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geant4/source/geometry/management/include/G4AssemblyTriplet.icc
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2016-06-09 10:49:58 +02:00

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//
// ********************************************************************
// * DISCLAIMER *
// * *
// * The following disclaimer summarizes all the specific disclaimers *
// * of contributors to this software. The specific disclaimers,which *
// * govern, are listed with their locations in: *
// * http://cern.ch/geant4/license *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. *
// * *
// * This code implementation is the intellectual property of the *
// * GEANT4 collaboration. *
// * By copying, distributing or modifying the Program (or any work *
// * based on the Program) you indicate your acceptance of this *
// * statement, and all its terms. *
// ********************************************************************
//
//
// $Id: G4AssemblyTriplet.icc,v 1.5 2001/07/11 09:59:16 gunter Exp $
// GEANT4 tag $Name: geant4-05-02-patch-01 $
//
//
// Class G4AssemblyTriplet - inline implementation
//
// ----------------------------------------------------------------------
inline
G4AssemblyTriplet::G4AssemblyTriplet()
: fVolume( 0 ), fRotation( 0 )
{
G4ThreeVector v(0.,0.,0.);
fTranslation = v;
}
inline
G4AssemblyTriplet::G4AssemblyTriplet( G4LogicalVolume* pVolume,
G4ThreeVector& translation,
G4RotationMatrix* pRotation )
: fVolume( pVolume ), fTranslation( translation ), fRotation( pRotation )
{
}
inline
G4AssemblyTriplet::G4AssemblyTriplet( const G4AssemblyTriplet& second )
{
fVolume = second.GetVolume();
fRotation = second.GetRotation();
fTranslation = second.GetTranslation();
}
inline
G4AssemblyTriplet::~G4AssemblyTriplet()
{
}
inline
G4LogicalVolume* G4AssemblyTriplet::GetVolume() const
{
return fVolume;
}
inline
void G4AssemblyTriplet::SetVolume( G4LogicalVolume* pVolume )
{
fVolume = pVolume;
}
inline
G4ThreeVector G4AssemblyTriplet::GetTranslation() const
{
return fTranslation;
}
inline
void G4AssemblyTriplet::SetTranslation( G4ThreeVector& translation )
{
fTranslation = translation;
}
inline
G4RotationMatrix* G4AssemblyTriplet::GetRotation() const
{
return fRotation;
}
inline
void G4AssemblyTriplet::SetRotation( G4RotationMatrix* pRotation )
{
fRotation = pRotation;
}
inline
G4AssemblyTriplet&
G4AssemblyTriplet::operator=( const G4AssemblyTriplet& second )
{
if( this != &second )
{
fVolume = second.GetVolume();
fRotation = second.GetRotation();
fTranslation = second.GetTranslation();
}
return *this;
}