Files
geant4/source/geometry/solids/specific/src/G4TwistTubsHypeSide.cc
T
2018-12-07 15:15:39 +01:00

980 lines
33 KiB
C++

//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
//
//
//
// --------------------------------------------------------------------
// GEANT 4 class source file
//
//
// G4TwistTubsHypeSide.cc
//
// Author:
// 01-Aug-2002 - Kotoyo Hoshina (hoshina@hepburn.s.chiba-u.ac.jp)
//
// History:
// 13-Nov-2003 - O.Link (Oliver.Link@cern.ch), Integration in Geant4
// from original version in Jupiter-2.5.02 application.
// --------------------------------------------------------------------
#include "G4TwistTubsHypeSide.hh"
#include "G4PhysicalConstants.hh"
#include "G4GeometryTolerance.hh"
//=====================================================================
//* constructors ------------------------------------------------------
G4TwistTubsHypeSide::G4TwistTubsHypeSide(const G4String &name,
const G4RotationMatrix &rot,
const G4ThreeVector &tlate,
const G4int handedness,
const G4double kappa,
const G4double tanstereo,
const G4double r0,
const EAxis axis0,
const EAxis axis1,
G4double axis0min,
G4double axis1min,
G4double axis0max,
G4double axis1max )
: G4VTwistSurface(name, rot, tlate, handedness, axis0, axis1,
axis0min, axis1min, axis0max, axis1max),
fKappa(kappa), fTanStereo(tanstereo),
fTan2Stereo(tanstereo*tanstereo), fR0(r0), fR02(r0*r0), fDPhi(twopi)
{
if ( (axis0 == kZAxis) && (axis1 == kPhi) )
{
G4Exception("G4TwistTubsHypeSide::G4TwistTubsHypeSide()",
"GeomSolids0002", FatalErrorInArgument,
"Should swap axis0 and axis1!");
}
fInside.gp.set(kInfinity, kInfinity, kInfinity);
fInside.inside = kOutside;
fIsValidNorm = false;
SetCorners();
SetBoundaries();
}
G4TwistTubsHypeSide::G4TwistTubsHypeSide(const G4String &name,
G4double EndInnerRadius[2],
G4double EndOuterRadius[2],
G4double DPhi,
G4double EndPhi[2],
G4double EndZ[2],
G4double InnerRadius,
G4double OuterRadius,
G4double Kappa,
G4double TanInnerStereo,
G4double TanOuterStereo,
G4int handedness)
: G4VTwistSurface(name)
{
fHandedness = handedness; // +z = +ve, -z = -ve
fAxis[0] = kPhi;
fAxis[1] = kZAxis;
fAxisMin[0] = kInfinity; // we cannot fix boundary min of Phi,
fAxisMax[0] = kInfinity; // because it depends on z.
fAxisMin[1] = EndZ[0];
fAxisMax[1] = EndZ[1];
fKappa = Kappa;
fDPhi = DPhi ;
if (handedness < 0) { // inner hyperbolic surface
fTanStereo = TanInnerStereo;
fR0 = InnerRadius;
} else { // outer hyperbolic surface
fTanStereo = TanOuterStereo;
fR0 = OuterRadius;
}
fTan2Stereo = fTanStereo * fTanStereo;
fR02 = fR0 * fR0;
fTrans.set(0, 0, 0);
fIsValidNorm = false;
fInside.gp.set(kInfinity, kInfinity, kInfinity);
fInside.inside = kOutside;
SetCorners(EndInnerRadius, EndOuterRadius, DPhi, EndPhi, EndZ) ;
SetBoundaries();
}
//=====================================================================
//* Fake default constructor ------------------------------------------
G4TwistTubsHypeSide::G4TwistTubsHypeSide( __void__& a )
: G4VTwistSurface(a), fKappa(0.), fTanStereo(0.), fTan2Stereo(0.),
fR0(0.), fR02(0.), fDPhi(0.)
