1244 lines
39 KiB
C++
1244 lines
39 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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// Implementation for G4Trap class
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//
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// 21.03.95 P.Kent: Modified for `tolerant' geometry
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// 09.09.96 V.Grichine: Final modifications before to commit
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// 08.12.97 J.Allison: Added "nominal" constructor and method SetAllParameters
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// 28.04.05 V.Grichine: new SurfaceNormal according to J.Apostolakis proposal
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// 18.04.17 E.Tcherniaev: complete revision, speed-up
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// --------------------------------------------------------------------
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#include "G4Trap.hh"
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#if !defined(G4GEOM_USE_UTRAP)
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#include "globals.hh"
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#include "G4GeomTools.hh"
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#include "G4VoxelLimits.hh"
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#include "G4AffineTransform.hh"
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#include "G4BoundingEnvelope.hh"
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#include "G4VPVParameterisation.hh"
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#include "G4QuickRand.hh"
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#include "G4VGraphicsScene.hh"
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#include "G4Polyhedron.hh"
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using namespace CLHEP;
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//////////////////////////////////////////////////////////////////////////
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//
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// Constructor - check and set half-widths as well as angles:
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// final check of coplanarity
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G4Trap::G4Trap( const G4String& pName,
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G4double pDz,
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G4double pTheta, G4double pPhi,
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G4double pDy1, G4double pDx1, G4double pDx2,
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G4double pAlp1,
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G4double pDy2, G4double pDx3, G4double pDx4,
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G4double pAlp2 )
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: G4CSGSolid(pName), halfCarTolerance(0.5*kCarTolerance)
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{
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fDz = pDz;
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fTthetaCphi = std::tan(pTheta)*std::cos(pPhi);
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fTthetaSphi = std::tan(pTheta)*std::sin(pPhi);
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fDy1 = pDy1; fDx1 = pDx1; fDx2 = pDx2; fTalpha1 = std::tan(pAlp1);
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fDy2 = pDy2; fDx3 = pDx3; fDx4 = pDx4; fTalpha2 = std::tan(pAlp2);
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CheckParameters();
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MakePlanes();
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}
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//////////////////////////////////////////////////////////////////////////
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//
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// Constructor - Design of trapezoid based on 8 G4ThreeVector parameters,
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// which are its vertices. Checking of planarity with preparation of
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// fPlanes[] and than calculation of other members
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G4Trap::G4Trap( const G4String& pName,
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const G4ThreeVector pt[8] )
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: G4CSGSolid(pName), halfCarTolerance(0.5*kCarTolerance)
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{
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// Start with check of centering - the center of gravity trap line
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// should cross the origin of frame
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//
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if ( pt[0].z() >= 0
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|| pt[0].z() != pt[1].z()
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|| pt[0].z() != pt[2].z()
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|| pt[0].z() != pt[3].z()
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|| pt[4].z() <= 0
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|| pt[4].z() != pt[5].z()
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|| pt[4].z() != pt[6].z()
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|| pt[4].z() != pt[7].z()
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|| std::fabs( pt[0].z() + pt[4].z() ) >= kCarTolerance
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|| pt[0].y() != pt[1].y()
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|| pt[2].y() != pt[3].y()
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|| pt[4].y() != pt[5].y()
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|| pt[6].y() != pt[7].y()
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|| std::fabs(pt[0].y()+pt[2].y()+pt[4].y()+pt[6].y()) >= kCarTolerance
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|| std::fabs(pt[0].x()+pt[1].x()+pt[4].x()+pt[5].x() +
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pt[2].x()+pt[3].x()+pt[6].x()+pt[7].x()) >= kCarTolerance )
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{
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std::ostringstream message;
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message << "Invalid vertice coordinates for Solid: " << GetName();
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G4Exception("G4Trap::G4Trap()", "GeomSolids0002",
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FatalException, message);
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}
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// Set parameters
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//
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fDz = (pt[7]).z();
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fDy1 = ((pt[2]).y()-(pt[1]).y())*0.5;
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fDx1 = ((pt[1]).x()-(pt[0]).x())*0.5;
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fDx2 = ((pt[3]).x()-(pt[2]).x())*0.5;
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fTalpha1 = ((pt[2]).x()+(pt[3]).x()-(pt[1]).x()-(pt[0]).x())*0.25/fDy1;
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fDy2 = ((pt[6]).y()-(pt[5]).y())*0.5;
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fDx3 = ((pt[5]).x()-(pt[4]).x())*0.5;
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fDx4 = ((pt[7]).x()-(pt[6]).x())*0.5;
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fTalpha2 = ((pt[6]).x()+(pt[7]).x()-(pt[5]).x()-(pt[4]).x())*0.25/fDy2;
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fTthetaCphi = ((pt[4]).x()+fDy2*fTalpha2+fDx3)/fDz;
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fTthetaSphi = ((pt[4]).y()+fDy2)/fDz;
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CheckParameters();
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MakePlanes(pt);
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}
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//////////////////////////////////////////////////////////////////////////
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//
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// Constructor for Right Angular Wedge from STEP
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G4Trap::G4Trap( const G4String& pName,
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G4double pZ,
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G4double pY,
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G4double pX, G4double pLTX )
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: G4CSGSolid(pName), halfCarTolerance(0.5*kCarTolerance)
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{
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fDz = 0.5*pZ; fTthetaCphi = 0; fTthetaSphi = 0;
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fDy1 = 0.5*pY; fDx1 = 0.5*pX; fDx2 = 0.5*pLTX; fTalpha1 = 0.5*(pLTX - pX)/pY;
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fDy2 = fDy1; fDx3 = fDx1; fDx4 = fDx2; fTalpha2 = fTalpha1;
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CheckParameters();
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MakePlanes();
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}
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//////////////////////////////////////////////////////////////////////////
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//
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// Constructor for G4Trd
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G4Trap::G4Trap( const G4String& pName,
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G4double pDx1, G4double pDx2,
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G4double pDy1, G4double pDy2,
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G4double pDz )
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: G4CSGSolid(pName), halfCarTolerance(0.5*kCarTolerance), fTrapType(0)
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{
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fDz = pDz; fTthetaCphi = 0; fTthetaSphi = 0;
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fDy1 = pDy1; fDx1 = pDx1; fDx2 = pDx1; fTalpha1 = 0;
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fDy2 = pDy2; fDx3 = pDx2; fDx4 = pDx2; fTalpha2 = 0;
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CheckParameters();
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MakePlanes();
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}
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//////////////////////////////////////////////////////////////////////////
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//
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// Constructor for G4Para
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G4Trap::G4Trap( const G4String& pName,
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G4double pDx, G4double pDy,
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G4double pDz,
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G4double pAlpha,
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G4double pTheta, G4double pPhi )
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: G4CSGSolid(pName), halfCarTolerance(0.5*kCarTolerance)
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{
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fDz = pDz;
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fTthetaCphi = std::tan(pTheta)*std::cos(pPhi);
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fTthetaSphi = std::tan(pTheta)*std::sin(pPhi);
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fDy1 = pDy; fDx1 = pDx; fDx2 = pDx; fTalpha1 = std::tan(pAlpha);
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fDy2 = pDy; fDx3 = pDx; fDx4 = pDx; fTalpha2 = fTalpha1;
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CheckParameters();
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MakePlanes();
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}
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//////////////////////////////////////////////////////////////////////////
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//
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// Nominal constructor for G4Trap whose parameters are to be set by
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// a G4VParamaterisation later. Check and set half-widths as well as
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// angles: final check of coplanarity
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G4Trap::G4Trap( const G4String& pName )
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: G4CSGSolid (pName), halfCarTolerance(0.5*kCarTolerance),
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fDz(1.), fTthetaCphi(0.), fTthetaSphi(0.),
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fDy1(1.), fDx1(1.), fDx2(1.), fTalpha1(0.),
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fDy2(1.), fDx3(1.), fDx4(1.), fTalpha2(0.)
