270 lines
10 KiB
C++
270 lines
10 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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/// \file SAXSDetectorConstruction.hh
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/// \brief Implementation of the SAXSDetectorConstruction class
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//
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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#ifndef SAXSDetectorConstruction_h
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#define SAXSDetectorConstruction_h 1
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#endif
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#include "SAXSDetectorConstructionMessenger.hh"
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#include "G4VUserDetectorConstruction.hh"
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#include "G4Box.hh"
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#include "G4Tubs.hh"
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#include "G4LogicalVolume.hh"
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#include "G4VPhysicalVolume.hh"
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#include "G4RunManager.hh"
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#include "globals.hh"
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#include "G4Material.hh"
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#include "G4MaterialTable.hh"
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#include "G4Element.hh"
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#include "G4ElementTable.hh"
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#include "G4NistManager.hh"
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#include "G4ExtendedMaterial.hh"
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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/// Detector construction.
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class SAXSDetectorConstruction : public G4VUserDetectorConstruction
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{
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public:
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SAXSDetectorConstruction();
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~SAXSDetectorConstruction();
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void DefineMaterials();
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void SetGeometricalVariables();
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virtual G4VPhysicalVolume* Construct();
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G4LogicalVolume* GetSensitiveVolume() const {return fSensitiveVolume;}
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G4LogicalVolume* GetPhantom() const {return fPhantomLogic;}
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protected:
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G4LogicalVolume* fSensitiveVolume;
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private:
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virtual void ConstructSDandField();
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SAXSDetectorConstructionMessenger* fMessenger;
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G4bool fIWantSlits;
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//-----------------definition of Volumes-------------------
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//World
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G4Box* fWorldSolid;
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G4LogicalVolume* fWorldLogic;
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G4VPhysicalVolume* fWorldPhysical;
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//Phantom
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G4LogicalVolume* fPhantomLogic;
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G4VPhysicalVolume* fPhantomPhysical;
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G4Material* fPhantomMaterial;
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G4int fPhantomMaterialIndex;
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//Slits
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G4LogicalVolume* fSlit1Logic;
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G4LogicalVolume* fSlit2Logic;
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G4LogicalVolume* fSlit3Logic;
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G4LogicalVolume* fSlit4Logic;
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G4VPhysicalVolume* fSlit1Physical;
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G4VPhysicalVolume* fSlit2Physical;
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G4VPhysicalVolume* fSlit3Physical;
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G4VPhysicalVolume* fSlit4Physical;
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//Detector
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G4LogicalVolume* fDetectorLogic;
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G4VPhysicalVolume* fDetectorPhysical;
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//Shielding
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G4LogicalVolume* fShieldingLogic;
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G4VPhysicalVolume* fShieldingPhysical;
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G4LogicalVolume* fShieldingBackLogic;
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G4VPhysicalVolume* fShieldingBackPhysical;
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//--------------------definition of Materials--------------
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//materials for MIFF study
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G4Material* fFat;
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G4Material* fWater;
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G4Material* fBoneMatrix;
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G4Material* fMineral;
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G4Material* fMedMat;
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G4Material* fPMMA;
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G4Material* fAdipose;
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G4Material* fGlandular;
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G4Material* fBreast5050;
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G4Material* fcarcinoma;
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G4Material* fLexan;
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G4Material* fKapton;
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G4Material* fNylon;
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G4Material* fPolyethylene;
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G4Material* fPolystyrene;
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G4Material* fGrayMatter;
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G4Material* fWhiteMatter;
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G4Material* fbeefBlood;
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G4Material* fFormaline;
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G4Material* fAcetone;
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G4Material* fHperoxide;
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G4Material* fCIRS3070;
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G4Material* fCIRS5050;
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G4Material* fCIRS7030;
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G4Material* fRMI454;
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G4Material* fBone;
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G4Material* ffatLowX;
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G4Material* fbonematrixLowX;
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G4Material* fdryBoneLowX;
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G4Material* fliver;
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G4Material* fkidney;
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//custom material
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G4ExtendedMaterial* fCustomMat;
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G4double fCustomMatDensity;
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G4double fCustomMatHmassfract;
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G4double fCustomMatCmassfract;
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G4double fCustomMatNmassfract;
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G4double fCustomMatOmassfract;
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G4double fCustomMatNamassfract;
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G4double fCustomMatPmassfract;
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G4double fCustomMatSmassfract;
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G4double fCustomMatClmassfract;
