949 lines
27 KiB
C++
949 lines
27 KiB
C++
//
|
|
// ********************************************************************
|
|
// * License and Disclaimer *
|
|
// * *
|
|
// * The Geant4 software is copyright of the Copyright Holders of *
|
|
// * the Geant4 Collaboration. It is provided under the terms and *
|
|
// * conditions of the Geant4 Software License, included in the file *
|
|
// * LICENSE and available at http://cern.ch/geant4/license . These *
|
|
// * include a list of copyright holders. *
|
|
// * *
|
|
// * Neither the authors of this software system, nor their employing *
|
|
// * institutes,nor the agencies providing financial support for this *
|
|
// * work make any representation or warranty, express or implied, *
|
|
// * regarding this software system or assume any liability for its *
|
|
// * use. Please see the license in the file LICENSE and URL above *
|
|
// * for the full disclaimer and the limitation of liability. *
|
|
// * *
|
|
// * This code implementation is the result of the scientific and *
|
|
// * technical work of the GEANT4 collaboration. *
|
|
// * By using, copying, modifying or distributing the software (or *
|
|
// * any work based on the software) you agree to acknowledge its *
|
|
// * use in resulting scientific publications, and indicate your *
|
|
// * acceptance of all terms of the Geant4 Software license. *
|
|
// ********************************************************************
|
|
//
|
|
//
|
|
//
|
|
//
|
|
// --------------------------------------------------------------------
|
|
// GEANT 4 class source file
|
|
//
|
|
//
|
|
// G4GenericPolycone.cc
|
|
//
|
|
// Implementation of a CSG polycone
|
|
//
|
|
// --------------------------------------------------------------------
|
|
|
|
#include "G4GenericPolycone.hh"
|
|
|
|
//#if !defined(G4GEOM_USE_UGENERICPOLYCONE)
|
|
|
|
#include "G4PolyconeSide.hh"
|
|
#include "G4PolyPhiFace.hh"
|
|
|
|
#include "G4GeomTools.hh"
|
|
#include "G4VoxelLimits.hh"
|
|
#include "G4AffineTransform.hh"
|
|
#include "G4BoundingEnvelope.hh"
|
|
|
|
#include "Randomize.hh"
|
|
|
|
#include "G4Polyhedron.hh"
|
|
#include "G4EnclosingCylinder.hh"
|
|
#include "G4ReduciblePolygon.hh"
|
|
#include "G4VPVParameterisation.hh"
|
|
|
|
using namespace CLHEP;
|
|
|
|
//
|
|
// Constructor (generic parameters)
|
|
//
|
|
G4GenericPolycone::G4GenericPolycone( const G4String& name,
|
|
G4double phiStart,
|
|
G4double phiTotal,
|
|
G4int numRZ,
|
|
const G4double r[],
|
|
const G4double z[] )
|
|
: G4VCSGfaceted( name )
|
|
{
|
|
|
|
G4ReduciblePolygon *rz = new G4ReduciblePolygon( r, z, numRZ );
|
|
|
|
Create( phiStart, phiTotal, rz );
|
|
|
|
// Set original_parameters struct for consistency
|
|
//
|
|
//SetOriginalParameters(rz);
|
|
|
|
delete rz;
|
|
}
|
|
|
|
//
|
|
// Create
|
|
//
|
|
// Generic create routine, called by each constructor after
|
|
// conversion of arguments
|
|
//
|
|
void G4GenericPolycone::Create( G4double phiStart,
|
|
G4double phiTotal,
|
|
G4ReduciblePolygon *rz )
|
|
{
|
|
//
|
|
// Perform checks of rz values
|
|
//
|
|
if (rz->Amin() < 0.0)
|
|
{
|
|
std::ostringstream message;
|
|