{
}
//=====================================================================
//* destructor --------------------------------------------------------
G4TwistTubsHypeSide::~G4TwistTubsHypeSide()
{
}
//=====================================================================
//* GetNormal ---------------------------------------------------------
G4ThreeVector G4TwistTubsHypeSide::GetNormal(const G4ThreeVector &tmpxx,
G4bool isGlobal)
{
// GetNormal returns a normal vector at a surface (or very close
// to surface) point at tmpxx.
// If isGlobal=true, it returns the normal in global coordinate.
//
G4ThreeVector xx;
if (isGlobal) {
xx = ComputeLocalPoint(tmpxx);
if ((xx - fCurrentNormal.p).mag() < 0.5 * kCarTolerance) {
return ComputeGlobalDirection(fCurrentNormal.normal);
}
} else {
xx = tmpxx;
if (xx == fCurrentNormal.p) {
return fCurrentNormal.normal;
}
}
fCurrentNormal.p = xx;
G4ThreeVector normal( xx.x(), xx.y(), -xx.z() * fTan2Stereo);
normal *= fHandedness;
normal = normal.unit();
if (isGlobal) {
fCurrentNormal.normal = ComputeLocalDirection(normal);
} else {
fCurrentNormal.normal = normal;
}
return fCurrentNormal.normal;
}
//=====================================================================
//* Inside() ----------------------------------------------------------
EInside G4TwistTubsHypeSide::Inside(const G4ThreeVector &gp)
{
// Inside returns
const G4double halftol
= 0.5 * G4GeometryTolerance::GetInstance()->GetRadialTolerance();
if (fInside.gp == gp) {
return fInside.inside;
}
fInside.gp = gp;
G4ThreeVector p = ComputeLocalPoint(gp);
if (p.mag() < DBL_MIN) {
fInside.inside = kOutside;
return fInside.inside;
}
G4double rhohype = GetRhoAtPZ(p);
G4double distanceToOut = fHandedness * (rhohype - p.getRho());
// +ve : inside
if (distanceToOut < -halftol) {
fInside.inside = kOutside;
} else {
G4int areacode = GetAreaCode(p);
if (IsOutside(areacode)) {
fInside.inside = kOutside;
} else if (IsBoundary(areacode)) {
fInside.inside = kSurface;
} else if (IsInside(areacode)) {
if (distanceToOut <= halftol) {
fInside.inside = kSurface;
} else {
fInside.inside = kInside;
}
} else {
G4cout << "WARNING - G4TwistTubsHypeSide::Inside()" << G4endl
<< " Invalid option !" << G4endl
<< " name, areacode, distanceToOut = "
<< GetName() << ", " << std::hex << areacode << std::dec << ", "
<< distanceToOut << G4endl;
}
}
return fInside.inside;
}
//=====================================================================
//* DistanceToSurface -------------------------------------------------
G4int G4TwistTubsHypeSide::DistanceToSurface(const G4ThreeVector &gp,
const G4ThreeVector &gv,
G4ThreeVector gxx[],
G4double distance[],
G4int areacode[],
G4bool isvalid[],
EValidate validate)
{
//
// Decide if and where a line intersects with a hyperbolic
// surface (of infinite extent)
//
// Arguments:
// p - (in) Point on trajectory
// v - (in) Vector along trajectory
// r2 - (in) Square of radius at z = 0
// tan2phi - (in) std::tan(stereo)**2
// s - (out) Up to two points of intersection, where the
// intersection point is p + s*v, and if there are
// two intersections, s[0] < s[1]. May be negative.
// Returns:
// The number of intersections. If 0, the trajectory misses.
