147 lines
5.3 KiB
C++
147 lines
5.3 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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//
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//
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// ------------------------------------------------------------
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// GEANT 4 class header file
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//
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// Class description:
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//
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// G4PhysicsTable is an utility class for storage of pointers
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// to G4PhysicsVector containers. It derives all functionalities
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// of STL vector containers with the addition of few methods for
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// compatibility with previous implementation based on Rogue-Wave
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// pointer collections.
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// The constructor given the 'capacity' of the table, pre-allocates
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// memory for the specified value by invoking the STL's reserve()
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// function, in order to avoid reallocation during insertions.
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// G4PhysicsTable has a vector of boolean which are used
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// as 'recalc-needed' flags when processes calculate physics tables.
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// ------------------------------------------------------------
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//
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// History:
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// -------
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// - First implementation, based on object model of
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// 2nd December 1995. G.Cosmo
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// - 1st March 1996, modified. K.Amako
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// - 24th February 2001, migration to STL vectors. H.Kurashige
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// - 9th March 2001, added Store/RetrievePhysicsTable. H.Kurashige
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// - 20th August 2004, added FlagArray and related methods H.Kurashige
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//-------------------------------------
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#ifndef G4PhysicsTable_h
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#define G4PhysicsTable_h 1
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#include <vector>
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#include "globals.hh"
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#include "G4ios.hh"
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class G4PhysicsVector;
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class G4PhysicsTable : public std::vector<G4PhysicsVector*>
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{
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typedef std::vector<G4PhysicsVector*> G4PhysCollection;
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typedef std::vector<G4bool> G4FlagCollection;
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public: // with description
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G4PhysicsTable();
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// Default constructor.
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explicit G4PhysicsTable(size_t cap);
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// Constructor with capacity. Reserves memory for the
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// specified capacity.
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virtual ~G4PhysicsTable();
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// Destructor.
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// Does not invoke deletion of contained pointed collections.
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G4PhysicsVector*& operator()(size_t);
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G4PhysicsVector* const& operator()(size_t) const;
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// Access operators.
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void clearAndDestroy();
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// Removes all items and deletes them at the same time.
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void push_back( G4PhysicsVector* );
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void insert (G4PhysicsVector*);
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// Pushes new element to collection.
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void insertAt (size_t, G4PhysicsVector*);
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// insert element at the specified position in the collection.
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void resize(size_t, G4PhysicsVector* vec = (G4PhysicsVector*)(0));
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// resize collection
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size_t entries() const;
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size_t length() const;
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// Return collection's size.
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G4bool isEmpty() const;
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// Flags if collection is empty or not.
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G4bool ExistPhysicsTable(const G4String& fileName) const;
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// Check if the specified file exists or not
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G4bool StorePhysicsTable(const G4String& filename, G4bool ascii=false);
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// Stores PhysicsTable in a file (returns false in case of failure).
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G4bool RetrievePhysicsTable(const G4String& filename, G4bool ascii=false);
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// Retrieves Physics from a file (returns false in case of failure).
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void ResetFlagArray();
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// Reset the array of flags and all flags are set "true"
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// This flag is supposed to be used as "recalc-needed" flag
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// associated with each physics vector
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G4bool GetFlag(size_t i) const;
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void ClearFlag(size_t i);
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// Get/Clear the flag for the 'i-th' physics vector
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friend std::ostream& operator<<(std::ostream& out, G4PhysicsTable& table);
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protected:
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G4PhysicsVector* CreatePhysicsVector(G4int type);
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G4FlagCollection vecFlag;
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private:
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G4PhysicsTable(const G4PhysicsTable&) = delete;
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G4PhysicsTable& operator=(const G4PhysicsTable&) = delete;
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// Private copy constructor and assignment operator.
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};
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typedef G4PhysicsTable::iterator G4PhysicsTableIterator;
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#include "G4PhysicsVector.hh"
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#include "G4PhysicsTable.icc"
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#endif
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