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geant4/examples/advanced/underground_physics/include/DMXSteppingAction.hh
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2016-06-08 16:39:52 +02:00

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//
// ********************************************************************
// * DISCLAIMER *
// * *
// * The following disclaimer summarizes all the specific disclaimers *
// * of contributors to this software. The specific disclaimers,which *
// * govern, are listed with their locations in: *
// * http://cern.ch/geant4/license *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. *
// * *
// * This code implementation is the intellectual property of the *
// * GEANT4 collaboration. *
// * By copying, distributing or modifying the Program (or any work *
// * based on the Program) you indicate your acceptance of this *
// * statement, and all its terms. *
// ********************************************************************
//
//
// --------------------------------------------------------------
// GEANT 4 - Underground Dark Matter Detector Advanced Example
//
// For information related to this code contact: Alex Howard
// e-mail: a.s.howard@ic.ac.uk
// --------------------------------------------------------------
// Comments
//
// Underground Advanced
// by A. Howard and H. Araujo
// (27th November 2001)
//
// SteppingAction header
// --------------------------------------------------------------
#ifndef DMXSteppingAction_h
#define DMXSteppingAction_h 1
#include "G4UserSteppingAction.hh"
#include "globals.hh"
class DMXSteppingActionMessenger;
class DMXEventAction;
class DMXAnalysisManager;
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
class DMXSteppingAction : public G4UserSteppingAction
{
public:
DMXSteppingAction(DMXEventAction*);
virtual ~DMXSteppingAction();
virtual void UserSteppingAction(const G4Step*);
public:
void SetColourNeutronFlag(G4String val) {colourNeutronFlag =val;};
void SetColourGammaFlag(G4String val) {colourGammaFlag =val;};
void SetColourOpticalFlag(G4String val) {colourOpticalFlag =val;};
void SetColourChargedPlusFlag(G4String val) {colourChargedPlusFlag =val;};
void SetColourChargedMinusFlag(G4String val) {colourChargedMinusFlag=val;};
private:
G4String colourNeutronFlag;
G4String colourGammaFlag;
G4String colourOpticalFlag;
G4String colourChargedPlusFlag;
G4String colourChargedMinusFlag;
DMXSteppingActionMessenger* steppingMessenger;
DMXEventAction* evtAction; //pointer to event action
};
#endif