//
//
// Equation of a line:
//
// x = x0 + s*tx y = y0 + s*ty z = z0 + s*tz
//
// Equation of a hyperbolic surface:
//
// x**2 + y**2 = r**2 + (z*tanPhi)**2
//
// Solution is quadratic:
//
// a*s**2 + b*s + c = 0
//
// where:
//
// a = tx**2 + ty**2 - (tz*tanPhi)**2
//
// b = 2*( x0*tx + y0*ty - z0*tz*tanPhi**2 )
//
// c = x0**2 + y0**2 - r**2 - (z0*tanPhi)**2
//
fCurStatWithV.ResetfDone(validate, &gp, &gv);
if (fCurStatWithV.IsDone()) {
G4int i;
for (i=0; i<fCurStatWithV.GetNXX(); i++) {
gxx[i] = fCurStatWithV.GetXX(i);
distance[i] = fCurStatWithV.GetDistance(i);
areacode[i] = fCurStatWithV.GetAreacode(i);
isvalid[i] = fCurStatWithV.IsValid(i);
}
return fCurStatWithV.GetNXX();
} else {
// initialize
G4int i;
for (i=0; i<2; i++) {
distance[i] = kInfinity;
areacode[i] = sOutside;
isvalid[i] = false;
gxx[i].set(kInfinity, kInfinity, kInfinity);
}
}
G4ThreeVector p = ComputeLocalPoint(gp);
G4ThreeVector v = ComputeLocalDirection(gv);
G4ThreeVector xx[2];
//
// special case! p is on origin.
//
if (p.mag() == 0) {
// p is origin.
// unique solution of 2-dimension question in r-z plane
// Equations:
// r^2 = fR02 + z^2*fTan2Stere0
// r = beta*z
// where
// beta = vrho / vz
// Solution (z value of intersection point):
// xxz = +- std::sqrt (fR02 / (beta^2 - fTan2Stereo))
//
G4double vz = v.z();
G4double absvz = std::fabs(vz);
G4double vrho = v.getRho();
G4double vslope = vrho/vz;
G4double vslope2 = vslope * vslope;
if (vrho == 0 || (vrho/absvz) <= (absvz*std::fabs(fTanStereo)/absvz)) {
// vz/vrho is bigger than slope of asymptonic line
distance[0] = kInfinity;
fCurStatWithV.SetCurrentStatus(0, gxx[0], distance[0], areacode[0],
isvalid[0], 0, validate, &gp, &gv);
return 0;
}
if (vz) {
G4double xxz = std::sqrt(fR02 / (vslope2 - fTan2Stereo))
* (vz / std::fabs(vz)) ;
G4double t = xxz / vz;
xx[0].set(t*v.x(), t*v.y(), xxz);
} else {
// p.z = 0 && v.z =0
xx[0].set(v.x()*fR0, v.y()*fR0, 0); // v is a unit vector.
}
distance[0] = xx[0].mag();
gxx[0] = ComputeGlobalPoint(xx[0]);
if (validate == kValidateWithTol) {
areacode[0] = GetAreaCode(xx[0]);
if (!IsOutside(areacode[0])) {
if (distance[0] >= 0) isvalid[0] = true;
}
} else if (validate == kValidateWithoutTol) {
areacode[0] = GetAreaCode(xx[0], false);
if (IsInside(areacode[0])) {
if (distance[0] >= 0) isvalid[0] = true;
}
} else { // kDontValidate
areacode[0] = sInside;
if (distance[0] >= 0) isvalid[0] = true;
}
fCurStatWithV.SetCurrentStatus(0, gxx[0], distance[0], areacode[0],
isvalid[0], 1, validate, &gp, &gv);
return 1;
}
//
// special case end.
//
G4double a = v.x()*v.x() + v.y()*v.y() - v.z()*v.z()*fTan2Stereo;
G4double b = 2.0 * ( p.x() * v.x() + p.y() * v.y() - p.z() * v.z() * fTan2Stereo );
G4double c = p.x()*p.x() + p.y()*p.y() - fR02 - p.z()*p.z()*fTan2Stereo;
G4double D = b*b - 4*a*c; //discriminant
G4int vout = 0;
if (std::fabs(a) < DBL_MIN) {
if (std::fabs(b) > DBL_MIN) { // single solution
distance[0] = -c/b;
xx[0] = p + distance[0]*v;
gxx[0] = ComputeGlobalPoint(xx[0]);
if (validate == kValidateWithTol) {
areacode[0] = GetAreaCode(xx[0]);
if (!IsOutside(areacode[0])) {
if (distance[0] >= 0) isvalid[0] = true;
}
} else if (validate == kValidateWithoutTol) {
areacode[0] = GetAreaCode(xx[0], false);
if (IsInside(areacode[0])) {
if (distance[0] >= 0) isvalid[0] = true;
}
} else { // kDontValidate
areacode[0] = sInside;
if (distance[0] >= 0) isvalid[0] = true;
}
fCurStatWithV.SetCurrentStatus(0, gxx[0], distance[0], areacode[0],
isvalid[0], 1, validate, &gp, &gv);
vout = 1;
} else {
// if a=b=0 and c != 0, p is origin and v is parallel to asymptotic line.
