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geant4/source/processes/hadronic/models/particle_hp/include/G4ParticleHPFinalState.hh
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2023-06-30 09:09:57 +02:00

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//
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//
// 080721 Create adjust_final_state method by T. Koi
// 080801 Introduce theNDLDataA,Z which has A and Z of NDL data by T. Koi
//
// P. Arce, June-2014 Conversion neutron_hp to particle_hp
//
#ifndef G4ParticleHPFinalState_h
#define G4ParticleHPFinalState_h
#include "G4Cache.hh"
#include "G4HadFinalState.hh"
#include "G4HadProjectile.hh"
#include "G4Material.hh"
#include "G4Neutron.hh"
#include "G4ParticleHPManager.hh"
#include "G4ParticleHPNames.hh"
#include "G4ParticleHPVector.hh"
class G4ParticleDefinition;
class G4ParticleHPFinalState
{
public:
G4ParticleHPFinalState()
{
hasFSData = true;
hasXsec = true;
hasAnyData = true;
theBaseZ = 0;
theBaseA = 0;
theBaseM = 0;
theNDLDataZ = 0;
theNDLDataA = 0;
theNDLDataM = 0;
theProjectile = G4Neutron::Neutron();
theResult.Put(nullptr);
secID = -1;
}
virtual ~G4ParticleHPFinalState()
{
if (theResult.Get() != nullptr) delete theResult.Get();
}
void Init(G4double A, G4double Z, G4String& dirName, G4String& aFSType,
G4ParticleDefinition* projectile)
{
G4int M = 0;
Init(A, Z, M, dirName, aFSType, const_cast<G4ParticleDefinition*>(projectile));
}
virtual void Init(G4double A, G4double Z, G4int M, G4String& dirName, G4String& aFSType,
G4ParticleDefinition*) = 0;
virtual G4HadFinalState* ApplyYourself(const G4HadProjectile&)
{
throw G4HadronicException(
__FILE__, __LINE__,
"G4HadFinalState * ApplyYourself(const G4HadProjectile & theTrack) needs implementation");
return nullptr;
}
// this would better be done templating G4ParticleHPChannel...,
//
virtual G4ParticleHPFinalState* New() = 0;
G4bool HasXsec() { return hasXsec; }
G4bool HasFSData() { return hasFSData; }
G4bool HasAnyData() { return hasAnyData; }
virtual G4double GetXsec(G4double) { return 0; }
virtual G4ParticleHPVector* GetXsec() { return nullptr; }
void SetA_Z(G4double anA, G4double aZ, G4int aM = 0)
{
theBaseA = anA;
theBaseZ = aZ;
theBaseM = aM;
}
G4double GetZ() { return theBaseZ; }
G4double GetN() { return theBaseA; }
G4double GetA() { return theBaseA; }
G4int GetM() { return theBaseM; }
void SetAZMs(G4double anA, G4double aZ, G4int aM, G4ParticleHPDataUsed used)
{
theBaseA = anA;
theBaseZ = aZ;
theBaseM = aM;
theNDLDataA = (G4int)used.GetA();
theNDLDataZ = (G4int)used.GetZ();
theNDLDataM = used.GetM();
}
void SetProjectile(G4ParticleDefinition* projectile) { theProjectile = projectile; }
protected:
void adjust_final_state(G4LorentzVector);
G4bool hasXsec;
G4bool hasFSData;
G4bool hasAnyData;
G4ParticleHPNames theNames;
G4Cache<G4HadFinalState*> theResult;
G4ParticleDefinition* theProjectile;
G4double theBaseA;
G4double theBaseZ;
G4int theBaseM;
G4int theNDLDataZ;
G4int theNDLDataA;
G4int theNDLDataM;
G4int secID; // Creator model ID for the secondaries created by this class or derived ones
};
#endif