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geant4/examples/extended/runAndEvent/RE02/src/RE02PSCellFlux.cc
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//
// ********************************************************************
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// * *
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//
/// \file runAndEvent/RE02/src/RE02PSCellFlux.cc
/// \brief Implementation of the RE02PSCellFlux class
//
//
//
// RE02PSCellFlux
#include "RE02PSCellFlux.hh"
///////////////////////////////////////////////////////////////////////////////
//
// The developement and research on this code is supported by Core Research
// for Evolutional Science and Technology (CREST) Program of Japan Science
// and Technology Corporation (JST). You may acknowlege to JST and authers
// whenever you publish your results using this code, as well as the Geant4
// collaboration. Both JST and authers remain to have a right to refuse to use
// this code for any case.
// Tsukasa Aso ( aso@toyama-cmt.ac.jp )
// Akinori Kimura ( AKimura@ashitech.ac.jp )
//
///////////////////////////////////////////////////////////////////////////////
// (Description)
// This is a primitive scorer class for scoring cell charge.
// The Cell Charge is defined by a sum of charge inside the cell
// which calculates the deposited charge in the cell.
//
//
//
//
//
// Created: 2006-06-20 Tsukasa ASO, Akinori Kimura.
//
///////////////////////////////////////////////////////////////////////////////
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
RE02PSCellFlux::RE02PSCellFlux(G4String name, G4int nx, G4int ny, G4int nz)
: G4PSCellFlux(name), fNx(nx), fNy(ny), fNz(nz)
{
;
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
RE02PSCellFlux::~RE02PSCellFlux()
{
;
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
G4int RE02PSCellFlux::GetIndex(G4Step* aStep)
{
const G4VTouchable* touchable = aStep->GetPreStepPoint()->GetTouchable();
G4int ix = touchable->GetReplicaNumber(1);
G4int iy = touchable->GetReplicaNumber(2);
G4int iz = touchable->GetReplicaNumber(0);
G4int tmp = fNy;
if (tmp)
return iy * fNx * fNz + ix * fNz + iz;
else
return iy * fNx * fNz + ix * fNz + iz;
}