// if a=b=c=0, p is on surface and v is paralell to stereo wire.
// return distance = infinity.
fCurStatWithV.SetCurrentStatus(0, gxx[0], distance[0], areacode[0],
isvalid[0], 0, validate, &gp, &gv);
vout = 0;
}
} else if (D > DBL_MIN) { // double solutions
D = std::sqrt(D);
G4double factor = 0.5/a;
G4double tmpdist[2] = {kInfinity, kInfinity};
G4ThreeVector tmpxx[2] ;
G4int tmpareacode[2] = {sOutside, sOutside};
G4bool tmpisvalid[2] = {false, false};
G4int i;
for (i=0; i<2; i++) {
tmpdist[i] = factor*(-b - D);
D = -D;
tmpxx[i] = p + tmpdist[i]*v;
if (validate == kValidateWithTol) {
tmpareacode[i] = GetAreaCode(tmpxx[i]);
if (!IsOutside(tmpareacode[i])) {
if (tmpdist[i] >= 0) tmpisvalid[i] = true;
continue;
}
} else if (validate == kValidateWithoutTol) {
tmpareacode[i] = GetAreaCode(tmpxx[i], false);
if (IsInside(tmpareacode[i])) {
if (tmpdist[i] >= 0) tmpisvalid[i] = true;
continue;
}
} else { // kDontValidate
tmpareacode[i] = sInside;
if (tmpdist[i] >= 0) tmpisvalid[i] = true;
continue;
}
}
if (tmpdist[0] <= tmpdist[1]) {
distance[0] = tmpdist[0];
distance[1] = tmpdist[1];
xx[0] = tmpxx[0];
xx[1] = tmpxx[1];
gxx[0] = ComputeGlobalPoint(tmpxx[0]);
gxx[1] = ComputeGlobalPoint(tmpxx[1]);
areacode[0] = tmpareacode[0];
areacode[1] = tmpareacode[1];
isvalid[0] = tmpisvalid[0];
isvalid[1] = tmpisvalid[1];
} else {
distance[0] = tmpdist[1];
distance[1] = tmpdist[0];
xx[0] = tmpxx[1];
xx[1] = tmpxx[0];
gxx[0] = ComputeGlobalPoint(tmpxx[1]);
gxx[1] = ComputeGlobalPoint(tmpxx[0]);
areacode[0] = tmpareacode[1];
areacode[1] = tmpareacode[0];
isvalid[0] = tmpisvalid[1];
isvalid[1] = tmpisvalid[0];
}
fCurStatWithV.SetCurrentStatus(0, gxx[0], distance[0], areacode[0],
isvalid[0], 2, validate, &gp, &gv);
fCurStatWithV.SetCurrentStatus(1, gxx[1], distance[1], areacode[1],
isvalid[1], 2, validate, &gp, &gv);
vout = 2;
} else {
// if D<0, no solution
// if D=0, just grazing the surfaces, return kInfinity
fCurStatWithV.SetCurrentStatus(0, gxx[0], distance[0], areacode[0],
isvalid[0], 0, validate, &gp, &gv);
vout = 0;
}
return vout;
}
//=====================================================================
//* DistanceToSurface -------------------------------------------------
G4int G4TwistTubsHypeSide::DistanceToSurface(const G4ThreeVector &gp,
G4ThreeVector gxx[],
G4double distance[],
G4int areacode[])
{
// Find the approximate distance of a point of a hyperbolic surface.
// The distance must be an underestimate.
// It will also be nice (although not necessary) that the estimate is
// always finite no matter how close the point is.
