225 lines
7.3 KiB
C++
225 lines
7.3 KiB
C++
//
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// ********************************************************************
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// * DISCLAIMER *
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// * *
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// * The following disclaimer summarizes all the specific disclaimers *
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// * of contributors to this software. The specific disclaimers,which *
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// * govern, are listed with their locations in: *
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// * http://cern.ch/geant4/license *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. *
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// * *
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// * This code implementation is the intellectual property of the *
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// * GEANT4 collaboration. *
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// * By copying, distributing or modifying the Program (or any work *
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// * based on the Program) you indicate your acceptance of this *
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// * statement, and all its terms. *
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// ********************************************************************
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//
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//
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// $Id: G4MagHelicalStepper.cc,v 1.13 2003/10/31 14:35:54 gcosmo Exp $
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// GEANT4 tag $Name: geant4-06-00-patch-01 $
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//
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// --------------------------------------------------------------------
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#include "G4MagHelicalStepper.hh"
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#include "G4LineSection.hh"
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#include "G4Mag_EqRhs.hh"
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// given a purely magnetic field a better approach than adding a straight line
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// (as in the normal runge-kutta-methods) is to add helix segments to the
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// current position
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G4MagHelicalStepper::G4MagHelicalStepper(G4Mag_EqRhs *EqRhs)
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: G4MagIntegratorStepper(EqRhs, 6) // integrate over 6 variables only !!
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// position & velocity
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{
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fPtrMagEqOfMot = EqRhs;
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}
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G4MagHelicalStepper::~G4MagHelicalStepper()
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{
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}
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// Constant for determining unit conversion when using normal as integrand.
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const G4double G4MagHelicalStepper::fUnitConstant = 0.299792458 * (GeV/(tesla*m));
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void
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G4MagHelicalStepper::AdvanceHelix( const G4double yIn[],
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G4ThreeVector Bfld,
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G4double h,
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G4double yHelix[])
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{
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// const G4int nvar = 6;
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const G4double approc_limit = 0.05;
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G4ThreeVector Bnorm, B_x_P, vperp, vpar;
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// G4double norm;
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G4double B_d_P; // B_perp;
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G4double Theta; // , Theta_1;
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G4double R_1;
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G4double CosT2, SinT2, CosT, SinT;
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G4ThreeVector positionMove, endTangent;
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G4double Bmag = Bfld.mag();
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const G4double *pIn = yIn+3;
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G4ThreeVector initVelocity= G4ThreeVector( pIn[0], pIn[1], pIn[2]);
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G4double velocityVal = initVelocity.mag();
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G4ThreeVector initTangent = (1.0/velocityVal) * initVelocity; // .unit();
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// fCof = fUnitConstant*particleCharge/MomentumXc;
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G4double particleCharge = fPtrMagEqOfMot->FCof() / (eplus*c_light);
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G4double fCoefficient = (fUnitConstant / velocityVal) * particleCharge;
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// for too small magnetic fields there is no curvature
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// (include momentum here) FIXME
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if( Bmag < 1e-12 ) {
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LinearStep( yIn, h, yHelix );
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} else {
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// Bnorm = Bfld.unit();
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Bnorm = (1.0/Bmag)*Bfld;
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// calculate the direction of the force
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B_x_P = Bnorm.cross(initTangent);
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// parallel and perp vectors
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B_d_P = Bnorm.dot(initTangent); // this is the fraction of P parallel to B
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vpar = B_d_P * Bnorm; // the component parallel to B
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vperp= initTangent - vpar; // the component perpendicular to B
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// B_v_P = sqrt( 1 - B_d_P * B_d_P); // Fraction of P perp to B
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// calculate the radius^-1 of the helix and the stepping angle
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// R_1 = - fPtrMagEqOfMot->FCof() * Bmag; // / B_v_P - but this cancels
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R_1 = - fCoefficient * Bmag; // / B_v_P - but this cancels
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// again in Theta - so we don't need it.
