316 lines
12 KiB
C++
316 lines
12 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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// neutron_hp -- source file
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// J.P. Wellisch, Nov-1996
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// A prototype of the low energy neutron transport model.
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//
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// 12-Apr-06 fix in delayed neutron and photon emission without FS data by T. Koi
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// 07-Sep-11 M. Kelsey -- Follow change to G4HadFinalState interface
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// P. Arce, June-2014 Conversion neutron_hp to particle_hp
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//
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#include "G4Exp.hh"
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#include "G4ParticleHPFissionFS.hh"
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#include "G4PhysicalConstants.hh"
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#include "G4Nucleus.hh"
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#include "G4DynamicParticleVector.hh"
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#include "G4ParticleHPFissionERelease.hh"
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#include "G4IonTable.hh"
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void G4ParticleHPFissionFS::Init (G4double A, G4double Z, G4int M, G4String & dirName, G4String & aFSType, G4ParticleDefinition* projectile )
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{
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//G4cout << "G4ParticleHPFissionFS::Init " << A << " " << Z << " " << M << G4endl;
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theFS.Init(A, Z, M, dirName, aFSType, projectile);
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theFC.Init(A, Z, M, dirName, aFSType, projectile);
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theSC.Init(A, Z, M, dirName, aFSType, projectile);
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theTC.Init(A, Z, M, dirName, aFSType, projectile);
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theLC.Init(A, Z, M, dirName, aFSType, projectile);
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theFF.Init(A, Z, M, dirName, aFSType, projectile);
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if ( G4ParticleHPManager::GetInstance()->GetProduceFissionFragments() && theFF.HasFSData() )
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{
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G4cout << "Fission fragment production is now activated in HP package for "
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<< "Z = " << (G4int)Z
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<< ", A = " << (G4int)A
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//<< "M = " << M
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<< G4endl;
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G4cout << "As currently modeled this option precludes production of delayed neutrons from fission fragments." << G4endl;
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produceFissionFragments = true;
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}
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}
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G4HadFinalState * G4ParticleHPFissionFS::ApplyYourself(const G4HadProjectile & theTrack)
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{
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//Because it may change by UI command
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produceFissionFragments=G4ParticleHPManager::GetInstance()->GetProduceFissionFragments();
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//G4cout << "G4ParticleHPFissionFS::ApplyYourself " << G4endl;
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// prepare neutron
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if ( theResult.Get() == NULL ) theResult.Put( new G4HadFinalState );
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theResult.Get()->Clear();
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G4double eKinetic = theTrack.GetKineticEnergy();
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const G4HadProjectile *incidentParticle = &theTrack;
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G4ReactionProduct theNeutron( const_cast<G4ParticleDefinition *>(incidentParticle->GetDefinition()) );
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theNeutron.SetMomentum( incidentParticle->Get4Momentum().vect() );
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theNeutron.SetKineticEnergy( eKinetic );
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// prepare target
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G4Nucleus aNucleus;
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G4ReactionProduct theTarget;
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G4double targetMass = theFS.GetMass();
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G4ThreeVector neuVelo = (1./incidentParticle->GetDefinition()->GetPDGMass())*theNeutron.GetMomentum();
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theTarget = aNucleus.GetBiasedThermalNucleus( targetMass, neuVelo, theTrack.GetMaterial()->GetTemperature());
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theTarget.SetDefinition( G4IonTable::GetIonTable()->GetIon( G4int(theBaseZ), G4int(theBaseA) , 0.0 ) ); //TESTPHP
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// set neutron and target in the FS classes
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theFS.SetNeutronRP(theNeutron);
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theFS.SetTarget(theTarget);
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theFC.SetNeutronRP(theNeutron);
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theFC.SetTarget(theTarget);
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theSC.SetNeutronRP(theNeutron);
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theSC.SetTarget(theTarget);
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theTC.SetNeutronRP(theNeutron);
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theTC.SetTarget(theTarget);
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theLC.SetNeutronRP(theNeutron);
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theLC.SetTarget(theTarget);
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theFF.SetNeutronRP(theNeutron);
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theFF.SetTarget(theTarget);
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//TKWORK 120531
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//G4cout << theTarget.GetDefinition() << G4endl; this should be NULL
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//G4cout << "Z = " << theBaseZ << ", A = " << theBaseA << ", M = " << theBaseM << G4endl;
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// theNDLDataZ,A,M should be filled in each FS (theFS, theFC, theSC, theTC, theLC and theFF)
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////G4cout << "Z = " << theNDLDataZ << ", A = " << theNDLDataA << ", M = " << theNDLDataM << G4endl;
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// boost to target rest system and decide on channel.