//
// We arranged G4Hype::ApproxDistOutside and G4Hype::ApproxDistInside
// for this function. See these discriptions.
const G4double halftol
= 0.5 * G4GeometryTolerance::GetInstance()->GetRadialTolerance();
fCurStat.ResetfDone(kDontValidate, &gp);
if (fCurStat.IsDone()) {
for (G4int i=0; i<fCurStat.GetNXX(); i++) {
gxx[i] = fCurStat.GetXX(i);
distance[i] = fCurStat.GetDistance(i);
areacode[i] = fCurStat.GetAreacode(i);
}
return fCurStat.GetNXX();
} else {
// initialize
for (G4int i=0; i<2; i++) {
distance[i] = kInfinity;
areacode[i] = sOutside;
gxx[i].set(kInfinity, kInfinity, kInfinity);
}
}
G4ThreeVector p = ComputeLocalPoint(gp);
G4ThreeVector xx;
//
// special case!
// If p is on surface, return distance = 0 immediatery .
//
G4ThreeVector lastgxx[2];
for (G4int i=0; i<2; i++) {
lastgxx[i] = fCurStatWithV.GetXX(i);
}
if ((gp - lastgxx[0]).mag() < halftol || (gp - lastgxx[1]).mag() < halftol) {
// last winner, or last poststep point is on the surface.
xx = p;
gxx[0] = gp;
distance[0] = 0;
G4bool isvalid = true;
fCurStat.SetCurrentStatus(0, gxx[0], distance[0], areacode[0],
isvalid, 1, kDontValidate, &gp);
return 1;
}
//
// special case end
//
G4double prho = p.getRho();
G4double pz = std::fabs(p.z()); // use symmetry
G4double r1 = std::sqrt(fR02 + pz * pz * fTan2Stereo);
G4ThreeVector pabsz(p.x(), p.y(), pz);
if (prho > r1 + halftol) { // p is outside of Hyperbolic surface
// First point xx1
G4double t = r1 / prho;
G4ThreeVector xx1(t * pabsz.x(), t * pabsz.y() , pz);
// Second point xx2
G4double z2 = (prho * fTanStereo + pz) / (1 + fTan2Stereo);
G4double r2 = std::sqrt(fR02 + z2 * z2 * fTan2Stereo);
t = r2 / prho;
G4ThreeVector xx2(t * pabsz.x(), t * pabsz.y() , z2);
G4double len = (xx2 - xx1).mag();
if (len < DBL_MIN) {
// xx2 = xx1?? I guess we
// must have really bracketed the normal
distance[0] = (pabsz - xx1).mag();
xx = xx1;
} else {
distance[0] = DistanceToLine(pabsz, xx1, (xx2 - xx1) , xx);
}
} else if (prho < r1 - halftol) { // p is inside of Hyperbolic surface.
// First point xx1
G4double t;
G4ThreeVector xx1;
if (prho < DBL_MIN) {
xx1.set(r1, 0. , pz);
} else {
t = r1 / prho;
xx1.set(t * pabsz.x(), t * pabsz.y() , pz);
}
// dr, dz is tangential vector of Hyparbolic surface at xx1
// dr = r, dz = z*tan2stereo
G4double dr = pz * fTan2Stereo;
G4double dz = r1;
G4double tanbeta = dr / dz;
G4double pztanbeta = pz * tanbeta;
// Second point xx2
// xx2 is intersection between x-axis and tangential vector
G4double r2 = r1 - pztanbeta;
G4ThreeVector xx2;
if (prho < DBL_MIN) {
xx2.set(r2, 0. , 0.);
} else {
t = r2 / prho;
xx2.set(t * pabsz.x(), t * pabsz.y() , 0.);
}
G4ThreeVector d = xx2 - xx1;
distance[0] = DistanceToLine(pabsz, xx1, d, xx);
} else { // p is on Hyperbolic surface.
