173 lines
6.4 KiB
Plaintext
173 lines
6.4 KiB
Plaintext
# Category visQt3D History
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See `CONTRIBUTING.rst` for details of **required** info/format for each entry,
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which **must** added in reverse chronological order (newest at the top).
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It must **not** be used as a substitute for writing good git commit messages!
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-------------------------------------------------------------------------------
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## 2023-04-26 Ben Morgan (visQt3D-V11-01-03)
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- Support compilation against Qt5 and Qt6.
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## 2023-03-22 Ben Morgan (visQt3D-V11-01-02)
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- Export public compile definitions to indicate availablity of specific drivers. Moves to
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"use on link" model.
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## 2023-02-06 Ben Morgan (visQt3D-V11-01-01)
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- Isolate private headers and update dependencies
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## 2023-01-30 Ben Morgan (visQt3D-V11-01-00)
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- Link to new G4UIcore/UIimplementation modules in place of former G4UIbasic/UIcommon
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## 2022-11-25 Gabriele Cosmo (visQt3D-V11-00-12)
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- Fixed compilation warning for implicit type conversions on macOS/XCode 14.1.
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## 2022-11-06 John Allison (visQt3D-V11-00-11)
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- Eliminate G4cerr and introduce G4warn.
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- `#define G4warn G4cout`
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- The above is temporary until a genuine G4warn output stream is
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implemented.
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- Change G4cerr to G4warn in all cases.
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- Change G4cout to G4warn in those cases where it is clearly
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an error report or a warning.
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## 2022-10-28 John Allison (visQt3D-V11-00-10)
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- Request kernel visit when cutaway mode changes:
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- G4Qt3DViewer.cc
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## 2022-09-14 John Allison (visQt3D-V11-00-09)
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- G4Qt3DViewer.cc:
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- Add check on special mesh rendering option in CompareForKernelVisit.
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## 2022-09-03 Ben Morgan (visQt3D-V11-00-08)
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- Remove unused header from G4heprandom to resolve consistency test
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## 2022-04-06 John Allison (visQt3D-V11-00-07)
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- Fix compiler warnings:
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- G4Qt3DSceneHandler.hh: Add `using G4VSceneHandler::AddCompound` to
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avoid warnings.
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- G4Qt3DSceneHandler.cc: Change `world` to `wrld` to avoid warnings.
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- `world` shadows an `enum` in `G4VSceneHandler`. Maybe a better solution
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is to encapsulate the enum.
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## 2022-05-03 Ben Morgan (visQt3D-V11-00-06)
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- Preliminary build support for Qt5 and Qt6
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## 2022-04-06 John Allison (visQt3D-V11-00-05)
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- `G4Qt3DSceneHandler`:
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- `void G4Qt3DSceneHandler::AddPrimitive (const G4Polymarker& polymarker)`:
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- Update to current usage.
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- `void G4Qt3DSceneHandler::AddPrimitive(const G4Polyhedron& polyhedron)`:
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- Comment out common line elimination - too expensive for a large
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polyhedron.
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- Maybe eliminate altogether in future?.
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- Allow the graphics-reps utilities to optimise things like this.
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- Use StandardSpecialMeshRendering(mesh).
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- Of course, only if special mesh rendering is requested.
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## 2022-03-05 John Allison (visQt3D-V11-00-04)
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- G4Qt3DSceneHandler::AddCompound(const G4Mesh& mesh):
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- For parameterised tetrahedron mesh, call default
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G4VSceneHandler::DrawTetMeshAsDots(mesh).
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- Tested on "ICRP145", a Geant4 application that we hope can become
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a Geant4 advanced example, downloaded from the supplementary material
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of Kim et al, ICRP, 2020. Adult mesh-type reference computational phantoms,
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ICRP Publication 145, Ann. ICRP 49(3).
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## 2022-01-28 Ben Morgan (visQt3D-V11-00-03)
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- Replace `geant4_global_library_target` with direct file inclusion and
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call to `geant4_add_category` to define library build from source modules.
