307 lines
10 KiB
C++
307 lines
10 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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// G4Event
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//
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// Class description:
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//
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// This is the class which represents an event. A G4Event is constructed and
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// deleted by G4RunManager (or its derived class). When a G4Event object is
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// passed to G4EventManager, G4Event must have one or more primary verteces
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// and primary particle(s) associated to the verteces as an input of
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// simulating an event.
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// G4Event has trajectories, hits collections, and/or digi collections.
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// Author: M.Asai, SLAC
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// Adding sub-event : M.Asai, JLAB
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// --------------------------------------------------------------------
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#ifndef G4Event_hh
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#define G4Event_hh 1
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#include <set>
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#include <map>
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#include "globals.hh"
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#include "evtdefs.hh"
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#include "G4Allocator.hh"
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#include "G4PrimaryVertex.hh"
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#include "G4HCofThisEvent.hh"
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#include "G4DCofThisEvent.hh"
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#include "G4TrajectoryContainer.hh"
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#include "G4VUserEventInformation.hh"
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#include "G4Profiler.hh"
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class G4VHitsCollection;
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class G4SubEvent;
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class G4Event
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{
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public:
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using ProfilerConfig = G4ProfilerConfig<G4ProfileType::Event>;
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public:
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G4Event() = default;
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explicit G4Event(G4int evID);
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~G4Event();
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G4Event(const G4Event &) = delete;
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G4Event& operator=(const G4Event &) = delete;
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inline void *operator new(std::size_t);
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inline void operator delete(void* anEvent);
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G4bool operator==(const G4Event& right) const;
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G4bool operator!=(const G4Event& right) const;
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void Print() const;
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// Print the event ID (starts with zero and increments by one) to G4cout.
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void Draw() const;
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// Invoke Draw() methods of all stored trajectories, hits, and digits.
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// For hits and digits, Draw() methods of the concrete classes must be
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// implemented. Otherwise nothing will be drawn.
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inline void SetEventID(G4int i)
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{ eventID = i; }
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inline void SetHCofThisEvent(G4HCofThisEvent* value)
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{ HC = value; }
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inline void SetDCofThisEvent(G4DCofThisEvent* value)
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{ DC = value; }
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inline void SetTrajectoryContainer(G4TrajectoryContainer* value)
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{ trajectoryContainer = value; }
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inline void SetEventAborted()
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{ eventAborted = true; }
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inline void SetRandomNumberStatus(G4String& st)
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{
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randomNumberStatus = new G4String(st);
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validRandomNumberStatus = true;
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}
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inline void SetRandomNumberStatusForProcessing(G4String& st)
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{
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randomNumberStatusForProcessing = new G4String(st);
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validRandomNumberStatusForProcessing = true;
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}
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inline void KeepTheEvent(G4bool vl=true)
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{ keepTheEvent = vl; }
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inline G4bool ToBeKept() const
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{ return keepTheEvent || GetNumberOfRemainingSubEvents()>0; }
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inline void KeepForPostProcessing() const
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{ ++grips; }
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inline void PostProcessingFinished() const
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{
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--grips;
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if (grips<0)
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{
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G4Exception("G4Event::Release()", "EVENT91001", FatalException,
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"Number of grips is negative. This cannot be correct.");
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}
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}
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inline G4int GetNumberOfGrips() const
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{ return grips; }
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inline G4int GetEventID() const
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{ return eventID; }
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inline void AddPrimaryVertex(G4PrimaryVertex* aPrimaryVertex)
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{
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// This method sets a new primary vertex. This method must be invoked
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// exclusively by G4VPrimaryGenerator concrete class.
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if( thePrimaryVertex == nullptr )
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{ thePrimaryVertex = aPrimaryVertex; }
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else
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{ thePrimaryVertex->SetNext( aPrimaryVertex ); }
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++numberOfPrimaryVertex;
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}
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inline G4int GetNumberOfPrimaryVertex() const
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{ return numberOfPrimaryVertex; }
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// Returns number of primary verteces the G4Event object has.
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inline G4PrimaryVertex* GetPrimaryVertex(G4int i=0) const
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{
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if( i == 0 )
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{ return thePrimaryVertex; }
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if( i > 0 && i < numberOfPrimaryVertex )
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{
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G4PrimaryVertex* primaryVertex = thePrimaryVertex;
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for( G4int j=0; j<i; ++j )
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{
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if( primaryVertex == nullptr ) return nullptr;
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primaryVertex = primaryVertex->GetNext();
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}
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return primaryVertex;
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}
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return nullptr;
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}
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// Returns i-th primary vertex of the event.