distance[0] = 0;
xx.set(p.x(), p.y(), pz);
}
if (p.z() < 0) {
G4ThreeVector tmpxx(xx.x(), xx.y(), -xx.z());
xx = tmpxx;
}
gxx[0] = ComputeGlobalPoint(xx);
areacode[0] = sInside;
G4bool isvalid = true;
fCurStat.SetCurrentStatus(0, gxx[0], distance[0], areacode[0],
isvalid, 1, kDontValidate, &gp);
return 1;
}
//=====================================================================
//* GetAreaCode -------------------------------------------------------
G4int G4TwistTubsHypeSide::GetAreaCode(const G4ThreeVector &xx,
G4bool withTol)
{
const G4double ctol = 0.5 * kCarTolerance;
G4int areacode = sInside;
if ((fAxis[0] == kPhi && fAxis[1] == kZAxis)) {
//G4int phiaxis = 0;
G4int zaxis = 1;
if (withTol) {
G4bool isoutside = false;
G4int phiareacode = GetAreaCodeInPhi(xx);
G4bool isoutsideinphi = IsOutside(phiareacode);
// test boundary of phiaxis
if ((phiareacode & sAxisMin) == sAxisMin) {
areacode |= (sAxis0 & (sAxisPhi | sAxisMin)) | sBoundary;
if (isoutsideinphi) isoutside = true;
} else if ((phiareacode & sAxisMax) == sAxisMax) {
areacode |= (sAxis0 & (sAxisPhi | sAxisMax)) | sBoundary;
if (isoutsideinphi) isoutside = true;
}
// test boundary of zaxis
if (xx.z() < fAxisMin[zaxis] + ctol) {
areacode |= (sAxis1 & (sAxisZ | sAxisMin));
if (areacode & sBoundary) areacode |= sCorner; // xx is on the corner.
else areacode |= sBoundary;
if (xx.z() <= fAxisMin[zaxis] - ctol) isoutside = true;
} else if (xx.z() > fAxisMax[zaxis] - ctol) {
areacode |= (sAxis1 & (sAxisZ | sAxisMax));
if (areacode & sBoundary) areacode |= sCorner; // xx is on the corner.
else areacode |= sBoundary;
if (xx.z() >= fAxisMax[zaxis] + ctol) isoutside = true;
}
// if isoutside = true, clear sInside bit.
// if not on boundary, add boundary information.
if (isoutside) {
G4int tmpareacode = areacode & (~sInside);
areacode = tmpareacode;
} else if ((areacode & sBoundary) != sBoundary) {
areacode |= (sAxis0 & sAxisPhi) | (sAxis1 & sAxisZ);
}
return areacode;
} else {
G4int phiareacode = GetAreaCodeInPhi(xx, false);
// test boundary of z-axis
if (xx.z() < fAxisMin[zaxis]) {
areacode |= (sAxis1 & (sAxisZ | sAxisMin)) | sBoundary;
} else if (xx.z() > fAxisMax[zaxis]) {
areacode |= (sAxis1 & (sAxisZ | sAxisMax)) | sBoundary;
}
// boundary of phi-axis
if (phiareacode == sAxisMin) {
areacode |= (sAxis0 & (sAxisPhi | sAxisMin));
if (areacode & sBoundary) areacode |= sCorner; // xx is on the corner.
else areacode |= sBoundary;
} else if (phiareacode == sAxisMax) {
areacode |= (sAxis0 & (sAxisPhi | sAxisMax));
if (areacode & sBoundary) areacode |= sCorner; // xx is on the corner.
else areacode |= sBoundary;
}
// if not on boundary, add boundary information.
