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geant4/source/tracking/src/G4TrajectoryPoint.cc
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2018-12-07 15:15:39 +01:00

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C++

//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
//
//
// ---------------------------------------------------------------
//
// G4TrajectoryPoint.cc
//
// ---------------------------------------------------------------
#include "G4TrajectoryPoint.hh"
#include "G4AttDefStore.hh"
#include "G4AttDef.hh"
#include "G4AttValue.hh"
#include "G4UnitsTable.hh"
//#define G4ATTDEBUG
#ifdef G4ATTDEBUG
#include "G4AttCheck.hh"
#endif
G4Allocator<G4TrajectoryPoint>*& aTrajectoryPointAllocator()
{
G4ThreadLocalStatic G4Allocator<G4TrajectoryPoint>* _instance = nullptr;
return _instance;
}
G4TrajectoryPoint::G4TrajectoryPoint()
{
fPosition = G4ThreeVector(0.,0.,0.);
}
G4TrajectoryPoint::G4TrajectoryPoint(G4ThreeVector pos)
{
fPosition = pos;
}
G4TrajectoryPoint::G4TrajectoryPoint(const G4TrajectoryPoint &right)
: G4VTrajectoryPoint(),fPosition(right.fPosition)
{
}
G4TrajectoryPoint::~G4TrajectoryPoint()
{
}
const std::map<G4String,G4AttDef>* G4TrajectoryPoint::GetAttDefs() const
{
G4bool isNew;
std::map<G4String,G4AttDef>* store
= G4AttDefStore::GetInstance("G4TrajectoryPoint",isNew);
if (isNew) {
G4String Pos("Pos");
(*store)[Pos] =
G4AttDef(Pos, "Position", "Physics","G4BestUnit","G4ThreeVector");
}
return store;
}
std::vector<G4AttValue>* G4TrajectoryPoint::CreateAttValues() const
{
std::vector<G4AttValue>* values = new std::vector<G4AttValue>;
values->push_back(G4AttValue("Pos",G4BestUnit(fPosition,"Length"),""));
#ifdef G4ATTDEBUG
G4cout << G4AttCheck(values,GetAttDefs());
#endif
return values;
}