message << "Illegal input parameters - " << GetName() << G4endl
|
|
<< " All R values must be >= 0 !";
|
|
G4Exception("G4GenericPolycone::Create()", "GeomSolids0002",
|
|
FatalErrorInArgument, message);
|
|
}
|
|
|
|
G4double rzArea = rz->Area();
|
|
if (rzArea < -kCarTolerance)
|
|
{
|
|
rz->ReverseOrder();
|
|
}
|
|
else if (rzArea < kCarTolerance)
|
|
{
|
|
std::ostringstream message;
|
|
message << "Illegal input parameters - " << GetName() << G4endl
|
|
<< " R/Z cross section is zero or near zero: " << rzArea;
|
|
G4Exception("G4GenericPolycone::Create()", "GeomSolids0002",
|
|
FatalErrorInArgument, message);
|
|
}
|
|
|
|
if ( (!rz->RemoveDuplicateVertices( kCarTolerance ))
|
|
|| (!rz->RemoveRedundantVertices( kCarTolerance )) )
|
|
{
|
|
std::ostringstream message;
|
|
message << "Illegal input parameters - " << GetName() << G4endl
|
|
<< " Too few unique R/Z values !";
|
|
G4Exception("G4GenericPolycone::Create()", "GeomSolids0002",
|
|
FatalErrorInArgument, message);
|
|
}
|
|
|
|
if (rz->CrossesItself(1/kInfinity))
|
|
{
|
|
std::ostringstream message;
|
|
message << "Illegal input parameters - " << GetName() << G4endl
|
|
<< " R/Z segments cross !";
|
|
G4Exception("G4GenericPolycone::Create()", "GeomSolids0002",
|
|
FatalErrorInArgument, message);
|
|
}
|
|
|
|
numCorner = rz->NumVertices();
|
|
|
|
//
|
|
// Phi opening? Account for some possible roundoff, and interpret
|
|
// nonsense value as representing no phi opening
|
|
//
|
|
if (phiTotal <= 0 || phiTotal > twopi-1E-10)
|
|
{
|
|
phiIsOpen = false;
|
|
startPhi = 0;
|
|
endPhi = twopi;
|
|
}
|
|
else
|
|
{
|
|
phiIsOpen = true;
|
|
|
|
//
|
|
// Convert phi into our convention
|
|
//
|
|
startPhi = phiStart;
|
|
while( startPhi < 0 ) // Loop checking, 13.08.2015, G.Cosmo
|
|
startPhi += twopi;
|
|
|
|
endPhi = phiStart+phiTotal;
|
|
while( endPhi < startPhi ) // Loop checking, 13.08.2015, G.Cosmo
|
|
endPhi += twopi;
|
|
}
|
|
|
|
//
|
|
// Allocate corner array.
|
|
//
|
|
corners = new G4PolyconeSideRZ[numCorner];
|
|
|
|
//
|
|
// Copy corners
|
|
//
|
|
G4ReduciblePolygonIterator iterRZ(rz);
|
|
|
|
G4PolyconeSideRZ *next = corners;
|
|
iterRZ.Begin();
|
|
do // Loop checking, 13.08.2015, G.Cosmo
|
|
{
|
|
next->r = iterRZ.GetA();
|
|
next->z = iterRZ.GetB();
|
|
} while( ++next, iterRZ.Next() );
|
|
|
|
//
|
|
// Allocate face pointer array
|
|
//
|
|
numFace = phiIsOpen ? numCorner+2 : numCorner;
|
|
faces = new G4VCSGface*[numFace];
|
|
|
|
//
|
|
// Construct conical faces
|
|
//
|
|
// But! Don't construct a face if both points are at zero radius!
|
|
//
|
|
G4PolyconeSideRZ *corner = corners,
|
|
*prev = corners + numCorner-1,
|
|
*nextNext;
|
|
G4VCSGface **face = faces;
|
|
do // Loop checking, 13.08.2015, G.Cosmo
|
|
{
|
|
next = corner+1;
|
|
if (next >= corners+numCorner) next = corners;
|
|
nextNext = next+1;
|
|
if (nextNext >= corners+numCorner) nextNext = corners;
|
|
|
|
if (corner->r < 1/kInfinity && next->r < 1/kInfinity) continue;
|
|
|
|
//
|
|
// We must decide here if we can dare declare one of our faces
|
|
// as having a "valid" normal (i.e. allBehind = true). This
|
|
// is never possible if the face faces "inward" in r.