if ((areacode & sBoundary) != sBoundary) {
areacode |= (sAxis0 & sAxisPhi) | (sAxis1 & sAxisZ);
}
return areacode;
}
} else {
std::ostringstream message;
message << "Feature NOT implemented !" << G4endl
<< " fAxis[0] = " << fAxis[0] << G4endl
<< " fAxis[1] = " << fAxis[1];
G4Exception("G4TwistTubsHypeSide::GetAreaCode()",
"GeomSolids0001", FatalException, message);
}
return areacode;
}
//=====================================================================
//* GetAreaCodeInPhi --------------------------------------------------
G4int G4TwistTubsHypeSide::GetAreaCodeInPhi(const G4ThreeVector &xx,
G4bool withTol)
{
G4ThreeVector lowerlimit; // lower phi-boundary limit at z = xx.z()
G4ThreeVector upperlimit; // upper phi-boundary limit at z = xx.z()
lowerlimit = GetBoundaryAtPZ(sAxis0 & sAxisMin, xx);
upperlimit = GetBoundaryAtPZ(sAxis0 & sAxisMax, xx);
G4int areacode = sInside;
G4bool isoutside = false;
if (withTol) {
if (AmIOnLeftSide(xx, lowerlimit) >= 0) { // xx is on lowerlimit
areacode |= (sAxisMin | sBoundary);
if (AmIOnLeftSide(xx, lowerlimit) > 0) isoutside = true;
} else if (AmIOnLeftSide(xx, upperlimit) <= 0) { // xx is on upperlimit
areacode |= (sAxisMax | sBoundary);
if (AmIOnLeftSide(xx, upperlimit) < 0) isoutside = true;
}
// if isoutside = true, clear inside bit.
if (isoutside) {
G4int tmpareacode = areacode & (~sInside);
areacode = tmpareacode;
}
} else {
if (AmIOnLeftSide(xx, lowerlimit, false) >= 0) {
areacode |= (sAxisMin | sBoundary);
} else if (AmIOnLeftSide(xx, upperlimit, false) <= 0) {
areacode |= (sAxisMax | sBoundary);
}
}
return areacode;
}
//=====================================================================
//* SetCorners(EndInnerRadius, EndOuterRadius,DPhi,EndPhi,EndZ) -------
void G4TwistTubsHypeSide::SetCorners(
G4double EndInnerRadius[2],
G4double EndOuterRadius[2],
G4double DPhi,
G4double endPhi[2],
G4double endZ[2]
)
{
// Set Corner points in local coodinate.
if (fAxis[0] == kPhi && fAxis[1] == kZAxis) {
G4int i;
G4double endRad[2];
G4double halfdphi = 0.5*DPhi;
for (i=0; i<2; i++) { // i=0,1 : -ve z, +ve z
endRad[i] = (fHandedness == 1 ? EndOuterRadius[i]
: EndInnerRadius[i]);
}
G4int zmin = 0 ; // at -ve z
G4int zmax = 1 ; // at +ve z
G4double x, y, z;
// corner of Axis0min and Axis1min
x = endRad[zmin]*std::cos(endPhi[zmin] - halfdphi);
y = endRad[zmin]*std::sin(endPhi[zmin] - halfdphi);
z = endZ[zmin];
SetCorner(sC0Min1Min, x, y, z);
// corner of Axis0max and Axis1min
x = endRad[zmin]*std::cos(endPhi[zmin] + halfdphi);
y = endRad[zmin]*std::sin(endPhi[zmin] + halfdphi);
z = endZ[zmin];
SetCorner(sC0Max1Min, x, y, z);
// corner of Axis0max and Axis1max
x = endRad[zmax]*std::cos(endPhi[zmax] + halfdphi);
y = endRad[zmax]*std::sin(endPhi[zmax] + halfdphi);
z = endZ[zmax];
SetCorner(sC0Max1Max, x, y, z);
// corner of Axis0min and Axis1max
x = endRad[zmax]*std::cos(endPhi[zmax] - halfdphi);
y = endRad[zmax]*std::sin(endPhi[zmax] - halfdphi);
z = endZ[zmax];
SetCorner(sC0Min1Max, x, y, z);
} else {
std::ostringstream message;
message << "Feature NOT implemented !" << G4endl
<< " fAxis[0] = " << fAxis[0] << G4endl
<< " fAxis[1] = " << fAxis[1];
G4Exception("G4TwistTubsHypeSide::SetCorners()",
"GeomSolids0001", FatalException, message);
}
}
//=====================================================================
//* SetCorners() ------------------------------------------------------
void G4TwistTubsHypeSide::SetCorners()
{
G4Exception("G4TwistTubsHypeSide::SetCorners()",
"GeomSolids0001", FatalException,
"Method NOT implemented !");
}
//=====================================================================
//* SetBoundaries() ---------------------------------------------------
void G4TwistTubsHypeSide::SetBoundaries()
{
// Set direction-unit vector of phi-boundary-lines in local coodinate.