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{
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MakePlanes();
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}
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//////////////////////////////////////////////////////////////////////////
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//
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// Fake default constructor - sets only member data and allocates memory
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// for usage restricted to object persistency.
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//
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G4Trap::G4Trap( __void__& a )
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: G4CSGSolid(a), halfCarTolerance(0.5*kCarTolerance),
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fDz(1.), fTthetaCphi(0.), fTthetaSphi(0.),
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fDy1(1.), fDx1(1.), fDx2(1.), fTalpha1(0.),
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fDy2(1.), fDx3(1.), fDx4(1.), fTalpha2(0.)
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{
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MakePlanes();
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}
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//////////////////////////////////////////////////////////////////////////
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//
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// Destructor
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G4Trap::~G4Trap() = default;
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//////////////////////////////////////////////////////////////////////////
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//
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// Copy constructor
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G4Trap::G4Trap(const G4Trap& rhs)
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: G4CSGSolid(rhs), halfCarTolerance(rhs.halfCarTolerance),
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fDz(rhs.fDz), fTthetaCphi(rhs.fTthetaCphi), fTthetaSphi(rhs.fTthetaSphi),
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fDy1(rhs.fDy1), fDx1(rhs.fDx1), fDx2(rhs.fDx2), fTalpha1(rhs.fTalpha1),
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fDy2(rhs.fDy2), fDx3(rhs.fDx3), fDx4(rhs.fDx4), fTalpha2(rhs.fTalpha2)
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{
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for (G4int i=0; i<4; ++i) { fPlanes[i] = rhs.fPlanes[i]; }
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for (G4int i=0; i<6; ++i) { fAreas[i] = rhs.fAreas[i]; }
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fTrapType = rhs.fTrapType;
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}
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//////////////////////////////////////////////////////////////////////////
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//
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// Assignment operator
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G4Trap& G4Trap::operator = (const G4Trap& rhs)
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{
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// Check assignment to self
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//
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if (this == &rhs) { return *this; }
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// Copy base class data
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//
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G4CSGSolid::operator=(rhs);
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// Copy data
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//
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halfCarTolerance = rhs.halfCarTolerance;
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fDz = rhs.fDz; fTthetaCphi = rhs.fTthetaCphi; fTthetaSphi = rhs.fTthetaSphi;
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fDy1 = rhs.fDy1; fDx1 = rhs.fDx1; fDx2 = rhs.fDx2; fTalpha1 = rhs.fTalpha1;
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fDy2 = rhs.fDy2; fDx3 = rhs.fDx3; fDx4 = rhs.fDx4; fTalpha2 = rhs.fTalpha2;
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for (G4int i=0; i<4; ++i) { fPlanes[i] = rhs.fPlanes[i]; }
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for (G4int i=0; i<6; ++i) { fAreas[i] = rhs.fAreas[i]; }
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fTrapType = rhs.fTrapType;
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return *this;
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}
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//////////////////////////////////////////////////////////////////////////
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//
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// Set all parameters, as for constructor - check and set half-widths
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// as well as angles: final check of coplanarity
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void G4Trap::SetAllParameters ( G4double pDz,
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G4double pTheta,
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G4double pPhi,
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G4double pDy1,
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G4double pDx1,
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G4double pDx2,
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G4double pAlp1,
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G4double pDy2,
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G4double pDx3,
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G4double pDx4,
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G4double pAlp2 )
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{
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// Reset data of the base class
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fCubicVolume = 0;
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fSurfaceArea = 0;
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fRebuildPolyhedron = true;
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// Set parameters
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fDz = pDz;
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fTthetaCphi = std::tan(pTheta)*std::cos(pPhi);
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fTthetaSphi = std::tan(pTheta)*std::sin(pPhi);
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fDy1 = pDy1; fDx1 = pDx1; fDx2 = pDx2; fTalpha1 = std::tan(pAlp1);
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fDy2 = pDy2; fDx3 = pDx3; fDx4 = pDx4; fTalpha2 = std::tan(pAlp2);
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CheckParameters();
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MakePlanes();
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}
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//////////////////////////////////////////////////////////////////////////
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//
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// Check length parameters
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void G4Trap::CheckParameters()
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{
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if (fDz<=0 ||
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fDy1<=0 || fDx1<=0 || fDx2<=0 ||
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fDy2<=0 || fDx3<=0 || fDx4<=0)
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{
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std::ostringstream message;
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message << "Invalid Length Parameters for Solid: " << GetName()
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<< "\n X - " <<fDx1<<", "<<fDx2<<", "<<fDx3<<", "<<fDx4
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<< "\n Y - " <<fDy1<<", "<<fDy2
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<< "\n Z - " <<fDz;
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G4Exception("G4Trap::CheckParameters()", "GeomSolids0002",
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FatalException, message);
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}
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}