|
|
//
|
|
G4bool allBehind;
|
|
if (corner->z > next->z)
|
|
{
|
|
allBehind = false;
|
|
}
|
|
else
|
|
{
|
|
//
|
|
// Otherwise, it is only true if the line passing
|
|
// through the two points of the segment do not
|
|
// split the r/z cross section
|
|
//
|
|
allBehind = !rz->BisectedBy( corner->r, corner->z,
|
|
next->r, next->z, kCarTolerance );
|
|
}
|
|
|
|
*face++ = new G4PolyconeSide( prev, corner, next, nextNext,
|
|
startPhi, endPhi-startPhi, phiIsOpen, allBehind );
|
|
} while( prev=corner, corner=next, corner > corners );
|
|
|
|
if (phiIsOpen)
|
|
{
|
|
//
|
|
// Construct phi open edges
|
|
//
|
|
*face++ = new G4PolyPhiFace( rz, startPhi, 0, endPhi );
|
|
*face++ = new G4PolyPhiFace( rz, endPhi, 0, startPhi );
|
|
}
|
|
|
|
//
|
|
// We might have dropped a face or two: recalculate numFace
|
|
//
|
|
numFace = face-faces;
|
|
|
|
//
|
|
// Make enclosingCylinder
|
|
//
|
|
enclosingCylinder =
|
|
new G4EnclosingCylinder( rz, phiIsOpen, phiStart, phiTotal );
|
|
}
|
|
|
|
|
|
//
|
|
// Fake default constructor - sets only member data and allocates memory
|
|
// for usage restricted to object persistency.
|
|
//
|
|
G4GenericPolycone::G4GenericPolycone( __void__& a )
|
|
: G4VCSGfaceted(a), startPhi(0.), endPhi(0.), phiIsOpen(false),
|
|
numCorner(0), corners(0), enclosingCylinder(0)
|
|
{
|
|
}
|
|
|
|
|
|
//
|
|
// Destructor
|
|
//
|
|
G4GenericPolycone::~G4GenericPolycone()
|
|
{
|
|
delete [] corners;
|
|
delete enclosingCylinder;
|
|
}
|
|
|
|
|
|
//
|
|
// Copy constructor
|
|
//
|
|
G4GenericPolycone::G4GenericPolycone( const G4GenericPolycone &source )
|
|
: G4VCSGfaceted( source )
|
|
{
|
|
CopyStuff( source );
|
|
}
|
|
|
|
|
|
//
|
|
// Assignment operator
|
|
//
|
|
G4GenericPolycone&
|
|
G4GenericPolycone::operator=( const G4GenericPolycone &source )
|
|
{
|
|
if (this == &source) return *this;
|
|
|
|
G4VCSGfaceted::operator=( source );
|
|
|
|
delete [] corners;
|
|
// if (original_parameters) delete original_parameters;
|
|
|
|
delete enclosingCylinder;
|
|
|
|
CopyStuff( source );
|
|
|
|
return *this;
|
|
}
|
|
|
|
|
|
//
|
|
// CopyStuff
|
|
//
|
|
void G4GenericPolycone::CopyStuff( const G4GenericPolycone &source )
|
|
{
|
|
//
|
|
// Simple stuff
|
|
//
|
|
startPhi = source.startPhi;
|
|
endPhi = source.endPhi;
|
|
phiIsOpen = source.phiIsOpen;
|
|
numCorner = source.numCorner;
|
|
|
|
//
|
|
// The corner array
|
|
//
|
|
corners = new G4PolyconeSideRZ[numCorner];
|
|
|
|
G4PolyconeSideRZ *corn = corners,
|
|
*sourceCorn = source.corners;
|
|
do // Loop checking, 13.08.2015, G.Cosmo
|
|
{
|
|
*corn = *sourceCorn;
|
|
} while( ++sourceCorn, ++corn < corners+numCorner );
|
|
|
|
//
|
|
// Enclosing cylinder
|
|
//
|
|
enclosingCylinder = new G4EnclosingCylinder( *source.enclosingCylinder );
|
|
|
|
fRebuildPolyhedron = false;
|
|
fpPolyhedron = 0;
|
|
}
|
|
|
|
|
|
//
|
|
// Reset
|
|
//
|
|
G4bool G4GenericPolycone::Reset()
|
|
{
|
|
|
|
std::ostringstream message;
|
|
message << "Solid " << GetName() << " built using generic construct."