// sAxis0 must be kPhi.
// This fanction set lower phi-boundary and upper phi-boundary.
if (fAxis[0] == kPhi && fAxis[1] == kZAxis) {
G4ThreeVector direction;
// sAxis0 & sAxisMin
direction = GetCorner(sC0Min1Max) - GetCorner(sC0Min1Min);
direction = direction.unit();
SetBoundary(sAxis0 & (sAxisPhi | sAxisMin), direction,
GetCorner(sC0Min1Min), sAxisZ);
// sAxis0 & sAxisMax
direction = GetCorner(sC0Max1Max) - GetCorner(sC0Max1Min);
direction = direction.unit();
SetBoundary(sAxis0 & (sAxisPhi | sAxisMax), direction,
GetCorner(sC0Max1Min), sAxisZ);
// sAxis1 & sAxisMin
direction = GetCorner(sC0Max1Min) - GetCorner(sC0Min1Min);
direction = direction.unit();
SetBoundary(sAxis1 & (sAxisZ | sAxisMin), direction,
GetCorner(sC0Min1Min), sAxisPhi);
// sAxis1 & sAxisMax
direction = GetCorner(sC0Max1Max) - GetCorner(sC0Min1Max);
direction = direction.unit();
SetBoundary(sAxis1 & (sAxisZ | sAxisMax), direction,
GetCorner(sC0Min1Max), sAxisPhi);
} else {
std::ostringstream message;
message << "Feature NOT implemented !" << G4endl
<< " fAxis[0] = " << fAxis[0] << G4endl
<< " fAxis[1] = " << fAxis[1];
G4Exception("G4TwistTubsHypeSide::SetBoundaries()",
"GeomSolids0001", FatalException, message);
}
}
//=====================================================================
//* GetFacets() -------------------------------------------------------
void G4TwistTubsHypeSide::GetFacets( G4int k, G4int n, G4double xyz[][3],
G4int faces[][4], G4int iside )
{
G4double z ; // the two parameters for the surface equation
G4double x,xmin,xmax ;
G4ThreeVector p ; // a point on the surface, given by (z,u)
G4int nnode ;
G4int nface ;
// calculate the (n-1)*(k-1) vertices
G4int i,j ;
for ( i = 0 ; i<n ; i++ ) {
z = fAxisMin[1] + i*(fAxisMax[1]-fAxisMin[1])/(n-1) ;
for ( j = 0 ; j<k ; j++ )
{
nnode = GetNode(i,j,k,n,iside) ;
xmin = GetBoundaryMin(z) ;
xmax = GetBoundaryMax(z) ;
if (fHandedness < 0) { // inner hyperbolic surface
x = xmin + j*(xmax-xmin)/(k-1) ;
} else { // outer hyperbolic surface
x = xmax - j*(xmax-xmin)/(k-1) ;
}
p = SurfacePoint(x,z,true) ; // surface point in global coord.system
xyz[nnode][0] = p.x() ;
xyz[nnode][1] = p.y() ;
xyz[nnode][2] = p.z() ;
if ( i<n-1 && j<k-1 ) { // clock wise filling
nface = GetFace(i,j,k,n,iside) ;
faces[nface][0] = GetEdgeVisibility(i,j,k,n,0,1) * ( GetNode(i ,j ,k,n,iside)+1) ;
faces[nface][1] = GetEdgeVisibility(i,j,k,n,1,1) * ( GetNode(i+1,j ,k,n,iside)+1) ;
faces[nface][2] = GetEdgeVisibility(i,j,k,n,2,1) * ( GetNode(i+1,j+1,k,n,iside)+1) ;
faces[nface][3] = GetEdgeVisibility(i,j,k,n,3,1) * ( GetNode(i ,j+1,k,n,iside)+1) ;
}
}
}
}