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geant4/source/geometry/management/include/G4TouchableHistory.hh
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2023-12-08 10:43:34 +01:00

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//
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//
// G4TouchableHistory
//
// Class description:
//
// Object representing a touchable detector element, and its history in the
// geometrical hierarchy, including its net resultant local->global transform.
//
// Touchables are objects capable of maintaining an
// association between parts of the geometrical hierarchy (volumes
// &/or solids) and their resultant transformation.
//
// Utilisation:
// -----------
// A touchable is a geometrical volume (solid) which has a unique
// placement in a detector description. It is an abstract base class which
// can be implemented in a variety of ways. Each way must provide the
// capabilities of obtaining the transformation and solid that is described
// by the touchable.
//
// All touchable implementations must respond to the two following "requests":
//
// 1) GetTranslation and GetRotation that return the components of the
// volume's transformation.
//
// 2) GetSolid that gives the solid of this touchable.
//
//
// Additional capabilities are available from implementations with more
// information. These have a default implementation that causes an exception.
//
// Several capabilities are available from touchables with physical volumes:
//
// 3) GetVolume gives the physical volume.
//
// 4) GetReplicaNumber or GetCopyNumber gives the copy number of the
// physical volume, either if it is replicated or not.
//
// Touchables that store volume hierarchy (history) have the whole stack of
// parent volumes available. Thus it is possible to add a little more state
// in order to extend its functionality. We add a "pointer" to a level and a
// member function to move the level in this stack. Then calling the above
// member functions for another level, the information for that level can be
// retrieved.
//
// The top of the history tree is, by convention, the world volume.
//
// 5) GetHistoryDepth gives the depth of the history tree.
//
// 6) GetReplicaNumber/GetCopyNumber, GetVolume, GetTranslation and
// GetRotation each can be called with a depth argument.
// They return the value of the respective level of the touchable.
//
// 7) MoveUpHistory(num) moves the current pointer inside the touchable
// to point "num" levels up the history tree. Thus, eg, calling
// it with num=1 will cause the internal pointer to move to the mother
// of the current volume.
// NOTE: this method MODIFIES the touchable.
//
// An update method, with different arguments is available, so that the
// information in a touchable can be updated:
//
// 8) UpdateYourself takes a physical volume pointer and can additionally
// take a NavigationHistory.
// Created: Paul Kent, August 1996
// ----------------------------------------------------------------------
#ifndef G4TOUCHABLEHISTORY_HH
#define G4TOUCHABLEHISTORY_HH
#include "G4NavigationHistory.hh"
#include "G4Allocator.hh"
#include "G4LogicalVolume.hh"
#include "G4ThreeVector.hh"
#include "G4RotationMatrix.hh"
#include "geomwdefs.hh"
class G4TouchableHistory
{
public:
G4TouchableHistory();
// The default constructor produces a touchable-history of
// 'zero-depth', ie an "unphysical" and not very unusable one.
// It is for initialisation only.
G4TouchableHistory( const G4NavigationHistory& history );
// Copy constructor
virtual ~G4TouchableHistory();
// Destructor
inline virtual G4VPhysicalVolume* GetVolume( G4int depth = 0 ) const;
inline virtual G4VSolid* GetSolid( G4int depth = 0 ) const;
virtual const G4ThreeVector& GetTranslation( G4int depth = 0 ) const;
virtual const G4RotationMatrix* GetRotation( G4int depth = 0 ) const;
inline virtual G4int GetReplicaNumber( G4int depth = 0 ) const;
inline G4int GetCopyNumber( G4int depth = 0 ) const;
inline virtual G4int GetHistoryDepth() const;
virtual G4int MoveUpHistory( G4int num_levels = 1 );
// Access methods for touchables with history
virtual void UpdateYourself( G4VPhysicalVolume* pPhysVol,
const G4NavigationHistory* history = nullptr );
// Update methods for touchables with history
inline virtual const G4NavigationHistory* GetHistory() const;
// Internal: used in G4Navigator::LocateGlobalPointAndSetup().
inline void* operator new(std::size_t);
inline void operator delete(void* aTH);
// Override "new" and "delete" to use "G4Allocator".
private:
inline G4int CalculateHistoryIndex( G4int stackDepth ) const;
G4RotationMatrix frot;
G4ThreeVector ftlate;
G4NavigationHistory fhistory;
};
#include "G4TouchableHistory.icc"
#endif