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geant4/examples/extended/electromagnetic/MuonProcesses/src/PrimaryGeneratorAction.cc
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2016-06-09 10:56:29 +02:00

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//
// ********************************************************************
// * DISCLAIMER *
// * *
// * The following disclaimer summarizes all the specific disclaimers *
// * of contributors to this software. The specific disclaimers,which *
// * govern, are listed with their locations in: *
// * http://cern.ch/geant4/license *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. *
// * *
// * This code implementation is the intellectual property of the *
// * GEANT4 collaboration. *
// * By copying, distributing or modifying the Program (or any work *
// * based on the Program) you indicate your acceptance of this *
// * statement, and all its terms. *
// ********************************************************************
//
// $Id: PrimaryGeneratorAction.cc,v 1.1 2004/06/14 10:09:27 maire Exp $
// GEANT4 tag $Name: geant4-06-02 $
//
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#include "PrimaryGeneratorAction.hh"
#include "DetectorConstruction.hh"
#include "G4Event.hh"
#include "G4ParticleTable.hh"
#include "G4ParticleDefinition.hh"
#include "Randomize.hh"
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PrimaryGeneratorAction::PrimaryGeneratorAction(DetectorConstruction* det)
:detector(det)
{
particleGun = new G4ParticleGun(1);
G4ParticleDefinition* particle
= G4ParticleTable::GetParticleTable()->FindParticle("mu+");
particleGun->SetParticleDefinition(particle);
particleGun->SetParticleEnergy(10*TeV);
particleGun->SetParticleMomentumDirection(G4ThreeVector(1.,0.,0.));
}
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PrimaryGeneratorAction::~PrimaryGeneratorAction()
{
delete particleGun;
}
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void PrimaryGeneratorAction::GeneratePrimaries(G4Event* anEvent)
{
//this function is called at the begining of event
//
G4double halfSize = 0.5*(detector->GetSize());
G4double x0 = - halfSize;
//randomize (y0,z0)
//
G4double beam = 0.8*halfSize;
G4double y0 = (2*G4UniformRand()-1.)*beam;
G4double z0 = (2*G4UniformRand()-1.)*beam;
particleGun->SetParticlePosition(G4ThreeVector(x0,y0,z0));
particleGun->GeneratePrimaryVertex(anEvent);
}
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