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theNeutron.Lorentz(theNeutron, -1*theTarget);
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// dice the photons
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G4DynamicParticleVector * thePhotons;
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thePhotons = theFS.GetPhotons();
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// select the FS in charge
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eKinetic = theNeutron.GetKineticEnergy();
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G4double xSec[4];
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xSec[0] = theFC.GetXsec(eKinetic);
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xSec[1] = xSec[0]+theSC.GetXsec(eKinetic);
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xSec[2] = xSec[1]+theTC.GetXsec(eKinetic);
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xSec[3] = xSec[2]+theLC.GetXsec(eKinetic);
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G4int it;
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unsigned int i=0;
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G4double random = G4UniformRand();
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if(xSec[3]==0)
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{
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it=-1;
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}
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else
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{
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for(i=0; i<4; i++)
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{
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it =i;
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if(random<xSec[i]/xSec[3]) break;
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}
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}
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// dice neutron multiplicities, energies and momenta in Lab. @@
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// no energy conservation on an event-to-event basis. we rely on the data to be ok. @@
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// also for mean, we rely on the consistancy of the data. @@
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G4int Prompt=0, delayed=0, all=0;
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G4DynamicParticleVector * theNeutrons = 0;
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switch(it) // check logic, and ask, if partials can be assumed to correspond to individual particles @@@
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{
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case 0:
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theFS.SampleNeutronMult(all, Prompt, delayed, eKinetic, 0);
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if(Prompt==0&&delayed==0) Prompt=all;
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theNeutrons = theFC.ApplyYourself(Prompt); // delayed always in FS
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// take 'U' into account explicitely (see 5.4) in the sampling of energy @@@@
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break;
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case 1:
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theFS.SampleNeutronMult(all, Prompt, delayed, eKinetic, 1);
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if(Prompt==0&&delayed==0) Prompt=all;
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theNeutrons = theSC.ApplyYourself(Prompt); // delayed always in FS, off done in FSFissionFS
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break;
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case 2:
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theFS.SampleNeutronMult(all, Prompt, delayed, eKinetic, 2);
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if(Prompt==0&&delayed==0) Prompt=all;
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theNeutrons = theTC.ApplyYourself(Prompt); // delayed always in FS
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break;
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case 3:
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theFS.SampleNeutronMult(all, Prompt, delayed, eKinetic, 3);
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if(Prompt==0&&delayed==0) Prompt=all;
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theNeutrons = theLC.ApplyYourself(Prompt); // delayed always in FS
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break;
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default:
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break;
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}
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// dice delayed neutrons and photons, and fallback
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// for Prompt in case channel had no FS data; add all paricles to FS.
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//TKWORK120531
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if ( produceFissionFragments ) delayed=0;
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G4double * theDecayConstants;
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if( theNeutrons != 0)
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{
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theDecayConstants = new G4double[delayed];
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//
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//110527TKDB Unused codes, Detected by gcc4.6 compiler
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//G4int nPhotons = 0;
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//if(thePhotons!=0) nPhotons = thePhotons->size();
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for(i=0; i<theNeutrons->size(); i++)
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{
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theResult.Get()->AddSecondary(theNeutrons->operator[](i));
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}
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delete theNeutrons;
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G4DynamicParticleVector * theDelayed = 0;
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// G4cout << "delayed" << G4endl;
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theDelayed = theFS.ApplyYourself(0, delayed, theDecayConstants);
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for(i=0; i<theDelayed->size(); i++)
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{
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G4double time = -G4Log(G4UniformRand())/theDecayConstants[i];
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time += theTrack.GetGlobalTime();
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theResult.Get()->AddSecondary(theDelayed->operator[](i));
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theResult.Get()->GetSecondary(theResult.Get()->GetNumberOfSecondaries()-1)->SetTime(time);
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}
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delete theDelayed;
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}
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else
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{
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// cout << " all = "<<all<<G4endl;
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theFS.SampleNeutronMult(all, Prompt, delayed, eKinetic, 0);
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theDecayConstants = new G4double[delayed];
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if(Prompt==0&&delayed==0) Prompt=all;
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theNeutrons = theFS.ApplyYourself(Prompt, delayed, theDecayConstants);
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//110527TKDB Unused codes, Detected by gcc4.6 compiler
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//G4int nPhotons = 0;
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//if(thePhotons!=0) nPhotons = thePhotons->size();
