291 lines
10 KiB
C++
291 lines
10 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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// ---------------------------------------------------------------
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// GEANT 4 class header file
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//
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// Class Description:
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//
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// This file defines types and macros used to expose Geant4 threading model.
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// ---------------------------------------------------------------
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// Author: Andrea Dotti (15 Feb 2013): First Implementation
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// ---------------------------------------------------------------
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#ifndef G4Threading_hh
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#define G4Threading_hh
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#include "globals.hh"
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#include "G4Types.hh"
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#include <chrono>
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#include <thread>
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#include <mutex>
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#include <condition_variable>
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#include <future>
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#include <vector>
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// Macro to put current thread to sleep
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//
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#define G4THREADSLEEP(tick) \
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std::this_thread::sleep_for(std::chrono::seconds( tick ))
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// will be used in the future when migrating threading to task-based style
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template <typename _Tp> using G4Future = std::future<_Tp>;
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template <typename _Tp> using G4SharedFuture = std::shared_future<_Tp>;
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template <typename _Tp> using G4Promise = std::promise<_Tp>;
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//
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// NOTE ON GEANT4 SERIAL BUILDS AND MUTEX/UNIQUE_LOCK
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// ==================================================
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//
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// G4Mutex and G4RecursiveMutex are always C++11 std::mutex types
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// however, in serial mode, using G4MUTEXLOCK and G4MUTEXUNLOCK on these
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// types has no effect -- i.e. the mutexes are not actually locked or unlocked
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//
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// Additionally, when a G4Mutex or G4RecursiveMutex is used with G4AutoLock
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// and G4RecursiveAutoLock, respectively, these classes also suppressing
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// the locking and unlocking of the mutex. Regardless of the build type,
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// G4AutoLock and G4RecursiveAutoLock inherit from std::unique_lock<std::mutex>
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// and std::unique_lock<std::recursive_mutex>, respectively. This means
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// that in situations (such as is needed by the analysis category), the
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// G4AutoLock and G4RecursiveAutoLock can be passed to functions requesting
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// a std::unique_lock. Within these functions, since std::unique_lock
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// member functions are not virtual, they will not retain the dummy locking
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// and unlocking behavior
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// --> An example of this behavior can be found in G4AutoLock.hh
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//
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// Jonathan R. Madsen (February 21, 2018)
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//
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// global mutex types
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using G4Mutex = std::mutex;
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using G4RecursiveMutex = std::recursive_mutex;
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// mutex macros
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#define G4MUTEX_INITIALIZER {}
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#define G4MUTEXINIT(mutex) ;;
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#define G4MUTEXDESTROY(mutex) ;;
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// static functions: get_id(), sleep_for(...), sleep_until(...), yield(),
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namespace G4ThisThread { using namespace std::this_thread; }
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// will be used in the future when migrating threading to task-based style
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// and are currently used in unit tests
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template <typename _Tp> using G4Promise = std::promise<_Tp>;
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template <typename _Tp> using G4Future = std::future<_Tp>;
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template <typename _Tp> using G4SharedFuture = std::shared_future<_Tp>;
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// Some useful types
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using G4ThreadFunReturnType = void*;
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using G4ThreadFunArgType = void*;
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using thread_lock = G4int(*)(G4Mutex*); // typedef G4int (*thread_lock)(G4Mutex*);
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using thread_unlock = G4int(*)(G4Mutex*); // typedef G4int (*thread_unlock)(G4Mutex*);
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// Helper function for getting a unique static mutex for a specific
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// class or type
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// Usage example:
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// a template class "G4Cache<T>" that required a static
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// mutex for specific to type T:
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// G4AutoLock l(G4TypeMutex<G4Cache<T>>());
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template <typename _Tp>
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G4Mutex& G4TypeMutex(const unsigned int& _n = 0)
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{
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static G4Mutex* _mutex = new G4Mutex();
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if(_n == 0)
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return *_mutex;
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static std::vector<G4Mutex*> _mutexes;
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if(_n > _mutexes.size())
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_mutexes.resize(_n, nullptr);
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if(!_mutexes[_n])
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_mutexes[_n] = new G4Mutex();
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return *(_mutexes[_n-1]);
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}
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// Helper function for getting a unique static recursive_mutex for a
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// specific class or type
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// Usage example:
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// a template class "G4Cache<T>" that required a static
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// recursive_mutex for specific to type T:
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// G4RecursiveAutoLock l(G4TypeRecursiveMutex<G4Cache<T>>());
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template <typename _Tp>
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G4RecursiveMutex& G4TypeRecursiveMutex(const unsigned int& _n = 0)
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{
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static G4RecursiveMutex* _mutex = new G4RecursiveMutex();
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if(_n == 0)
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return *(_mutex);
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static std::vector<G4RecursiveMutex*> _mutexes;
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if(_n > _mutexes.size())
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_mutexes.resize(_n, nullptr);
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if(!_mutexes[_n])
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_mutexes[_n] = new G4RecursiveMutex();
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return *(_mutexes[_n-1]);
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}
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#if defined(G4MULTITHREADED)
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//==========================================
