true);
// Constructor. The solid and material pointer must be non null.
// The parameters for field, detector and user limits are optional.
// The volume also enters itself into the logical volume Store.
// Optimisation of the geometry (voxelisation) for the volume
// hierarchy is applied by default. For parameterised volumes in
// the hierarchy, optimisation is -always- applied.
~G4LogicalVolume();
// Destructor. Removes the logical volume from the logical volume Store.
// NOT virtual, since not meant to act as base class.
inline G4String GetName() const;
inline void SetName(const G4String& pName);
// Returns and sets the name of the logical volume.
inline G4int GetNoDaughters() const;
// Returns the number of daughters (0 to n).
inline G4VPhysicalVolume* GetDaughter(const G4int i) const;
// Return the ith daughter. Note numbering starts from 0,
// and no bounds checking is performed.
inline void AddDaughter(G4VPhysicalVolume* p);
// Add the volume p as a daughter of the current logical volume.
inline G4bool IsDaughter(const G4VPhysicalVolume* p) const;
// Returns true if the volume p is a daughter of the current
// logical volume.
G4bool IsAncestor(const G4VPhysicalVolume* p) const;
// Returns true if the volume p is part of the hierarchy of
// volumes established by the current logical volume. Scans
// recursively the volume tree.
inline void RemoveDaughter(const G4VPhysicalVolume* p);
// Remove the volume p from the List of daughter of the current
// logical volume.
inline void ClearDaughters();
// Clear the list of daughters. Used by the phys-volume store when
// the geometry tree is cleared, since modified at run-time.
inline G4VSolid* GetSolid() const;
inline void SetSolid(G4VSolid *pSolid);
// Gets and sets the current solid.
inline G4Material* GetMaterial() const;
inline void SetMaterial(G4Material *pMaterial);
// Gets and sets the current material.
inline G4FieldManager* GetFieldManager() const;
// Gets current FieldManager.
void SetFieldManager(G4FieldManager *pFieldMgr, G4bool forceToAllDaughters);
// Sets FieldManager and propagates it:
// i) only to daughters with G4FieldManager = 0
// if forceToAllDaughters=false
// ii) to all daughters
// if forceToAllDaughters=true
inline G4VSensitiveDetector* GetSensitiveDetector() const;
// Gets current SensitiveDetector.
inline void SetSensitiveDetector(G4VSensitiveDetector *pSDetector);
// Sets SensitiveDetector (can be 0).
inline G4UserLimits* GetUserLimits() const;
inline void SetUserLimits(G4UserLimits *pULimits);
// Gets and sets current UserLimits.
inline G4SmartVoxelHeader* GetVoxelHeader() const;
inline void SetVoxelHeader(G4SmartVoxelHeader *pVoxel);
// Gets and sets current VoxelHeader.
inline G4double GetSmartless() const;
inline void SetSmartless(G4double s);
// Gets and sets user defined optimisation quality.
inline G4bool IsToOptimise() const;
// Replies if geometry optimisation (voxelisation) is to be
// applied for this volume hierarchy.
inline void SetOptimisation(G4bool optim);
// Specifies if to apply or not geometry optimisation to this
// volume hierarchy. Note that for parameterised volumes in the
// hierarchy, optimisation is always applied.
inline G4bool IsRootRegion() const;
// Replies if the logical volume represents a root region or not.
inline void SetRegionRootFlag(G4bool rreg);
// Sets/unsets the volume as a root region for cuts.
inline G4bool IsRegion() const;
// Replies if the logical volume is part of a cuts region or not.
inline void SetRegion(G4Region* reg);
// Sets/unsets the volume as cuts region.
inline G4Region* GetRegion() const;
// Return the region to which the volume belongs, if any.
inline void PropagateRegion();
// Propagates region pointer to daughters.
inline const G4MaterialCutsCouple* GetMaterialCutsCouple() const;
inline void SetMaterialCutsCouple(G4MaterialCutsCouple* cuts);
// Accessors for production cuts.
G4bool operator == (const G4LogicalVolume& lv) const;
// Equality defined by address only.
// Returns true if objects are at same address, else false.
inline const G4VisAttributes* GetVisAttributes () const;
inline void SetVisAttributes (const G4VisAttributes* pVA);
inline void SetVisAttributes (const G4VisAttributes& VA);
// Gets and sets visualization attributes.
inline void BecomeEnvelopeForFastSimulation(G4FastSimulationManager* );
// Makes this an Envelope for given FastSimulationManager.
// Ensures that all its daughter volumes get it too - unless they
// have one already.
void ClearEnvelopeForFastSimulation(G4LogicalVolume* motherLV= 0);
// Erase volume's Envelope status and propagate the FastSimulationManager
// of its mother volume to itself and its daughters.
inline G4FastSimulationManager* GetFastSimulationManager () const;
// Gets current FastSimulationManager pointer.
inline void SetBiasWeight (G4double w);
inline G4double GetBiasWeight() const;
// Sets and gets bias weight.
private:
void SetFastSimulationManager (G4FastSimulationManager* pPA,
G4bool IsEnvelope);
// Sets the fast simulation manager. Private method called by the
// public SetIsEnvelope method with IsEnvelope = true. It is
// then called recursivaly to the daughters to propagate the
// FastSimulationManager pointer with IsEnvelope = false.
G4LogicalVolume* FindMotherLogicalVolumeForEnvelope();
G4LogicalVolume(const G4LogicalVolume&);
G4LogicalVolume& operator=(const G4LogicalVolume&);
// Private copy-constructor and assignment operator.
private:
// Data members:
G4PhysicalVolumeList fDaughters;
// Vector of daughters. Given initial size of 0.
G4FieldManager* fFieldManager;
// Pointer (possibly 0) to (magnetic or other) field manager object.
G4Material* fMaterial;
// Pointer to material at this node.
G4String fName;
// Name of logical volume.
G4VSensitiveDetector* fSensitiveDetector;
// Pointer (possibly 0) to `Hit' object.
G4VSolid* fSolid;
// Pointer to solid.
G4UserLimits* fUserLimits;
// Pointer (possibly 0) to user Step limit object for this node.
G4SmartVoxelHeader* fVoxel;
// Pointer (possibly 0) to optimisation info objects.
G4bool fOptimise;
// Flag to identify if optimisation should be applied or not.
G4bool fRootRegion;
// Flag to identify if the logical volume is a root region.
G4double fSmartless;
// Quality for optimisation, average number of voxels to be spent
// per content.
const G4VisAttributes* fVisAttributes;
// Pointer (possibly 0) to visualization attributes.
G4FastSimulationManager* fFastSimulationManager;
// Pointer (possibly 0) to G4FastSimulationManager object.
G4Region* fRegion;
// Pointer to the cuts region (if any)
G4MaterialCutsCouple* fCutsCouple;
// Pointer (possibly 0) to associated production cuts.
G4bool fIsEnvelope;
// Flags if the Logical Volume is an envelope for a
// FastSimulationManager.
G4double fBiasWeight;
// Weight used in the event biasing technique.
};
#include "G4LogicalVolume.icc"
#endif