182 lines
5.4 KiB
C++
182 lines
5.4 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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//
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// --------------------------------------------------------------------
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// G4LogicalSkinSurface Implementation
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// --------------------------------------------------------------------
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//
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// A Logical Surface class for the surface surrounding a single
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// logical volume.
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//
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// Created: 1997-06-26
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// Author: John Apostolakis (John.Apostolakis@cern.ch)
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//
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// ----------------------------------------------------------------------
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#include "G4LogicalSkinSurface.hh"
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#include "G4LogicalVolume.hh"
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G4LogicalSkinSurfaceTable *G4LogicalSkinSurface::theSkinSurfaceTable = 0;
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//
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// Constructors & destructor
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//
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G4LogicalSkinSurface::G4LogicalSkinSurface(const G4String& name,
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G4LogicalVolume* logicalVolume,
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G4SurfaceProperty* surfaceProperty)
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: G4LogicalSurface(name, surfaceProperty),
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LogVolume(logicalVolume)
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{
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if (!theSkinSurfaceTable)
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{
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theSkinSurfaceTable = new G4LogicalSkinSurfaceTable;
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}
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// Store in the table of Surfaces
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//
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theSkinSurfaceTable->push_back(this);
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}
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G4LogicalSkinSurface::G4LogicalSkinSurface(const G4LogicalSkinSurface& right)
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: G4LogicalSurface(right.GetName(), right.GetSurfaceProperty())
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{
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if (!theSkinSurfaceTable)
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{
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theSkinSurfaceTable = new G4LogicalSkinSurfaceTable;
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}
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SetTransitionRadiationSurface(right.GetTransitionRadiationSurface());
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LogVolume = right.LogVolume;
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(*theSkinSurfaceTable) = (*right.theSkinSurfaceTable);
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}
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G4LogicalSkinSurface::~G4LogicalSkinSurface()
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{
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// delete theSkinSurfaceTable; theSkinSurfaceTable = 0;
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}
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//
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// Operators
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//
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G4LogicalSkinSurface&
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G4LogicalSkinSurface::operator=(const G4LogicalSkinSurface& right)
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{
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if (&right == this) return *this;
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SetSurfaceProperty(right.GetSurfaceProperty());
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SetName(right.GetName());
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SetTransitionRadiationSurface(right.GetTransitionRadiationSurface());
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LogVolume = right.LogVolume;
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(*theSkinSurfaceTable) = (*right.theSkinSurfaceTable);
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return *this;
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}
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G4int
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G4LogicalSkinSurface::operator==(const G4LogicalSkinSurface& right) const
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{
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return (this == (G4LogicalSkinSurface *) &right);
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}
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G4int
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G4LogicalSkinSurface::operator!=(const G4LogicalSkinSurface& right) const
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{
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return (this != (G4LogicalSkinSurface *) &right);
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}
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//
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// Methods
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//
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const G4LogicalSkinSurfaceTable* G4LogicalSkinSurface::GetSurfaceTable()
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{
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if (!theSkinSurfaceTable)
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{
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theSkinSurfaceTable = new G4LogicalSkinSurfaceTable;
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}
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return theSkinSurfaceTable;
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}
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size_t G4LogicalSkinSurface::GetNumberOfSkinSurfaces()
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{
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if (theSkinSurfaceTable)
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{
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return theSkinSurfaceTable->size();
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}
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return 0;
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}
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G4LogicalSkinSurface*
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G4LogicalSkinSurface::GetSurface(const G4LogicalVolume* vol)
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{
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if (theSkinSurfaceTable)
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{
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for (size_t i=0; i<theSkinSurfaceTable->size(); i++)
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{
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if((*theSkinSurfaceTable)[i]->GetLogicalVolume() == vol)
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return (*theSkinSurfaceTable)[i];
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}
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}
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return 0;
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}
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// Dump info for known surfaces
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//
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void G4LogicalSkinSurface::DumpInfo()
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{
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G4cout << "***** Skin Surface Table : Nb of Surfaces = "
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<< GetNumberOfSkinSurfaces() << " *****" << G4endl;
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if (theSkinSurfaceTable)
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{
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for (size_t i=0; i<theSkinSurfaceTable->size(); i++)
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{
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G4LogicalSkinSurface* pSkinSurface = (*theSkinSurfaceTable)[i];
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G4cout << pSkinSurface->GetName() << " : " << G4endl
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<< " Skin of logical volume "
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<< pSkinSurface->GetLogicalVolume()->GetName()
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<< G4endl;
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}
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}
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G4cout << G4endl;
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}
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void G4LogicalSkinSurface::CleanSurfaceTable()
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{
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if (theSkinSurfaceTable)
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{
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G4LogicalSkinSurfaceTable::iterator pos;
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for(pos=theSkinSurfaceTable->begin();
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pos!=theSkinSurfaceTable->end(); pos++)
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{
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if (*pos) { delete *pos; }
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}
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theSkinSurfaceTable->clear();
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}
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return;
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}
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