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// G4MULTITHREADED is ON - threading enabled
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//==========================================
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// global thread types
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using G4Thread = std::thread;
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using G4NativeThread = std::thread::native_handle_type;
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// mutex macros
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#define G4MUTEXLOCK(mutex) { (mutex)->lock(); }
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#define G4MUTEXUNLOCK(mutex) { (mutex)->unlock(); }
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// Macro to join thread
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#define G4THREADJOIN(worker) (worker).join()
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// std::thread::id does not cast to integer
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using G4Pid_t = std::thread::id;
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// Instead of previous macro taking one argument, define function taking
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// unlimited arguments
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template <typename _Worker, typename _Func, typename... _Args>
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void G4THREADCREATE(_Worker*& worker, _Func func, _Args... args)
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{
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*worker = G4Thread(func, std::forward<_Args>(args)...);
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}
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// Conditions
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//
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// See G4MTRunManager for example on how to use these
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//
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using G4Condition = std::condition_variable;
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#define G4CONDITION_INITIALIZER {}
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#define G4CONDITIONWAIT(cond, lock) (cond)->wait(*lock);
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#define G4CONDITIONWAITLAMBDA(cond, lock, lambda) (cond)->wait(*lock, lambda);
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#define G4CONDITIONNOTIFY(cond) (cond)->notify_one();
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#define G4CONDITIONBROADCAST(cond) (cond)->notify_all();
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//
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// we don't define above globally so single-threaded code does not get
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// caught in condition with no other thread to wake it up
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//
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#else
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//==========================================
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// G4MULTITHREADED is OFF - Sequential build
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//==========================================
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// implement a dummy thread class that acts like a thread
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class G4DummyThread
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{
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public:
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using native_handle_type = G4int;
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using id = std::thread::id;
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public:
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// does nothing
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G4DummyThread()
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{ }
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// a std::thread-like constructor that execute upon construction
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template <typename _Func, typename... _Args>
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G4DummyThread(_Func func, _Args&&... _args)
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{
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func(std::forward<_Args>(_args)...);
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}
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public:
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native_handle_type native_handle() const { return native_handle_type(); }
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bool joinable() const { return true; }
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id get_id() const noexcept { return std::this_thread::get_id(); }
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void swap(G4DummyThread&) { }
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void join() { }
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void detach() { }
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public:
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static unsigned int hardware_concurrency() noexcept
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{
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return std::thread::hardware_concurrency();
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}
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};
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// global thread types
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using G4Thread = G4DummyThread;
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using G4NativeThread = G4DummyThread::native_handle_type;
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// mutex macros
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#define G4MUTEXLOCK(mutex) ;;
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#define G4MUTEXUNLOCK(mutex) ;;
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// Macro to join thread
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#define G4THREADJOIN(worker) ;;
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using G4Pid_t = G4int;
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// Instead of previous macro taking one argument, define function taking
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// unlimited arguments
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template <typename _Worker, typename _Func, typename... _Args>
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void G4THREADCREATE(_Worker*& worker, _Func func, _Args... args)
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{
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*worker = G4Thread(func, std::forward<_Args>(args)...);
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}
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using G4Condition = G4int;
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#define G4CONDITION_INITIALIZER 1
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#define G4CONDITIONWAIT(cond, mutex) G4ConsumeParameters(cond, mutex);
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#define G4CONDITIONWAITLAMBDA(cond, mutex, lambda) G4ConsumeParameters(cond, mutex, lambda);
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#define G4CONDITIONNOTIFY(cond) G4ConsumeParameters(cond);
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#define G4CONDITIONBROADCAST(cond) G4ConsumeParameters(cond);
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#endif //G4MULTITHREADING
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//============================================================================//
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// Define here after G4Thread has been typedef
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using G4ThreadId = G4Thread::id;
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//============================================================================//
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namespace G4Threading
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{
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enum
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{
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SEQUENTIAL_ID = -2,
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MASTER_ID = -1,
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WORKER_ID = 0,
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GENERICTHREAD_ID = -1000
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};
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G4Pid_t G4GetPidId();
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G4int G4GetNumberOfCores();
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G4int G4GetThreadId();
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G4bool IsWorkerThread();
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G4bool IsMasterThread();
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void G4SetThreadId( G4int aNewValue );
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G4bool G4SetPinAffinity( G4int idx , G4NativeThread& at);
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void SetMultithreadedApplication(G4bool value);
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G4bool IsMultithreadedApplication();
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int WorkerThreadLeavesPool();
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int WorkerThreadJoinsPool();
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G4int GetNumberOfRunningWorkerThreads();
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}
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#endif //G4Threading_hh
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