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//////////////////////////////////////////////////////////////////////////
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//
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// Compute vertices and set side planes
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void G4Trap::MakePlanes()
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{
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G4double DzTthetaCphi = fDz*fTthetaCphi;
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G4double DzTthetaSphi = fDz*fTthetaSphi;
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G4double Dy1Talpha1 = fDy1*fTalpha1;
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G4double Dy2Talpha2 = fDy2*fTalpha2;
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G4ThreeVector pt[8] =
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{
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G4ThreeVector(-DzTthetaCphi-Dy1Talpha1-fDx1,-DzTthetaSphi-fDy1,-fDz),
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G4ThreeVector(-DzTthetaCphi-Dy1Talpha1+fDx1,-DzTthetaSphi-fDy1,-fDz),
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G4ThreeVector(-DzTthetaCphi+Dy1Talpha1-fDx2,-DzTthetaSphi+fDy1,-fDz),
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G4ThreeVector(-DzTthetaCphi+Dy1Talpha1+fDx2,-DzTthetaSphi+fDy1,-fDz),
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G4ThreeVector( DzTthetaCphi-Dy2Talpha2-fDx3, DzTthetaSphi-fDy2, fDz),
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G4ThreeVector( DzTthetaCphi-Dy2Talpha2+fDx3, DzTthetaSphi-fDy2, fDz),
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G4ThreeVector( DzTthetaCphi+Dy2Talpha2-fDx4, DzTthetaSphi+fDy2, fDz),
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G4ThreeVector( DzTthetaCphi+Dy2Talpha2+fDx4, DzTthetaSphi+fDy2, fDz)
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};
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MakePlanes(pt);
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}
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//////////////////////////////////////////////////////////////////////////
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//
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// Set side planes, check planarity
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void G4Trap::MakePlanes(const G4ThreeVector pt[8])
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{
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constexpr G4int iface[4][4] = { {0,4,5,1}, {2,3,7,6}, {0,2,6,4}, {1,5,7,3} };
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const static G4String side[4] = { "~-Y", "~+Y", "~-X", "~+X" };
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for (G4int i=0; i<4; ++i)
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{
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if (MakePlane(pt[iface[i][0]],
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pt[iface[i][1]],
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pt[iface[i][2]],
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pt[iface[i][3]],
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fPlanes[i])) continue;
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// Non planar side face
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G4ThreeVector normal(fPlanes[i].a,fPlanes[i].b,fPlanes[i].c);
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G4double dmax = 0;
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for (G4int k=0; k<4; ++k)
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{
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G4double dist = normal.dot(pt[iface[i][k]]) + fPlanes[i].d;
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if (std::abs(dist) > std::abs(dmax)) dmax = dist;
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}
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std::ostringstream message;
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message << "Side face " << side[i] << " is not planar for solid: "
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<< GetName() << "\nDiscrepancy: " << dmax/mm << " mm\n";
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StreamInfo(message);
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G4Exception("G4Trap::MakePlanes()", "GeomSolids0002",
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FatalException, message);
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}
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// Re-compute parameters
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SetCachedValues();
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}
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//////////////////////////////////////////////////////////////////////////
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//
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// Calculate the coef's of the plane p1->p2->p3->p4->p1
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// where the ThreeVectors 1-4 are in anti-clockwise order when viewed
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// from infront of the plane (i.e. from normal direction).
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//
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// Return true if the points are coplanar, false otherwise
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G4bool G4Trap::MakePlane( const G4ThreeVector& p1,
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const G4ThreeVector& p2,
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const G4ThreeVector& p3,
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const G4ThreeVector& p4,
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TrapSidePlane& plane )
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{
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G4ThreeVector normal = ((p4 - p2).cross(p3 - p1)).unit();
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if (std::abs(normal.x()) < DBL_EPSILON) normal.setX(0);
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if (std::abs(normal.y()) < DBL_EPSILON) normal.setY(0);
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if (std::abs(normal.z()) < DBL_EPSILON) normal.setZ(0);
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normal = normal.unit();
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G4ThreeVector centre = (p1 + p2 + p3 + p4)*0.25;
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plane.a = normal.x();
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plane.b = normal.y();
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plane.c = normal.z();
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plane.d = -normal.dot(centre);
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// compute distances and check planarity
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G4double d1 = std::abs(normal.dot(p1) + plane.d);
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G4double d2 = std::abs(normal.dot(p2) + plane.d);
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G4double d3 = std::abs(normal.dot(p3) + plane.d);
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G4double d4 = std::abs(normal.dot(p4) + plane.d);
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G4double dmax = std::max(std::max(std::max(d1,d2),d3),d4);
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return dmax <= 1000 * kCarTolerance;
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}
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// Recompute parameters using planes
|
|
|
|
void G4Trap::SetCachedValues()
|
|
{
|
|
// Set indeces
|
|
constexpr G4int iface[6][4] =
|
|
{ {0,1,3,2}, {0,4,5,1}, {2,3,7,6}, {0,2,6,4}, {1,5,7,3}, {4,6,7,5} };
|
|
|
|
// Get vertices
|
|
G4ThreeVector pt[8];
|
|
GetVertices(pt);
|
|
|
|
// Set face areas
|
|
for (G4int i=0; i<6; ++i)
|
|
{
|
|
fAreas[i] = G4GeomTools::QuadAreaNormal(pt[iface[i][0]],
|
|
pt[iface[i][1]],
|
|
pt[iface[i][2]],
|
|
pt[iface[i][3]]).mag();
|
|
}
|
|
for (G4int i=1; i<6; ++i) { fAreas[i] += fAreas[i - 1]; }
|
|
|
|
// Define type of trapezoid
|
|
fTrapType = 0;
|
|
if (fPlanes[0].b == -1 && fPlanes[1].b == 1 &&
|
|
std::abs(fPlanes[0].a) < DBL_EPSILON &&
|
|
std::abs(fPlanes[0].c) < DBL_EPSILON &&
|
|
std::abs(fPlanes[1].a) < DBL_EPSILON &&
|
|
std::abs(fPlanes[1].c) < DBL_EPSILON)
|
|
{
|
|
fTrapType = 1; // YZ section is a rectangle ...
