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geant4/source/track/src/G4VelocityTable.cc
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2018-12-07 15:15:39 +01:00

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//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
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// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
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// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
//
//
//
//---------------------------------------------------------------
//
// G4VelocityTable.cc
//
// class description:
// This class keeps a table of velocity as a function of
// the ratio kinetic erngy and mass
//
//---------------------------------------------------------------
// created 17.Aug. 2011 H.Kurashige
//
#include "G4VelocityTable.hh"
#include "G4PhysicalConstants.hh"
#include "G4StateManager.hh"
#include "G4ApplicationState.hh"
#include "G4Log.hh"
#include "G4Exp.hh"
#include "G4ios.hh"
G4ThreadLocal G4VelocityTable* G4VelocityTable::theInstance = nullptr;
////////////////
G4VelocityTable::G4VelocityTable()
////////////////
: edgeMin(0.), edgeMax(0.), numberOfNodes(0),
dBin(0.), baseBin(0.),
lastEnergy(-DBL_MAX), lastValue(0.), lastBin(0),
maxT( 1000.0 ), minT( 0.0001 ), NbinT( 500 )
{
PrepareVelocityTable();
}
/////////////////
G4VelocityTable::~G4VelocityTable()
/////////////////
{
dataVector.clear();
binVector.clear();
}
///////////////////
void G4VelocityTable::PrepareVelocityTable()
///////////////////
{
//const G4double g4log10 = std::log(10.);
dataVector.clear();
binVector.clear();
dBin = G4Log(maxT/minT)/NbinT;
baseBin = G4Log(minT)/dBin;
numberOfNodes = NbinT + 1;
dataVector.reserve(numberOfNodes);
binVector.reserve(numberOfNodes);
binVector.push_back(minT);
dataVector.push_back(0.0);
for (size_t i=1; i<numberOfNodes-1; i++){
binVector.push_back(G4Exp((baseBin+i)*dBin));
dataVector.push_back(0.0);
}
binVector.push_back(maxT);
dataVector.push_back(0.0);
edgeMin = binVector[0];
edgeMax = binVector[numberOfNodes-1];
for (G4int i=0; i<=NbinT; i++){
G4double T = binVector[i];
dataVector[i]= c_light*std::sqrt(T*(T+2.))/(T+1.0);
}
return;
}
size_t G4VelocityTable::FindBinLocation(G4double theEnergy) const
{
// For G4PhysicsLogVector, FindBinLocation is implemented using
// a simple arithmetic calculation.
//
// Because this is a virtual function, it is accessed through a
// pointer to the G4PhyiscsVector object for most usages. In this
// case, 'inline' will not be invoked. However, there is a possibility
// that the user access to the G4PhysicsLogVector object directly and
// not through pointers or references. In this case, the 'inline' will
// be invoked. (See R.B.Murray, "C++ Strategies and Tactics", Chap.6.6)
//const G4double g4log10 = G4Log(10.);
return size_t( G4Log(theEnergy)/dBin - baseBin );
}
G4double G4VelocityTable::Value(G4double theEnergy)
{
// Use cache for speed up - check if the value 'theEnergy' is same as the
// last call. If it is same, then use the last bin location. Also the
// value 'theEnergy' lies between the last energy and low edge of of the
// bin of last call, then the last bin location is used.
if( theEnergy == lastEnergy ) {
} else if( theEnergy < lastEnergy
&& theEnergy >= binVector[lastBin]) {
lastEnergy = theEnergy;
lastValue = Interpolation();
} else if( theEnergy <= edgeMin ) {
lastBin = 0;
lastEnergy = edgeMin;
lastValue = dataVector[0];
} else if( theEnergy >= edgeMax ){
lastBin = numberOfNodes-1;
lastEnergy = edgeMax;
lastValue = dataVector[lastBin];
} else {
lastBin = (size_t)( G4Log(theEnergy)/dBin - baseBin );
if(lastBin == numberOfNodes) { --lastBin; } // VI: fix possible precision lost
lastEnergy = theEnergy;
lastValue = Interpolation();
}
return lastValue;
}
///////////////////////////////////////////////////////
// Static methods
///////////////////
G4VelocityTable* G4VelocityTable::GetVelocityTable()
///////////////////
{
if (!theInstance) {
static G4ThreadLocalSingleton<G4VelocityTable> inst;
theInstance = inst.Instance();
}
return theInstance;
}
///////////////////
void G4VelocityTable::SetVelocityTableProperties(G4double t_max, G4double t_min, G4int nbin)
///////////////////
{
if (theInstance == nullptr) { GetVelocityTable(); }
G4StateManager* stateManager = G4StateManager::GetStateManager();
G4ApplicationState currentState = stateManager->GetCurrentState();
// check if state is outside event loop
if(!(currentState==G4State_Idle||currentState==G4State_PreInit)){
G4Exception("G4VelocityTable::SetVelocityTableProperties",
"Track101", JustWarning,
"Can modify only in PreInit or Idle state : Method ignored.");
return;
}
if (nbin > 100 ) theInstance->NbinT = nbin;
if ((t_min < t_max)&&(t_min>0.)) {
theInstance->minT = t_min;
theInstance->maxT = t_max;
}
theInstance->PrepareVelocityTable();
}
///////////////////
G4double G4VelocityTable::GetMaxTOfVelocityTable()
///////////////////
{
return GetVelocityTable()->maxT;
}
///////////////////
G4double G4VelocityTable::GetMinTOfVelocityTable()
///////////////////
{
return GetVelocityTable()->minT;
}
///////////////////
G4int G4VelocityTable::GetNbinOfVelocityTable()
///////////////////
{
return GetVelocityTable()->NbinT;
}