|
|
<< G4endl << "Not applicable to the generic construct !";
|
|
G4Exception("G4GenericPolycone::Reset()", "GeomSolids1001",
|
|
JustWarning, message, "Parameters NOT resetted.");
|
|
return 1;
|
|
|
|
}
|
|
|
|
|
|
//
|
|
// Inside
|
|
//
|
|
// This is an override of G4VCSGfaceted::Inside, created in order
|
|
// to speed things up by first checking with G4EnclosingCylinder.
|
|
//
|
|
EInside G4GenericPolycone::Inside( const G4ThreeVector &p ) const
|
|
{
|
|
//
|
|
// Quick test
|
|
//
|
|
if (enclosingCylinder->MustBeOutside(p)) return kOutside;
|
|
|
|
//
|
|
// Long answer
|
|
//
|
|
return G4VCSGfaceted::Inside(p);
|
|
}
|
|
|
|
|
|
//
|
|
// DistanceToIn
|
|
//
|
|
// This is an override of G4VCSGfaceted::Inside, created in order
|
|
// to speed things up by first checking with G4EnclosingCylinder.
|
|
//
|
|
G4double G4GenericPolycone::DistanceToIn( const G4ThreeVector &p,
|
|
const G4ThreeVector &v ) const
|
|
{
|
|
//
|
|
// Quick test
|
|
//
|
|
if (enclosingCylinder->ShouldMiss(p,v))
|
|
return kInfinity;
|
|
|
|
//
|
|
// Long answer
|
|
//
|
|
return G4VCSGfaceted::DistanceToIn( p, v );
|
|
}
|
|
|
|
|
|
//
|
|
// DistanceToIn
|
|
//
|
|
G4double G4GenericPolycone::DistanceToIn( const G4ThreeVector &p ) const
|
|
{
|
|
return G4VCSGfaceted::DistanceToIn(p);
|
|
}
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// Get bounding box
|
|
|
|
void
|
|
G4GenericPolycone::BoundingLimits(G4ThreeVector& pMin,
|
|
G4ThreeVector& pMax) const
|
|
{
|
|
G4double rmin = kInfinity, rmax = -kInfinity;
|
|
G4double zmin = kInfinity, zmax = -kInfinity;
|
|
|
|
for (G4int i=0; i<GetNumRZCorner(); ++i)
|
|
{
|
|
G4PolyconeSideRZ corner = GetCorner(i);
|
|
if (corner.r < rmin) rmin = corner.r;
|
|
if (corner.r > rmax) rmax = corner.r;
|
|
if (corner.z < zmin) zmin = corner.z;
|
|
if (corner.z > zmax) zmax = corner.z;
|
|
}
|
|
|
|
if (IsOpen())
|
|
{
|
|
G4TwoVector vmin,vmax;
|
|
G4GeomTools::DiskExtent(rmin,rmax,
|
|
GetSinStartPhi(),GetCosStartPhi(),
|
|
GetSinEndPhi(),GetCosEndPhi(),
|
|
vmin,vmax);
|
|
pMin.set(vmin.x(),vmin.y(),zmin);
|
|
pMax.set(vmax.x(),vmax.y(),zmax);
|
|
}
|
|
else
|
|
{
|
|
pMin.set(-rmax,-rmax, zmin);
|
|
pMax.set( rmax, rmax, zmax);
|
|
}
|
|
|
|
// Check correctness of the bounding box
|
|
//
|
|
if (pMin.x() >= pMax.x() || pMin.y() >= pMax.y() || pMin.z() >= pMax.z())
|
|
{
|
|
std::ostringstream message;
|
|
message << "Bad bounding box (min >= max) for solid: "
|
|
<< GetName() << " !"