|
|
if (std::abs(fPlanes[2].a + fPlanes[3].a) < DBL_EPSILON &&
|
|
std::abs(fPlanes[2].c - fPlanes[3].c) < DBL_EPSILON &&
|
|
fPlanes[2].b == 0 &&
|
|
fPlanes[3].b == 0)
|
|
{
|
|
fTrapType = 2; // ... and XZ section is a isosceles trapezoid
|
|
fPlanes[2].a = -fPlanes[3].a;
|
|
fPlanes[2].c = fPlanes[3].c;
|
|
}
|
|
if (std::abs(fPlanes[2].a + fPlanes[3].a) < DBL_EPSILON &&
|
|
std::abs(fPlanes[2].b - fPlanes[3].b) < DBL_EPSILON &&
|
|
fPlanes[2].c == 0 &&
|
|
fPlanes[3].c == 0)
|
|
{
|
|
fTrapType = 3; // ... and XY section is a isosceles trapezoid
|
|
fPlanes[2].a = -fPlanes[3].a;
|
|
fPlanes[2].b = fPlanes[3].b;
|
|
}
|
|
}
|
|
}
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// Get volume
|
|
|
|
G4double G4Trap::GetCubicVolume()
|
|
{
|
|
if (fCubicVolume == 0)
|
|
{
|
|
G4ThreeVector pt[8];
|
|
GetVertices(pt);
|
|
|
|
G4double dz = pt[4].z() - pt[0].z();
|
|
G4double dy1 = pt[2].y() - pt[0].y();
|
|
G4double dx1 = pt[1].x() - pt[0].x();
|
|
G4double dx2 = pt[3].x() - pt[2].x();
|
|
G4double dy2 = pt[6].y() - pt[4].y();
|
|
G4double dx3 = pt[5].x() - pt[4].x();
|
|
G4double dx4 = pt[7].x() - pt[6].x();
|
|
|
|
fCubicVolume = ((dx1 + dx2 + dx3 + dx4)*(dy1 + dy2) +
|
|
(dx4 + dx3 - dx2 - dx1)*(dy2 - dy1)/3)*dz*0.125;
|
|
}
|
|
return fCubicVolume;
|
|
}
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// Get surface area
|
|
|
|
G4double G4Trap::GetSurfaceArea()
|
|
{
|
|
if (fSurfaceArea == 0)
|
|
{
|
|
G4ThreeVector pt[8];
|
|
G4int iface [6][4] =
|
|
{ {0,1,3,2}, {0,4,5,1}, {2,3,7,6}, {0,2,6,4}, {1,5,7,3}, {4,6,7,5} };
|
|
|
|
GetVertices(pt);
|
|
for (const auto & i : iface)
|
|
{
|
|
fSurfaceArea += G4GeomTools::QuadAreaNormal(pt[i[0]],
|
|
pt[i[1]],
|
|
pt[i[2]],
|
|
pt[i[3]]).mag();
|
|
}
|
|
}
|
|
return fSurfaceArea;
|
|
}
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// Dispatch to parameterisation for replication mechanism dimension
|
|
// computation & modification.
|
|
|
|
void G4Trap::ComputeDimensions( G4VPVParameterisation* p,
|
|
const G4int n,
|
|
const G4VPhysicalVolume* pRep )
|
|
{
|
|
p->ComputeDimensions(*this,n,pRep);
|
|
}
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// Get bounding box
|
|
|
|
void G4Trap::BoundingLimits(G4ThreeVector& pMin, G4ThreeVector& pMax) const
|
|
{
|
|
G4ThreeVector pt[8];
|
|
GetVertices(pt);
|
|
|
|
G4double xmin = kInfinity, xmax = -kInfinity;
|
|
G4double ymin = kInfinity, ymax = -kInfinity;
|
|
for (const auto & i : pt)
|
|
{
|
|
G4double x = i.x();
|
|
if (x < xmin) xmin = x;
|
|
if (x > xmax) xmax = x;
|
|
G4double y = i.y();
|
|
if (y < ymin) ymin = y;
|
|
if (y > ymax) ymax = y;
|
|
}
|
|
|
|
G4double dz = GetZHalfLength();
|
|
pMin.set(xmin,ymin,-dz);
|
|
pMax.set(xmax,ymax, dz);
|
|
|
|
// Check correctness of the bounding box
|
|
//
|
|
if (pMin.x() >= pMax.x() || pMin.y() >= pMax.y() || pMin.z() >= pMax.z())
|
|
{
|
|
std::ostringstream message;
|
|
message << "Bad bounding box (min >= max) for solid: "
|
|
<< GetName() << " !"
|
|
<< "\npMin = " << pMin
|
|
<< "\npMax = " << pMax;
|
|
G4Exception("G4Trap::BoundingLimits()", "GeomMgt0001",
|
|
JustWarning, message);
|
|
DumpInfo();
|
|
}
|
|
}
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// Calculate extent under transform and specified limit
|
|
|
|
G4bool G4Trap::CalculateExtent( const EAxis pAxis,
|
|
const G4VoxelLimits& pVoxelLimit,
|
|
const G4AffineTransform& pTransform,
|
|
G4double& pMin, G4double& pMax) const
|
|
{
|
|
G4ThreeVector bmin, bmax;
|
|
G4bool exist;
|
|
|
|
// Check bounding box (bbox)
|
|
//
|
|
BoundingLimits(bmin,bmax);
|
|
G4BoundingEnvelope bbox(bmin,bmax);
|
|
#ifdef G4BBOX_EXTENT
|
|
return bbox.CalculateExtent(pAxis,pVoxelLimit,pTransform,pMin,pMax);
|
|
#endif
|
|
if (bbox.BoundingBoxVsVoxelLimits(pAxis,pVoxelLimit,pTransform,pMin,pMax))
|
|
{
|
|
return exist = pMin < pMax;
|
|
}
|
|
|
|
// Set bounding envelope (benv) and calculate extent
|
|
//
|
|
G4ThreeVector pt[8];
|
|
GetVertices(pt);
|
|
|
|
G4ThreeVectorList baseA(4), baseB(4);
|
|
baseA[0] = pt[0];
|
|
baseA[1] = pt[1];
|
|
baseA[2] = pt[3];
|
|
baseA[3] = pt[2];
|
|
|
|
baseB[0] = pt[4];
|
|
baseB[1] = pt[5];
|
|
baseB[2] = pt[7];
|
|
baseB[3] = pt[6];
|
|
|
|
std::vector<const G4ThreeVectorList *> polygons(2);
|
|
polygons[0] = &baseA;
|
|
polygons[1] = &baseB;
|
|
|
|
G4BoundingEnvelope benv(bmin,bmax,polygons);
|
|
exist = benv.CalculateExtent(pAxis,pVoxelLimit,pTransform,pMin,pMax);
|
|
return exist;
|
|
}
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// Return whether point is inside/outside/on_surface
|
|
|
|
EInside G4Trap::Inside( const G4ThreeVector& p ) const
|
|
{
|
|