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## 2022-01-16 John Allison (visQt3D-V11-00-02)
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- G4Qt3DViewer::wheelEvent:
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- Re-program wheelEvent for perspective projection:
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- Takes into account the extent of the scene.
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## 2021-12-16 John Allison (visQt3D-V11-00-01)
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- G4Qt3DSceneHandler.cc:
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- AddCompound(const G4Mesh& mesh):
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- Use base class utility G4VSceneHandler::Draw3DRectMeshAsDots(mesh);
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## 2021-12-10 Ben Morgan (visQt3D-V11-00-00)
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- Change to new Markdown History format
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---
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# History entries prior to 11.0
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12 November 2021 - Ben Morgan (visQt3D-V10-07-12)
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- Retire G4VIS_... preprocessor symbols in toolkit build, only required
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by obsolete GNUmake system
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8 November 2021 - Ben Morgan (visQt3D-V10-07-11)
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- Retire G4UI/G4INTY_... preprocessor symbols in toolkit build, only required
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by obsolete GNUmake system
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20 October 2021 Gabriele Cosmo (visQt3D-V10-07-10)
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- Fixed broken dependency in GNUmakefile...
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18 October 2021 John Allison (visQt3D-V10-07-09)
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- G4Qt3DSceneHandler:
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- Introduce AddCompound(const G4Mesh&).
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- This copies G4OpenGLSceneHandler.
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- Subsequently it may be refined for Qt3D - but works well for now.
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01 September 2021 John Allison (visQt3D-V10-07-08)
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- G4Qt3DSceneHandler.cc:
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o Raise G4Exception if no available node.
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- G4Qt3DViewer.cc:
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o Protect against illegal call to show() - it may only be called from
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the master thread.
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22 August 2021 John Allison (visQt3D-V10-07-07)
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- Fix the problem of drawing from the vis sub-thread.
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20 August 2021 John Allison (visQt3D-V10-07-06)
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- Minor updates - optional debug printing, etc.
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- Revert to black background.
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- Add G4Qt3DViewer::MovingToVisSubThread and MovingToMasterThread.
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07 June 2021 John Allison (visQt3D-V10-07-05)
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- Requires greps-V10-07-07 (new method AddCompound (const G4Mesh&)).
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- Requires modeling-V10-07-09 (new class G4Mesh).
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- Requires visman-V10-07-10 (new default method and new commands).
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- G4Qt3DViewer.hh:
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o Fix hidden function warning.
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- G4Qt3DViewer.cc:
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o Force kernel visit if special mesh rendering parameters change.
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28-May-2021 Ben Morgan (visQt3D-V10-07-04)
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- Migrate to modular CMake build
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27 May 2021 John Allison (visQt3D-V10-07-03)
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- AddPrimitive(const G4Polyhedron&):
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o Minor improvement to error message in the case of unexpected number
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of edges.
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17-Apr-2021 John Allison (visQt3D-V10-07-02)
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- Fix compiler warning (unused variable "text")
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08-Apr-2021 John Allison (visQt3D-V10-07-01)
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- Move //#define G4QT3DDEBUG to G4Qt3DUtils.hh.
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o Improve overall protection of debug output with #ifdef G4QT3DDEBUG.
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- Include some trial code for text output, but comment it out.
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29-Dec-2020 John Allison (visQt3D-V10-07-00)
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- G4Qt3DViewer: Move code from constructor to G4Qt3DViewer::Initialise().
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- G4Qt3DSceneHandler:
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o Implement auxiliary edge suppression.
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o Tidy up G4Qt3DSceneHandler::AddPrimitive(const G4Text& - still doesn't work.
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29-Oct-2020 Ben Morgan (visQt3D-V10-06-02)
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- Remove inclusion of obsolete CMake module
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26-Oct-2020 Gabriele Cosmo (visQt3D-V10-06-01)
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- Corrected GNUmake setup and fixed compilation warnings.
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23-Oct-2020 John Allison (visQt3D-V10-06-00)
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- First version.
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- Requires cmake-V10-06-34.
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27-Sep-2019 John Allison
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- First skeleton. Based on XXXSG driver.
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