|
|
<< "\npMin = " << pMin
|
|
<< "\npMax = " << pMax;
|
|
G4Exception("GenericG4Polycone::BoundingLimits()", "GeomMgt0001",
|
|
JustWarning, message);
|
|
DumpInfo();
|
|
}
|
|
}
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// Calculate extent under transform and specified limit
|
|
|
|
G4bool
|
|
G4GenericPolycone::CalculateExtent(const EAxis pAxis,
|
|
const G4VoxelLimits& pVoxelLimit,
|
|
const G4AffineTransform& pTransform,
|
|
G4double& pMin, G4double& pMax) const
|
|
{
|
|
G4ThreeVector bmin, bmax;
|
|
G4bool exist;
|
|
|
|
// Check bounding box (bbox)
|
|
//
|
|
BoundingLimits(bmin,bmax);
|
|
G4BoundingEnvelope bbox(bmin,bmax);
|
|
#ifdef G4BBOX_EXTENT
|
|
if (true) return bbox.CalculateExtent(pAxis,pVoxelLimit,pTransform,pMin,pMax);
|
|
#endif
|
|
if (bbox.BoundingBoxVsVoxelLimits(pAxis,pVoxelLimit,pTransform,pMin,pMax))
|
|
{
|
|
return exist = (pMin < pMax) ? true : false;
|
|
}
|
|
|
|
// To find the extent, RZ contour of the polycone is subdivided
|
|
// in triangles. The extent is calculated as cumulative extent of
|
|
// all sub-polycones formed by rotation of triangles around Z
|
|
//
|
|
G4TwoVectorList contourRZ;
|
|
G4TwoVectorList triangles;
|
|
G4double eminlim = pVoxelLimit.GetMinExtent(pAxis);
|
|
G4double emaxlim = pVoxelLimit.GetMaxExtent(pAxis);
|
|
|
|
// get RZ contour, ensure anticlockwise order of corners
|
|
for (G4int i=0; i<GetNumRZCorner(); ++i)
|
|
{
|
|
G4PolyconeSideRZ corner = GetCorner(i);
|
|
contourRZ.push_back(G4TwoVector(corner.r,corner.z));
|
|
}
|
|
G4double area = G4GeomTools::PolygonArea(contourRZ);
|
|
if (area < 0.) std::reverse(contourRZ.begin(),contourRZ.end());
|
|
|
|
// triangulate RZ countour
|
|
if (!G4GeomTools::TriangulatePolygon(contourRZ,triangles))
|
|
{
|
|
std::ostringstream message;
|
|
message << "Triangulation of RZ contour has failed for solid: "
|
|
<< GetName() << " !"
|
|
<< "\nExtent has been calculated using boundary box";
|
|
G4Exception("G4GenericPolycone::CalculateExtent()",
|
|
"GeomMgt1002", JustWarning, message);
|
|
return bbox.CalculateExtent(pAxis,pVoxelLimit,pTransform,pMin,pMax);
|
|
}
|
|
|
|
// set trigonometric values
|
|
const G4int NSTEPS = 24; // number of steps for whole circle
|
|
G4double astep = twopi/NSTEPS; // max angle for one step
|
|
|
|
G4double sphi = GetStartPhi();
|
|
G4double ephi = GetEndPhi();
|
|
G4double dphi = IsOpen() ? ephi-sphi : twopi;
|
|
G4int ksteps = (dphi <= astep) ? 1 : (G4int)((dphi-deg)/astep) + 1;
|
|
G4double ang = dphi/ksteps;
|
|
|
|
G4double sinHalf = std::sin(0.5*ang);
|
|
G4double cosHalf = std::cos(0.5*ang);
|
|
G4double sinStep = 2.*sinHalf*cosHalf;
|
|
G4double cosStep = 1. - 2.*sinHalf*sinHalf;
|
|
|
|
G4double sinStart = GetSinStartPhi();
|
|
G4double cosStart = GetCosStartPhi();
|
|
G4double sinEnd = GetSinEndPhi();
|
|
G4double cosEnd = GetCosEndPhi();
|
|
|
|
// define vectors and arrays
|
|
std::vector<const G4ThreeVectorList *> polygons;
|
|
polygons.resize(ksteps+2);
|
|
G4ThreeVectorList pols[NSTEPS+2];
|
|
for (G4int k=0; k<ksteps+2; ++k) pols[k].resize(6);
|
|