switch (fTrapType)
|
|
{
|
|
case 0: // General case
|
|
{
|
|
G4double dz = std::abs(p.z())-fDz;
|
|
G4double dy1 = fPlanes[0].b*p.y()+fPlanes[0].c*p.z()+fPlanes[0].d;
|
|
G4double dy2 = fPlanes[1].b*p.y()+fPlanes[1].c*p.z()+fPlanes[1].d;
|
|
G4double dy = std::max(dz,std::max(dy1,dy2));
|
|
|
|
G4double dx1 = fPlanes[2].a*p.x()+fPlanes[2].b*p.y()
|
|
+ fPlanes[2].c*p.z()+fPlanes[2].d;
|
|
G4double dx2 = fPlanes[3].a*p.x()+fPlanes[3].b*p.y()
|
|
+ fPlanes[3].c*p.z()+fPlanes[3].d;
|
|
G4double dist = std::max(dy,std::max(dx1,dx2));
|
|
|
|
return (dist > halfCarTolerance) ? kOutside :
|
|
((dist > -halfCarTolerance) ? kSurface : kInside);
|
|
}
|
|
case 1: // YZ section is a rectangle
|
|
{
|
|
G4double dz = std::abs(p.z())-fDz;
|
|
G4double dy = std::max(dz,std::abs(p.y())+fPlanes[1].d);
|
|
G4double dx1 = fPlanes[2].a*p.x()+fPlanes[2].b*p.y()
|
|
+ fPlanes[2].c*p.z()+fPlanes[2].d;
|
|
G4double dx2 = fPlanes[3].a*p.x()+fPlanes[3].b*p.y()
|
|
+ fPlanes[3].c*p.z()+fPlanes[3].d;
|
|
G4double dist = std::max(dy,std::max(dx1,dx2));
|
|
|
|
return (dist > halfCarTolerance) ? kOutside :
|
|
((dist > -halfCarTolerance) ? kSurface : kInside);
|
|
}
|
|
case 2: // YZ section is a rectangle and
|
|
{ // XZ section is an isosceles trapezoid
|
|
G4double dz = std::abs(p.z())-fDz;
|
|
G4double dy = std::max(dz,std::abs(p.y())+fPlanes[1].d);
|
|
G4double dx = fPlanes[3].a*std::abs(p.x())
|
|
+ fPlanes[3].c*p.z()+fPlanes[3].d;
|
|
G4double dist = std::max(dy,dx);
|
|
|
|
return (dist > halfCarTolerance) ? kOutside :
|
|
((dist > -halfCarTolerance) ? kSurface : kInside);
|
|
}
|
|
case 3: // YZ section is a rectangle and
|
|
{ // XY section is an isosceles trapezoid
|
|
G4double dz = std::abs(p.z())-fDz;
|
|
G4double dy = std::max(dz,std::abs(p.y())+fPlanes[1].d);
|
|
G4double dx = fPlanes[3].a*std::abs(p.x())
|
|
+ fPlanes[3].b*p.y()+fPlanes[3].d;
|
|
G4double dist = std::max(dy,dx);
|
|
|
|
return (dist > halfCarTolerance) ? kOutside :
|
|
((dist > -halfCarTolerance) ? kSurface : kInside);
|
|
}
|
|
}
|
|
return kOutside;
|
|
}
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// Determine side, and return corresponding normal
|
|
|
|
G4ThreeVector G4Trap::SurfaceNormal( const G4ThreeVector& p ) const
|
|
{
|
|
G4double nx = 0, ny = 0, nz = 0;
|
|
G4double dz = std::abs(p.z()) - fDz;
|
|
nz = std::copysign(G4double(std::abs(dz) <= halfCarTolerance), p.z());
|
|
|
|
switch (fTrapType)
|
|
{
|
|
case 0: // General case
|
|
{
|
|
for (G4int i=0; i<2; ++i)
|
|
{
|
|
G4double dy = fPlanes[i].b*p.y() + fPlanes[i].c*p.z() + fPlanes[i].d;
|
|
if (std::abs(dy) > halfCarTolerance) continue;
|
|
ny = fPlanes[i].b;
|
|
nz += fPlanes[i].c;
|
|
break;
|
|
}
|
|
for (G4int i=2; i<4; ++i)
|
|
{
|
|
G4double dx = fPlanes[i].a*p.x() +
|
|
fPlanes[i].b*p.y() + fPlanes[i].c*p.z() + fPlanes[i].d;
|
|
if (std::abs(dx) > halfCarTolerance) continue;
|
|
nx = fPlanes[i].a;
|
|
ny += fPlanes[i].b;
|
|
nz += fPlanes[i].c;
|
|
break;
|
|
}
|
|
break;
|
|
}
|
|
case 1: // YZ section - rectangle
|
|
{
|
|
G4double dy = std::abs(p.y()) + fPlanes[1].d;
|
|
ny = std::copysign(G4double(std::abs(dy) <= halfCarTolerance), p.y());
|
|
for (G4int i=2; i<4; ++i)
|
|
{
|
|
G4double dx = fPlanes[i].a*p.x() +
|
|
fPlanes[i].b*p.y() + fPlanes[i].c*p.z() + fPlanes[i].d;
|
|
if (std::abs(dx) > halfCarTolerance) continue;
|
|
nx = fPlanes[i].a;
|
|
ny += fPlanes[i].b;
|
|
nz += fPlanes[i].c;
|
|
break;
|
|
}
|
|
break;
|
|
}
|
|
case 2: // YZ section - rectangle, XZ section - isosceles trapezoid
|
|
{
|
|
G4double dy = std::abs(p.y()) + fPlanes[1].d;
|
|
ny = std::copysign(G4double(std::abs(dy) <= halfCarTolerance), p.y());
|
|
G4double dx = fPlanes[3].a*std::abs(p.x()) +
|
|
fPlanes[3].c*p.z() + fPlanes[3].d;
|
|
G4double k = std::abs(dx) <= halfCarTolerance;
|
|
nx = std::copysign(k, p.x())*fPlanes[3].a;
|
|
nz += k*fPlanes[3].c;
|
|
break;
|
|
}
|
|
case 3: // YZ section - rectangle, XY section - isosceles trapezoid
|
|
{
|
|
G4double dy = std::abs(p.y()) + fPlanes[1].d;
|
|
ny = std::copysign(G4double(std::abs(dy) <= halfCarTolerance), p.y());
|
|
G4double dx = fPlanes[3].a*std::abs(p.x()) +
|
|
fPlanes[3].b*p.y() + fPlanes[3].d;
|
|
G4double k = std::abs(dx) <= halfCarTolerance;
|
|
nx = std::copysign(k, p.x())*fPlanes[3].a;
|
|
ny += k*fPlanes[3].b;
|
|
break;
|
|
}
|
|
}
|
|
|
|
// Return normal
|
|
//
|
|
G4double mag2 = nx*nx + ny*ny + nz*nz;
|
|
if (mag2 == 1) return { nx,ny,nz };
|
|
else if (mag2 != 0) return G4ThreeVector(nx,ny,nz).unit(); // edge or corner
|
|
else
|
|
{
|
|
// Point is not on the surface
|
|
//
|
|
#ifdef G4CSGDEBUG
|
|
std::ostringstream message;
|
|
