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geant4/source/geometry/solids/specific/src/G4UEllipticalTube.cc
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//
// ********************************************************************
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// * *
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// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
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// ********************************************************************
//
// Implementation for G4UEllipticalTube wrapper class
//
// 13-08-2019 Gabriele Cosmo, CERN
// --------------------------------------------------------------------
#include "G4EllipticalTube.hh"
#include "G4UEllipticalTube.hh"
#if ( defined(G4GEOM_USE_USOLIDS) || defined(G4GEOM_USE_PARTIAL_USOLIDS) )
#include "G4AffineTransform.hh"
#include "G4VPVParameterisation.hh"
#include "G4PhysicalConstants.hh"
#include "G4BoundingEnvelope.hh"
#include "G4Polyhedron.hh"
////////////////////////////////////////////////////////////////////////
//
// Constructor - check & set half widths
G4UEllipticalTube::G4UEllipticalTube(const G4String& pName,
G4double dx,
G4double dy,
G4double dz )
: Base_t(pName, dx, dy, dz)
{ }
//////////////////////////////////////////////////////////////////////////
//
// Destructor
G4UEllipticalTube::~G4UEllipticalTube() = default;
//////////////////////////////////////////////////////////////////////////
//
// Copy constructor
G4UEllipticalTube::G4UEllipticalTube(const G4UEllipticalTube& rhs)
: Base_t(rhs)
{ }
//////////////////////////////////////////////////////////////////////////
//
// Assignment operator
G4UEllipticalTube& G4UEllipticalTube::operator = (const G4UEllipticalTube& rhs)
{
// Check assignment to self
//
if (this == &rhs) { return *this; }
// Copy base class data
//
Base_t::operator=(rhs);
return *this;
}
//////////////////////////////////////////////////////////////////////////
//
// Accessors
G4double G4UEllipticalTube::GetDx() const
{
return Base_t::GetDx();
}
G4double G4UEllipticalTube::GetDy() const
{
return Base_t::GetDy();
}
G4double G4UEllipticalTube::GetDz() const
{
return Base_t::GetDz();
}
//////////////////////////////////////////////////////////////////////////
//
// Modifiers
void G4UEllipticalTube::SetDx(G4double dx)
{
Base_t::SetDx(dx);
}
void G4UEllipticalTube::SetDy(G4double dy)
{
Base_t::SetDy(dy);
}
void G4UEllipticalTube::SetDz(G4double dz)
{
Base_t::SetDz(dz);
}
//////////////////////////////////////////////////////////////////////////
//
// Make a clone of the object
G4VSolid* G4UEllipticalTube::Clone() const
{
return new G4UEllipticalTube(*this);
}
//////////////////////////////////////////////////////////////////////////
//
// Get bounding box
void G4UEllipticalTube::BoundingLimits(G4ThreeVector& pMin,
G4ThreeVector& pMax) const
{
G4double dx = GetDx();
G4double dy = GetDy();
G4double dz = GetDz();
pMin.set(-dx,-dy,-dz);
pMax.set( dx, dy, dz);
}
//////////////////////////////////////////////////////////////////////////
//
// Calculate extent under transform and specified limit
G4bool
G4UEllipticalTube::CalculateExtent(const EAxis pAxis,
const G4VoxelLimits& pVoxelLimit,
const G4AffineTransform& pTransform,
G4double& pMin, G4double& pMax) const
{
G4ThreeVector bmin, bmax;
G4bool exist;
// Check bounding box (bbox)
//
BoundingLimits(bmin,bmax);
G4BoundingEnvelope bbox(bmin,bmax);
#ifdef G4BBOX_EXTENT
return bbox.CalculateExtent(pAxis,pVoxelLimit, pTransform, pMin, pMax);
#endif
if (bbox.BoundingBoxVsVoxelLimits(pAxis, pVoxelLimit, pTransform, pMin, pMax))
{
return exist = pMin < pMax;
}
G4double dx = GetDx();
G4double dy = GetDy();
G4double dz = GetDz();
// Set bounding envelope (benv) and calculate extent
//
const G4int NSTEPS = 24; // number of steps for whole circle
G4double ang = twopi/NSTEPS;
G4double sinHalf = std::sin(0.5*ang);
G4double cosHalf = std::cos(0.5*ang);
G4double sinStep = 2.*sinHalf*cosHalf;
G4double cosStep = 1. - 2.*sinHalf*sinHalf;
G4double sx = dx/cosHalf;
G4double sy = dy/cosHalf;
G4double sinCur = sinHalf;
G4double cosCur = cosHalf;
G4ThreeVectorList baseA(NSTEPS), baseB(NSTEPS);
for (G4int k=0; k<NSTEPS; ++k)
{
baseA[k].set(sx*cosCur,sy*sinCur,-dz);
baseB[k].set(sx*cosCur,sy*sinCur, dz);
G4double sinTmp = sinCur;
sinCur = sinCur*cosStep + cosCur*sinStep;
cosCur = cosCur*cosStep - sinTmp*sinStep;
}
std::vector<const G4ThreeVectorList *> polygons(2);
polygons[0] = &baseA;
polygons[1] = &baseB;
G4BoundingEnvelope benv(bmin, bmax, polygons);
exist = benv.CalculateExtent(pAxis, pVoxelLimit, pTransform, pMin, pMax);
return exist;
}
////////////////////////////////////////////////////////////////////////
//
// CreatePolyhedron
//
G4Polyhedron* G4UEllipticalTube::CreatePolyhedron() const
{
// create cylinder with radius=1...
//
G4Polyhedron* eTube = new G4PolyhedronTube(0., 1., GetDz());
// apply non-uniform scaling...
//
eTube->Transform(G4Scale3D(GetDx(), GetDy(), 1.));
return eTube;
}
#endif // G4GEOM_USE_USOLIDS