81 lines
3.2 KiB
C++
81 lines
3.2 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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//---------------------------------------------------------------------------
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//
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// ClassName: G4BinaryPiKBuilder
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//
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// Author: 2002 H.P. Wellisch
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//
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// Modified:
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// 30.03.2009 V.Ivanchenko create cross section by new
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// 12.04.2017 A.Dotti move to new design with base class
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//
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//----------------------------------------------------------------------------
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//
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#ifndef G4BinaryPiKBuilder_h
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#define G4BinaryPiKBuilder_h 1
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#include "globals.hh"
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#include "G4HadronElasticProcess.hh"
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#include "G4HadronFissionProcess.hh"
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#include "G4HadronCaptureProcess.hh"
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#include "G4NeutronInelasticProcess.hh"
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#include "G4VPiKBuilder.hh"
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#include "G4BinaryCascade.hh"
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class G4BinaryPiKBuilder : public G4VPiKBuilder
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{
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public:
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G4BinaryPiKBuilder();
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virtual ~G4BinaryPiKBuilder() {}
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virtual void Build(G4HadronElasticProcess *) final override {}
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virtual void Build(G4PionPlusInelasticProcess * aP) final override;
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virtual void Build(G4PionMinusInelasticProcess * aP) final override;
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virtual void Build(G4KaonPlusInelasticProcess *) final override {}
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virtual void Build(G4KaonMinusInelasticProcess *) final override {}
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virtual void Build(G4KaonZeroLInelasticProcess *) final override {}
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virtual void Build(G4KaonZeroSInelasticProcess *) final override {}
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virtual void SetMinEnergy(G4double aM) final override {theMin = aM;}
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virtual void SetMaxEnergy(G4double aM) final override {theMax = aM;}
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using G4VPiKBuilder::Build; //Prevent compiler warning
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private:
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G4BinaryCascade * theModel;
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G4double theMin;
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G4double theMax;
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};
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// 2002 by J.P. Wellisch
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#endif
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