G4long oldprc = message.precision(16);
|
|
message << "Point p is not on surface (!?) of solid: "
|
|
<< GetName() << G4endl;
|
|
message << "Position:\n";
|
|
message << " p.x() = " << p.x()/mm << " mm\n";
|
|
message << " p.y() = " << p.y()/mm << " mm\n";
|
|
message << " p.z() = " << p.z()/mm << " mm";
|
|
G4cout.precision(oldprc) ;
|
|
G4Exception("G4Trap::SurfaceNormal(p)", "GeomSolids1002",
|
|
JustWarning, message );
|
|
DumpInfo();
|
|
#endif
|
|
return ApproxSurfaceNormal(p);
|
|
}
|
|
}
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// Algorithm for SurfaceNormal() following the original specification
|
|
// for points not on the surface
|
|
|
|
G4ThreeVector G4Trap::ApproxSurfaceNormal( const G4ThreeVector& p ) const
|
|
{
|
|
G4double dist = -DBL_MAX;
|
|
G4int iside = 0;
|
|
for (G4int i=0; i<4; ++i)
|
|
{
|
|
G4double d = fPlanes[i].a*p.x() +
|
|
fPlanes[i].b*p.y() +
|
|
fPlanes[i].c*p.z() + fPlanes[i].d;
|
|
if (d > dist) { dist = d; iside = i; }
|
|
}
|
|
|
|
G4double distz = std::abs(p.z()) - fDz;
|
|
if (dist > distz)
|
|
return { fPlanes[iside].a, fPlanes[iside].b, fPlanes[iside].c };
|
|
else
|
|
return { 0, 0, (G4double)((p.z() < 0) ? -1 : 1) };
|
|
}
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// Calculate distance to shape from outside
|
|
// - return kInfinity if no intersection
|
|
|
|
G4double G4Trap::DistanceToIn(const G4ThreeVector& p,
|
|
const G4ThreeVector& v ) const
|
|
{
|
|
// Z intersections
|
|
//
|
|
if ((std::abs(p.z()) - fDz) >= -halfCarTolerance && p.z()*v.z() >= 0)
|
|
return kInfinity;
|
|
G4double invz = (-v.z() == 0) ? DBL_MAX : -1./v.z();
|
|
G4double dz = (invz < 0) ? fDz : -fDz;
|
|
G4double tzmin = (p.z() + dz)*invz;
|
|
G4double tzmax = (p.z() - dz)*invz;
|
|
|
|
// Y intersections
|
|
//
|
|
G4double tymin = 0, tymax = DBL_MAX;
|
|
G4int i = 0;
|
|
for ( ; i<2; ++i)
|
|
{
|
|
G4double cosa = fPlanes[i].b*v.y() + fPlanes[i].c*v.z();
|
|
G4double dist = fPlanes[i].b*p.y() + fPlanes[i].c*p.z() + fPlanes[i].d;
|
|
if (dist >= -halfCarTolerance)
|
|
{
|
|
if (cosa >= 0) return kInfinity;
|
|
G4double tmp = -dist/cosa;
|
|
if (tymin < tmp) tymin = tmp;
|
|
}
|
|
else if (cosa > 0)
|
|
{
|
|
G4double tmp = -dist/cosa;
|
|
if (tymax > tmp) tymax = tmp;
|
|
}
|
|
}
|
|
|
|
// Z intersections
|
|
//
|
|
G4double txmin = 0, txmax = DBL_MAX;
|
|
for ( ; i<4; ++i)
|
|
{
|
|
G4double cosa = fPlanes[i].a*v.x()+fPlanes[i].b*v.y()+fPlanes[i].c*v.z();
|
|
G4double dist = fPlanes[i].a*p.x()+fPlanes[i].b*p.y()+fPlanes[i].c*p.z() +
|
|
fPlanes[i].d;
|
|
if (dist >= -halfCarTolerance)
|
|
{
|
|
if (cosa >= 0) return kInfinity;
|
|
G4double tmp = -dist/cosa;
|
|
if (txmin < tmp) txmin = tmp;
|
|
}
|
|
else if (cosa > 0)
|
|
{
|
|
G4double tmp = -dist/cosa;
|
|
if (txmax > tmp) txmax = tmp;
|
|
}
|
|
}
|
|
|
|
// Find distance
|
|
//
|
|
G4double tmin = std::max(std::max(txmin,tymin),tzmin);
|
|
G4double tmax = std::min(std::min(txmax,tymax),tzmax);
|
|
|
|
if (tmax <= tmin + halfCarTolerance) return kInfinity; // touch or no hit
|
|
return (tmin < halfCarTolerance ) ? 0. : tmin;
|
|
}
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// Calculate exact shortest distance to any boundary from outside
|
|
// This is the best fast estimation of the shortest distance to trap
|
|
// - return 0 if point is inside
|
|
|
|
G4double G4Trap::DistanceToIn( const G4ThreeVector& p ) const
|
|
{
|
|
switch (fTrapType)
|
|
{
|
|
case 0: // General case
|
|
{
|
|
G4double dz = std::abs(p.z())-fDz;
|
|
G4double dy1 = fPlanes[0].b*p.y()+fPlanes[0].c*p.z()+fPlanes[0].d;
|
|
G4double dy2 = fPlanes[1].b*p.y()+fPlanes[1].c*p.z()+fPlanes[1].d;
|
|
G4double dy = std::max(dz,std::max(dy1,dy2));
|
|
|
|
G4double dx1 = fPlanes[2].a*p.x()+fPlanes[2].b*p.y()
|
|
+ fPlanes[2].c*p.z()+fPlanes[2].d;
|
|
G4double dx2 = fPlanes[3].a*p.x()+fPlanes[3].b*p.y()
|
|
+ fPlanes[3].c*p.z()+fPlanes[3].d;
|
|
G4double dist = std::max(dy,std::max(dx1,dx2));
|
|
return (dist > 0) ? dist : 0.;
|
|
}
|
|
case 1: // YZ section is a rectangle
|
|
{
|
|
G4double dz = std::abs(p.z())-fDz;
|
|
G4double dy = std::max(dz,std::abs(p.y())+fPlanes[1].d);
|
|
G4double dx1 = fPlanes[2].a*p.x()+fPlanes[2].b*p.y()
|
|
+ fPlanes[2].c*p.z()+fPlanes[2].d;
|
|
G4double dx2 = fPlanes[3].a*p.x()+fPlanes[3].b*p.y()
|
|
+ fPlanes[3].c*p.z()+fPlanes[3].d;
|
|
G4double dist = std::max(dy,std::max(dx1,dx2));
|
|
return (dist > 0) ? dist : 0.;
|
|
}
|
|
case 2: // YZ section is a rectangle and
|
|
{ // XZ section is an isosceles trapezoid
|
|
G4double dz = std::abs(p.z())-fDz;
|
|
G4double dy = std::max(dz,std::abs(p.y())+fPlanes[1].d);
|
|
G4double dx = fPlanes[3].a*std::abs(p.x())