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inline G4HCofThisEvent* GetHCofThisEvent() const
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{ return HC; }
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inline G4DCofThisEvent* GetDCofThisEvent() const
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{ return DC; }
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inline G4TrajectoryContainer* GetTrajectoryContainer() const
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{ return trajectoryContainer; }
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// These three methods return the pointers to the G4HCofThisEvent
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// (hits collections of this event), G4DCofThisEvent (digi collections
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// of this event), and G4TrajectoryContainer (trajectory coonainer),
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// respectively.
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inline G4bool IsAborted() const { return eventAborted; }
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// Return a boolean which indicates the event has been aborted and thus
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// it should not be used for analysis.
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inline void SetUserInformation(G4VUserEventInformation* anInfo)
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{ userInfo = anInfo; }
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inline G4VUserEventInformation* GetUserInformation() const
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{ return userInfo; }
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// Set and Get method of G4VUserEventInformation
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inline const G4String& GetRandomNumberStatus() const
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{
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if(!validRandomNumberStatus)
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{ G4Exception(
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"G4Event::GetRandomNumberStatus","Event0701",JustWarning,
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"Random number status is not available for this event."); }
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return *randomNumberStatus;
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}
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inline const G4String& GetRandomNumberStatusForProcessing() const
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{
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if(!validRandomNumberStatusForProcessing)
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{ G4Exception(
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"G4Event::GetRandomNumberStatusForProcessing","Event0702",
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JustWarning,
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"Random number status is not available for this event."); }
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return *randomNumberStatusForProcessing;
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}
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private:
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// event ID
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G4int eventID = 0;
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// PrimaryVertex
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G4PrimaryVertex* thePrimaryVertex = nullptr;
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G4int numberOfPrimaryVertex = 0;
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// HitsCollection
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G4HCofThisEvent* HC = nullptr;
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// DigiCollection
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G4DCofThisEvent* DC = nullptr;
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// TrajectoryContainer
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G4TrajectoryContainer* trajectoryContainer = nullptr;
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// Boolean flag which shall be set to true if the event is aborted and
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// thus the containing information is not to be used.
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G4bool eventAborted = false;
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// UserEventInformation (optional)
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G4VUserEventInformation* userInfo = nullptr;
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// Initial random number engine status before primary particle generation
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G4String* randomNumberStatus = nullptr;
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G4bool validRandomNumberStatus = false;
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// Initial random number engine status before event processing
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G4String* randomNumberStatusForProcessing = nullptr;
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G4bool validRandomNumberStatusForProcessing = false;
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// Flag to keep the event until the end of run
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G4bool keepTheEvent = false;
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mutable G4int grips = 0;
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//========================= for sub-event parallelism
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// following methods should be used only within the master thread
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public:
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G4SubEvent* PopSubEvent(G4int);
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// This method is to be invoked from G4RunManager.
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// SpawnSubEvent() is internally invoked.
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G4int TerminateSubEvent(G4SubEvent*);
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// This method is to be invoked from G4RunManager once a sub-event is
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// fully processed by a worker thread.
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G4int StoreSubEvent(G4int,G4SubEvent*);
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// This method is used by G4EventManager to store all the remeining sub-event
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// object at the end of processing the event.
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G4int SpawnSubEvent(G4SubEvent*);
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// Registering sub-event when it is sent to a worker thread.
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inline G4int GetNumberOfRemainingSubEvents() const
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// Number of sub-events that have been sent to worker threads but not yet
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// completed.
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{
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auto tot = (G4int)fSubEvtVector.size();
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for(auto& sem : fSubEvtStackMap)
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{ tot += (G4int)sem.second->size(); }
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return tot;
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}
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void MergeSubEventResults(const G4Event* se);
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private:
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std::map<G4int,std::set<G4SubEvent*>*> fSubEvtStackMap;
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std::set<G4SubEvent*> fSubEvtVector;
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// motherEvent pointer is non-null for an event created in the worker
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// thread of sub-event parallelism.
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// This object and all the contained objects must be deleted by the
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// responsible worker thread.
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private:
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G4Event* motherEvent = nullptr;
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G4int subEventType = -1;
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public:
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void FlagAsSubEvent(G4Event* me, G4int ty)
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{
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motherEvent = me;
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subEventType = ty;
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}
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G4Event* GetMotherEvent() const
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{ return motherEvent; }
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G4int GetSubEventType() const
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{ return subEventType; }
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};
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extern G4EVENT_DLL G4Allocator<G4Event>*& anEventAllocator();
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inline void* G4Event::operator new(std::size_t)
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{
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if (anEventAllocator() == nullptr)
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{
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anEventAllocator() = new G4Allocator<G4Event>;
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}
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return (void*)anEventAllocator()->MallocSingle();
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}
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inline void G4Event::operator delete(void* anEvent)
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{
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anEventAllocator()->FreeSingle((G4Event*)anEvent);
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}
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#endif
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