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G4int i0;
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for(i0=0; i0<Prompt; i0++)
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{
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theResult.Get()->AddSecondary(theNeutrons->operator[](i0));
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}
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//G4cout << "delayed" << G4endl;
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for(i0=Prompt; i0<Prompt+delayed; i0++)
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{
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// Protect against the very rare case of division by zero
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G4double time = 0.0;
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if ( theDecayConstants[i0-Prompt] > 1.0e-30 ) {
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time = -G4Log(G4UniformRand())/theDecayConstants[i0-Prompt];
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} else {
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G4ExceptionDescription ed;
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ed << " theDecayConstants[i0-Prompt]=" << theDecayConstants[i0-Prompt]
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<< " -> cannot sample the time : set it to 0.0 !" << G4endl;
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G4Exception( "G4ParticleHPFissionFS::ApplyYourself ", "HAD_FISSIONHP_001", JustWarning, ed );
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}
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time += theTrack.GetGlobalTime();
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theResult.Get()->AddSecondary(theNeutrons->operator[](i0));
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theResult.Get()->GetSecondary(theResult.Get()->GetNumberOfSecondaries()-1)->SetTime(time);
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}
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delete theNeutrons;
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}
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delete [] theDecayConstants;
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// cout << "all delayed "<<delayed<<G4endl;
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unsigned int nPhotons = 0;
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if(thePhotons!=0)
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{
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nPhotons = thePhotons->size();
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for(i=0; i<nPhotons; i++)
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{
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theResult.Get()->AddSecondary(thePhotons->operator[](i));
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}
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delete thePhotons;
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}
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// finally deal with local energy depositions.
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// G4cout <<"Number of secondaries = "<<theResult.GetNumberOfSecondaries()<< G4endl;
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// G4cout <<"Number of photons = "<<nPhotons<<G4endl;
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// G4cout <<"Number of Prompt = "<<Prompt<<G4endl;
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// G4cout <<"Number of delayed = "<<delayed<<G4endl;
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G4ParticleHPFissionERelease * theERelease = theFS.GetEnergyRelease();
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G4double eDepByFragments = theERelease->GetFragmentKinetic();
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//theResult.SetLocalEnergyDeposit(eDepByFragments);
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if ( !produceFissionFragments ) theResult.Get()->SetLocalEnergyDeposit(eDepByFragments);
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// cout << "local energy deposit" << eDepByFragments<<G4endl;
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// clean up the primary neutron
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theResult.Get()->SetStatusChange(stopAndKill);
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//G4cout << "Prompt = " << Prompt << ", Delayed = " << delayed << ", All= " << all << G4endl;
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//G4cout << "local energy deposit " << eDepByFragments/MeV << "MeV " << G4endl;
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//TKWORK120531
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if ( produceFissionFragments )
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{
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G4int fragA_Z=0;
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G4int fragA_A=0;
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G4int fragA_M=0;
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// System is traget rest!
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theFF.GetAFissionFragment(eKinetic,fragA_Z,fragA_A,fragA_M);
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G4int fragB_Z=(G4int)theBaseZ-fragA_Z;
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G4int fragB_A=(G4int)theBaseA-fragA_A-Prompt;
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//fragA_M ignored
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//G4int fragB_M=theBaseM-fragA_M;
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//G4cout << fragA_Z << " " << fragA_A << " " << fragA_M << G4endl;
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//G4cout << fragB_Z << " " << fragB_A << G4endl;
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G4IonTable* pt = G4IonTable::GetIonTable();
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//Excitation energy is not taken into account
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G4ParticleDefinition* pdA = pt->GetIon( fragA_Z , fragA_A , 0.0 );
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G4ParticleDefinition* pdB = pt->GetIon( fragB_Z , fragB_A , 0.0 );
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//Isotropic Distribution
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G4double phi = twopi*G4UniformRand();
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// Bug #1745 DHW G4double theta = pi*G4UniformRand();
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G4double costheta = 2.*G4UniformRand()-1.;
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G4double theta = std::acos(costheta);
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G4double sinth = std::sin(theta);
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G4ThreeVector direction(sinth*std::cos(phi), sinth*std::sin(phi), costheta);
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// Just use ENDF value for this
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G4double ER = eDepByFragments;
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G4double ma = pdA->GetPDGMass();
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G4double mb = pdB->GetPDGMass();
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G4double EA = ER / ( 1 + ma/mb);
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G4double EB = ER - EA;
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G4DynamicParticle* dpA = new G4DynamicParticle( pdA , direction , EA);
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G4DynamicParticle* dpB = new G4DynamicParticle( pdB , -direction , EB);
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theResult.Get()->AddSecondary(dpA);
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theResult.Get()->AddSecondary(dpB);
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}
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//TKWORK 120531 END
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return theResult.Get();
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}
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