|
|
+ fPlanes[3].c*p.z()+fPlanes[3].d;
|
|
G4double dist = std::max(dy,dx);
|
|
return (dist > 0) ? dist : 0.;
|
|
}
|
|
case 3: // YZ section is a rectangle and
|
|
{ // XY section is an isosceles trapezoid
|
|
G4double dz = std::abs(p.z())-fDz;
|
|
G4double dy = std::max(dz,std::abs(p.y())+fPlanes[1].d);
|
|
G4double dx = fPlanes[3].a*std::abs(p.x())
|
|
+ fPlanes[3].b*p.y()+fPlanes[3].d;
|
|
G4double dist = std::max(dy,dx);
|
|
return (dist > 0) ? dist : 0.;
|
|
}
|
|
}
|
|
return 0.;
|
|
}
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// Calculate distance to surface of shape from inside and
|
|
// find normal at exit point, if required
|
|
// - when leaving the surface, return 0
|
|
|
|
G4double G4Trap::DistanceToOut(const G4ThreeVector& p, const G4ThreeVector& v,
|
|
const G4bool calcNorm,
|
|
G4bool* validNorm, G4ThreeVector* n) const
|
|
{
|
|
// Z intersections
|
|
//
|
|
if ((std::abs(p.z()) - fDz) >= -halfCarTolerance && p.z()*v.z() > 0)
|
|
{
|
|
if (calcNorm)
|
|
{
|
|
*validNorm = true;
|
|
n->set(0, 0, (p.z() < 0) ? -1 : 1);
|
|
}
|
|
return 0;
|
|
}
|
|
G4double vz = v.z();
|
|
G4double tmax = (vz == 0) ? DBL_MAX : (std::copysign(fDz,vz) - p.z())/vz;
|
|
G4int iside = (vz < 0) ? -4 : -2; // little trick: (-4+3)=-1, (-2+3)=+1
|
|
|
|
// Y intersections
|
|
//
|
|
G4int i = 0;
|
|
for ( ; i<2; ++i)
|
|
{
|
|
G4double cosa = fPlanes[i].b*v.y() + fPlanes[i].c*v.z();
|
|
if (cosa > 0)
|
|
{
|
|
G4double dist = fPlanes[i].b*p.y() + fPlanes[i].c*p.z() + fPlanes[i].d;
|
|
if (dist >= -halfCarTolerance)
|
|
{
|
|
if (calcNorm)
|
|
{
|
|
*validNorm = true;
|
|
n->set(0, fPlanes[i].b, fPlanes[i].c);
|
|
}
|
|
return 0;
|
|
}
|
|
G4double tmp = -dist/cosa;
|
|
if (tmax > tmp) { tmax = tmp; iside = i; }
|
|
}
|
|
}
|
|
|
|
// X intersections
|
|
//
|
|
for ( ; i<4; ++i)
|
|
{
|
|
G4double cosa = fPlanes[i].a*v.x()+fPlanes[i].b*v.y()+fPlanes[i].c*v.z();
|
|
if (cosa > 0)
|
|
{
|
|
G4double dist = fPlanes[i].a*p.x() +
|
|
fPlanes[i].b*p.y() + fPlanes[i].c*p.z() + fPlanes[i].d;
|
|
if (dist >= -halfCarTolerance)
|
|
{
|
|
if (calcNorm)
|
|
{
|
|
*validNorm = true;
|
|
n->set(fPlanes[i].a, fPlanes[i].b, fPlanes[i].c);
|
|
}
|
|
return 0;
|
|
}
|
|
G4double tmp = -dist/cosa;
|
|
if (tmax > tmp) { tmax = tmp; iside = i; }
|
|
}
|
|
}
|
|
|
|
// Set normal, if required, and return distance
|
|
//
|
|
if (calcNorm)
|
|
{
|
|
*validNorm = true;
|
|
if (iside < 0)
|
|
n->set(0, 0, iside + 3); // (-4+3)=-1, (-2+3)=+1
|
|
else
|
|
n->set(fPlanes[iside].a, fPlanes[iside].b, fPlanes[iside].c);
|
|
}
|
|
return tmax;
|
|
}
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// Calculate exact shortest distance to any boundary from inside
|
|
// - Returns 0 is ThreeVector outside
|
|
|
|
G4double G4Trap::DistanceToOut( const G4ThreeVector& p ) const
|
|
{
|
|
#ifdef G4CSGDEBUG
|
|
if( Inside(p) == kOutside )
|
|
{
|
|
std::ostringstream message;
|
|
G4long oldprc = message.precision(16);
|
|
message << "Point p is outside (!?) of solid: " << GetName() << G4endl;
|
|
message << "Position:\n";
|
|
message << " p.x() = " << p.x()/mm << " mm\n";
|
|
message << " p.y() = " << p.y()/mm << " mm\n";
|
|
message << " p.z() = " << p.z()/mm << " mm";
|
|
G4cout.precision(oldprc);
|
|
G4Exception("G4Trap::DistanceToOut(p)", "GeomSolids1002",
|
|
JustWarning, message );
|
|
DumpInfo();
|
|
}
|
|
#endif
|
|
switch (fTrapType)
|
|
{
|
|
case 0: // General case
|
|
{
|
|
G4double dz = std::abs(p.z())-fDz;
|
|
G4double dy1 = fPlanes[0].b*p.y()+fPlanes[0].c*p.z()+fPlanes[0].d;
|
|
G4double dy2 = fPlanes[1].b*p.y()+fPlanes[1].c*p.z()+fPlanes[1].d;
|
|
G4double dy = std::max(dz,std::max(dy1,dy2));
|
|
|
|
G4double dx1 = fPlanes[2].a*p.x()+fPlanes[2].b*p.y()
|
|
+ fPlanes[2].c*p.z()+fPlanes[2].d;
|
|
G4double dx2 = fPlanes[3].a*p.x()+fPlanes[3].b*p.y()
|
|
+ fPlanes[3].c*p.z()+fPlanes[3].d;
|
|
G4double dist = std::max(dy,std::max(dx1,dx2));
|
|
return (dist < 0) ? -dist : 0.;
|
|
}
|
|
case 1: // YZ section is a rectangle
|
|
{
|
|
G4double dz = std::abs(p.z())-fDz;
|
|
G4double dy = std::max(dz,std::abs(p.y())+fPlanes[1].d);
|
|
G4double dx1 = fPlanes[2].a*p.x()+fPlanes[2].b*p.y()
|
|
+ fPlanes[2].c*p.z()+fPlanes[2].d;
|
|
G4double dx2 = fPlanes[3].a*p.x()+fPlanes[3].b*p.y()
|
|
+ fPlanes[3].c*p.z()+fPlanes[3].d;
|
|
G4double dist = std::max(dy,std::max(dx1,dx2));
|
|
return (dist < 0) ? -dist : 0.;
|
|
}
|
|
case 2: // YZ section is a rectangle and
|
|
{ // XZ section is an isosceles trapezoid
|
|
G4double dz = std::abs(p.z())-fDz;
|
|
G4double dy = std::max(dz,std::abs(p.y())+fPlanes[1].d);
|
|
G4double dx = fPlanes[3].a*std::abs(p.x())