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if( fabs(R_1) < 1e-10 ) {
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LinearStep( yIn, h, yHelix );
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} else {
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Theta = R_1 * h; // * B_v_P;
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// Trigonometrix
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if( fabs(Theta) > approc_limit ) {
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SinT2 = sin(0.5 * Theta);
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CosT2 = cos(0.5 * Theta);
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// SinT = sin(Theta);
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// CosT = cos(Theta);
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SinT = 2.0 * SinT2 * CosT2;
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CosT = 1.0 - 2.0 * SinT2 * SinT2;
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} else {
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G4double Theta2 = Theta*Theta;
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G4double Theta3 = Theta2 * Theta;
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G4double Theta4 = Theta2 * Theta2;
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SinT = Theta - 1.0/6.0 * Theta3;
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CosT = 1 - 0.5 * Theta2 + 1.0/24.0 * Theta4;
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SinT2 = 0.5 * Theta - 1.0/48.0 * Theta3;
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CosT2 = 1 - 0.125 * Theta2 + 1.0/384 * Theta4;
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}
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// the actual "rotation"
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G4double R = 1.0 / R_1;
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// positionMove = h * ( CosT2 * vperp + SinT2 * B_x_P + vpar );
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positionMove = R * ( SinT * vperp + (1-CosT) * B_x_P) + h * vpar;
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endTangent = (CosT * vperp + SinT * B_x_P + vpar);
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// Store the resulting position and tangent
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yHelix[0] = yIn[0] + positionMove.x();
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yHelix[1] = yIn[1] + positionMove.y();
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yHelix[2] = yIn[2] + positionMove.z();
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yHelix[3] = velocityVal * endTangent.x();
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yHelix[4] = velocityVal * endTangent.y();
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yHelix[5] = velocityVal * endTangent.z();
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// Store and/or calculate parameters for chord distance.
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}
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}
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}
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//
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// Use the midpoint method to get an error estimate and correction
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// modified from G4ClassicalRK4: W.Wander <wwc@mit.edu> 12/09/97
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//
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void
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G4MagHelicalStepper::Stepper( const G4double yInput[],
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const G4double*,
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G4double hstep,
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G4double yOut[],
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G4double yErr[] )
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{
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const G4int nvar = 6 ;
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G4int i;
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// correction for Richardson Extrapolation.
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// G4double correction = 1. / ( (1 << IntegratorOrder()) -1 );
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G4double yTemp[7], yIn[7] ;
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G4ThreeVector Bfld_initial, Bfld_midpoint;
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// Saving yInput because yInput and yOut can be aliases for same array
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for(i=0;i<nvar;i++) yIn[i]=yInput[i];
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G4double h = hstep * 0.5;
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MagFieldEvaluate(yIn, Bfld_initial) ;
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// Do two half steps
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DumbStepper(yIn, Bfld_initial, h, yTemp);
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MagFieldEvaluate(yTemp, Bfld_midpoint) ;
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DumbStepper(yTemp, Bfld_midpoint, h, yOut);
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// Store midpoint, to aid distance-from-chord calculation
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yMidPoint = G4ThreeVector( yTemp[0], yTemp[1], yTemp[2]);
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// Do a full Step
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h = hstep ;
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DumbStepper(yIn, Bfld_initial, h, yTemp);
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for(i=0;i<nvar;i++) {
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yErr[i] = yOut[i] - yTemp[i] ;
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}
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#if G4HELICAL_USE_RICHARDSON_EXTRAPOLATION
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if( IntegratorOrder() > 1 ) {
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// It is unclear whether it is possible to
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// use the Richardson Extrapolation to increase accuracey by 1 order
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for(i=0;i<nvar;i++) {
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yOut[i] += yErr[i]*correction ;
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}
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}
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#endif
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yInitial = G4ThreeVector( yIn[0], yIn[1], yIn[2]);
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yFinal = G4ThreeVector( yOut[0], yOut[1], yOut[2]);
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return ;
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}
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G4double
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G4MagHelicalStepper::DistChord() const
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{
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// Soon: must check whether h/R > 2 pi !!
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// Method below is good only for < 2 pi
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return G4LineSection::Distline( yMidPoint, yInitial, yFinal );
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// This is a class method that gives distance of Mid
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// from the Chord between the Initial and Final points.
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}
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