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G4double fCustomMatKmassfract;
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G4double fCustomMatCamassfract;
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G4String fCustomMatFF;
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//definitions of variables for MedMat composition
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G4double fComp0,fComp1,fComp2,fComp3;
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//other materials
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G4Material* fAir;
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G4Material* fTungsten;
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G4Material* fLead;
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G4Material* fGe;
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//-------------definition of Geometrical Variables---------
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//World
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G4double fWorldSize;
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//Phantom
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G4double fPhantomDiameter;
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G4double fPhantomHeight;
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G4double fPhantomZ;
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//setup angle (rad)
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G4double fthetaSetup;
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//Slits
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G4double fSlitSize;
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G4double fSlit1Thickness;
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G4double fSlit2Thickness;
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G4double fSlit3Thickness;
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G4double fSlit4Thickness;
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G4double fSlit1SampleDistance; //center-center
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G4double fSlit2SampleDistance;
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G4double fSlit3SampleDistance;
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G4double fSlit4SampleDistance;
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G4double fSlit1xAperture;
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G4double fSlit2xAperture;
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G4double fSlit3xAperture;
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G4double fSlit4xAperture;
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G4double fSlit1yAperture;
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G4double fSlit2yAperture;
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G4double fSlit3yAperture;
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G4double fSlit4yAperture;
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//Detector
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G4double fDetectorThickness;
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G4double fDetectorSize;
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G4double fDetectorSampleDistance; //center-center
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//Shielding
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G4double fShieldingThickness;
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//-------------set methods for the messenger---------------
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public:
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void SetCustomMatFF(const G4String& ffname) {fCustomMatFF = ffname;}
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void SetCustomMatDensity(G4double csd) {fCustomMatDensity = csd;}
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void SetCustomMatHmassfract(G4double csHmf) {fCustomMatHmassfract = csHmf;}
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void SetCustomMatCmassfract(G4double csCmf) {fCustomMatCmassfract = csCmf;}
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void SetCustomMatNmassfract(G4double csNmf) {fCustomMatNmassfract = csNmf;}
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void SetCustomMatOmassfract(G4double csOmf) {fCustomMatOmassfract = csOmf;}
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void SetCustomMatNamassfract(G4double csNamf) {fCustomMatNamassfract = csNamf;}
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void SetCustomMatPmassfract(G4double csPmf) {fCustomMatPmassfract = csPmf;}
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void SetCustomMatSmassfract(G4double csSmf) {fCustomMatSmassfract = csSmf;}
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void SetCustomMatClmassfract(G4double csClmf) {fCustomMatClmassfract = csClmf;}
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void SetCustomMatKmassfract(G4double csKmf) {fCustomMatKmassfract = csKmf;}
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void SetCustomMatCamassfract(G4double csCamf) {fCustomMatCamassfract = csCamf;}
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void SetPhantomMaterial(G4int mat) {fPhantomMaterialIndex = mat;}
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void SetPhantomDiameter(G4double diam) {fPhantomDiameter = diam;}
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void SetPhantomHeight(G4double ht) {fPhantomHeight = ht;}
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void SetPhantomZ(G4double PhZ) {fPhantomZ = PhZ;}
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void SetComp0(G4double c0) {fComp0 = c0;}
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void SetComp1(G4double c1) {fComp1 = c1;}
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void SetComp2(G4double c2) {fComp2 = c2;}
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void SetComp3(G4double c3) {fComp3 = c3;}
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void SetThetaSetup(G4double theta) {fthetaSetup = theta;}
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void SetSlits(G4bool bslits) {fIWantSlits = bslits;}
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void SetSlit1Thickness(G4double sl1th) {fSlit1Thickness = sl1th;}
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void SetSlit2Thickness(G4double sl2th) {fSlit2Thickness = sl2th;}
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void SetSlit3Thickness(G4double sl3th) {fSlit3Thickness = sl3th;}
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void SetSlit4Thickness(G4double sl4th) {fSlit4Thickness = sl4th;}
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void SetSlit1SampleDistance(G4double slSampleDist1)
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{fSlit1SampleDistance = slSampleDist1;}
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void SetSlit2SampleDistance(G4double slSampleDist2)
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{fSlit2SampleDistance = slSampleDist2;}
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void SetSlit3SampleDistance(G4double slSampleDist3)
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{fSlit3SampleDistance = slSampleDist3;}
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void SetSlit4SampleDistance(G4double slSampleDist4)
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{fSlit4SampleDistance = slSampleDist4;}
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void SetSlit1xAperture(G4double aperture1x) {fSlit1xAperture = aperture1x;}
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void SetSlit2xAperture(G4double aperture2x) {fSlit2xAperture = aperture2x;}
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void SetSlit3xAperture(G4double aperture3x) {fSlit3xAperture = aperture3x;}
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void SetSlit4xAperture(G4double aperture4x) {fSlit4xAperture = aperture4x;}
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void SetSlit1yAperture(G4double aperture1y) {fSlit1yAperture = aperture1y;}
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void SetSlit2yAperture(G4double aperture2y) {fSlit2yAperture = aperture2y;}
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void SetSlit3yAperture(G4double aperture3y) {fSlit3yAperture = aperture3y;}
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void SetSlit4yAperture(G4double aperture4y) {fSlit4yAperture = aperture4y;}
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void SetDetectorSize(G4double detSize) {fDetectorSize = detSize;}
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void SetDetectorThickness(G4double detTh) {fDetectorThickness = detTh;}
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void SetDetectorSampleDistance(G4double detDist)
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{fDetectorSampleDistance = detDist;}
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};
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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