|
|
+ fPlanes[3].c*p.z()+fPlanes[3].d;
|
|
G4double dist = std::max(dy,dx);
|
|
return (dist < 0) ? -dist : 0.;
|
|
}
|
|
case 3: // YZ section is a rectangle and
|
|
{ // XY section is an isosceles trapezoid
|
|
G4double dz = std::abs(p.z())-fDz;
|
|
G4double dy = std::max(dz,std::abs(p.y())+fPlanes[1].d);
|
|
G4double dx = fPlanes[3].a*std::abs(p.x())
|
|
+ fPlanes[3].b*p.y()+fPlanes[3].d;
|
|
G4double dist = std::max(dy,dx);
|
|
return (dist < 0) ? -dist : 0.;
|
|
}
|
|
}
|
|
return 0.;
|
|
}
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// GetEntityType
|
|
|
|
G4GeometryType G4Trap::GetEntityType() const
|
|
{
|
|
return {"G4Trap"};
|
|
}
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// IsFaceted
|
|
|
|
G4bool G4Trap::IsFaceted() const
|
|
{
|
|
return true;
|
|
}
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// Make a clone of the object
|
|
//
|
|
G4VSolid* G4Trap::Clone() const
|
|
{
|
|
return new G4Trap(*this);
|
|
}
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// Stream object contents to an output stream
|
|
|
|
std::ostream& G4Trap::StreamInfo( std::ostream& os ) const
|
|
{
|
|
G4double phi = GetPhi();
|
|
G4double theta = GetTheta();
|
|
G4double alpha1 = GetAlpha1();
|
|
G4double alpha2 = GetAlpha2();
|
|
|
|
G4long oldprc = os.precision(16);
|
|
os << "-----------------------------------------------------------\n"
|
|
<< " *** Dump for solid: " << GetName() << " ***\n"
|
|
<< " ===================================================\n"
|
|
<< " Solid type: G4Trap\n"
|
|
<< " Parameters:\n"
|
|
<< " half length Z: " << fDz/mm << " mm\n"
|
|
<< " half length Y, face -Dz: " << fDy1/mm << " mm\n"
|
|
<< " half length X, face -Dz, side -Dy1: " << fDx1/mm << " mm\n"
|
|
<< " half length X, face -Dz, side +Dy1: " << fDx2/mm << " mm\n"
|
|
<< " half length Y, face +Dz: " << fDy2/mm << " mm\n"
|
|
<< " half length X, face +Dz, side -Dy2: " << fDx3/mm << " mm\n"
|
|
<< " half length X, face +Dz, side +Dy2: " << fDx4/mm << " mm\n"
|
|
<< " theta: " << theta/degree << " degrees\n"
|
|
<< " phi: " << phi/degree << " degrees\n"
|
|
<< " alpha, face -Dz: " << alpha1/degree << " degrees\n"
|
|
<< " alpha, face +Dz: " << alpha2/degree << " degrees\n"
|
|
<< "-----------------------------------------------------------\n";
|
|
os.precision(oldprc);
|
|
|
|
return os;
|
|
}
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// Compute vertices from planes
|
|
|
|
void G4Trap::GetVertices(G4ThreeVector pt[8]) const
|
|
{
|
|
for (G4int i=0; i<8; ++i)
|
|
{
|
|
G4int iy = (i==0 || i==1 || i==4 || i==5) ? 0 : 1;
|
|
G4int ix = (i==0 || i==2 || i==4 || i==6) ? 2 : 3;
|
|
G4double z = (i < 4) ? -fDz : fDz;
|
|
G4double y = -(fPlanes[iy].c*z + fPlanes[iy].d)/fPlanes[iy].b;
|
|
G4double x = -(fPlanes[ix].b*y + fPlanes[ix].c*z
|
|
+ fPlanes[ix].d)/fPlanes[ix].a;
|
|
pt[i].set(x,y,z);
|
|
}
|
|
}
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// Generate random point on the surface
|
|
|
|
G4ThreeVector G4Trap::GetPointOnSurface() const
|
|
{
|
|
// Set indeces
|
|
constexpr G4int iface [6][4] =
|
|
{ {0,1,3,2}, {0,4,5,1}, {2,3,7,6}, {0,2,6,4}, {1,5,7,3}, {4,6,7,5} };
|
|
|
|
// Set vertices
|
|
G4ThreeVector pt[8];
|
|
GetVertices(pt);
|
|
|
|
// Select face
|
|
//
|
|
G4double select = fAreas[5]*G4QuickRand();
|
|
G4int k = 5;
|
|
k -= (G4int)(select <= fAreas[4]);
|
|
k -= (G4int)(select <= fAreas[3]);
|
|
k -= (G4int)(select <= fAreas[2]);
|
|
k -= (G4int)(select <= fAreas[1]);
|
|
k -= (G4int)(select <= fAreas[0]);
|
|
|
|
// Select sub-triangle
|
|
//
|
|
G4int i0 = iface[k][0];
|
|
G4int i1 = iface[k][1];
|
|
G4int i2 = iface[k][2];
|
|
G4int i3 = iface[k][3];
|
|
G4double s2 = G4GeomTools::TriangleAreaNormal(pt[i2],pt[i1],pt[i3]).mag();
|
|
if (select > fAreas[k] - s2) i0 = i2;
|
|
|
|
// Generate point
|
|
//
|
|
G4double u = G4QuickRand();
|
|
G4double v = G4QuickRand();
|
|
if (u + v > 1.) { u = 1. - u; v = 1. - v; }
|
|
return (1.-u-v)*pt[i0] + u*pt[i1] + v*pt[i3];
|
|
}
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// Methods for visualisation
|
|
|
|
void G4Trap::DescribeYourselfTo ( G4VGraphicsScene& scene ) const
|
|
{
|
|
scene.AddSolid (*this);
|
|
}
|
|
|
|
G4Polyhedron* G4Trap::CreatePolyhedron () const
|
|
{
|
|
G4double phi = std::atan2(fTthetaSphi, fTthetaCphi);
|
|
G4double alpha1 = std::atan(fTalpha1);
|
|
G4double alpha2 = std::atan(fTalpha2);
|
|
G4double theta = std::atan(std::sqrt(fTthetaCphi*fTthetaCphi
|
|
+fTthetaSphi*fTthetaSphi));
|
|
|
|
return new G4PolyhedronTrap(fDz, theta, phi,
|
|
fDy1, fDx1, fDx2, alpha1,
|
|
fDy2, fDx3, fDx4, alpha2);
|
|
}
|
|
|
|
#endif
|