for (G4int k=0; k<ksteps+2; ++k) polygons[k] = &pols[k];
|
|
G4double r0[6],z0[6]; // contour with original edges of triangle
|
|
G4double r1[6]; // shifted radii of external edges of triangle
|
|
|
|
// main loop along triangles
|
|
pMin = kInfinity;
|
|
pMax =-kInfinity;
|
|
G4int ntria = triangles.size()/3;
|
|
for (G4int i=0; i<ntria; ++i)
|
|
{
|
|
G4int i3 = i*3;
|
|
for (G4int k=0; k<3; ++k)
|
|
{
|
|
G4int e0 = i3+k, e1 = (k<2) ? e0+1 : i3;
|
|
G4int k2 = k*2;
|
|
// set contour with original edges of triangle
|
|
r0[k2+0] = triangles[e0].x(); z0[k2+0] = triangles[e0].y();
|
|
r0[k2+1] = triangles[e1].x(); z0[k2+1] = triangles[e1].y();
|
|
// set shifted radii
|
|
r1[k2+0] = r0[k2+0];
|
|
r1[k2+1] = r0[k2+1];
|
|
if (z0[k2+1] - z0[k2+0] <= 0) continue;
|
|
r1[k2+0] /= cosHalf;
|
|
r1[k2+1] /= cosHalf;
|
|
}
|
|
|
|
// rotate countour, set sequence of 6-sided polygons
|
|
G4double sinCur = sinStart*cosHalf + cosStart*sinHalf;
|
|
G4double cosCur = cosStart*cosHalf - sinStart*sinHalf;
|
|
for (G4int j=0; j<6; ++j)
|
|
{
|
|
pols[0][j].set(r0[j]*cosStart,r0[j]*sinStart,z0[j]);
|
|
}
|
|
for (G4int k=1; k<ksteps+1; ++k)
|
|
{
|
|
for (G4int j=0; j<6; ++j)
|
|
{
|
|
pols[k][j].set(r1[j]*cosCur,r1[j]*sinCur,z0[j]);
|
|
}
|
|
G4double sinTmp = sinCur;
|
|
sinCur = sinCur*cosStep + cosCur*sinStep;
|
|
cosCur = cosCur*cosStep - sinTmp*sinStep;
|
|
}
|
|
for (G4int j=0; j<6; ++j)
|
|
{
|
|
pols[ksteps+1][j].set(r0[j]*cosEnd,r0[j]*sinEnd,z0[j]);
|
|
}
|
|
|
|
// set sub-envelope and adjust extent
|
|
G4double emin,emax;
|
|
G4BoundingEnvelope benv(polygons);
|
|
if (!benv.CalculateExtent(pAxis,pVoxelLimit,pTransform,emin,emax)) continue;
|
|
if (emin < pMin) pMin = emin;
|
|
if (emax > pMax) pMax = emax;
|
|
if (eminlim > pMin && emaxlim < pMax) return true; // max possible extent
|
|
}
|
|
return (pMin < pMax);
|
|
}
|
|
|
|
//
|
|
// ComputeDimensions
|
|
//
|
|
/*void G4GenericPolycone::ComputeDimensions( G4VPVParameterisation* p,
|
|
const G4int n,
|
|
const G4VPhysicalVolume* pRep )
|
|
{
|
|
p->ComputeDimensions(*this,n,pRep);
|
|
}
|
|
*/
|
|
//
|
|
// GetEntityType
|
|
//
|
|
G4GeometryType G4GenericPolycone::GetEntityType() const
|
|
{
|
|
return G4String("G4GenericPolycone");
|
|
}
|
|
|
|
|
|
//
|
|
// Make a clone of the object
|
|
//
|
|
G4VSolid* G4GenericPolycone::Clone() const
|
|
{
|
|
return new G4GenericPolycone(*this);
|
|
}
|
|
|
|
//
|
|
// Stream object contents to an output stream
|
|
//
|
|
std::ostream& G4GenericPolycone::StreamInfo( std::ostream& os ) const
|
|
{
|
|
G4int oldprc = os.precision(16);
|
|
os << "-----------------------------------------------------------\n"
|
|
<< " *** Dump for solid - " << GetName() << " ***\n"
|
|
<< " ===================================================\n"
|
|
<< " Solid type: G4GenericPolycone\n"
|
|
<< " Parameters: \n"
|
|
<< " starting phi angle : " << startPhi/degree << " degrees \n"
|
|
<< " ending phi angle : " << endPhi/degree << " degrees \n";
|
|
G4int i=0;
|
|
|
|
os << " number of RZ points: " << numCorner << "\n"
|
|
<< " RZ values (corners): \n";
|
|
for (i=0; i<numCorner; i++)
|
|
{
|
|
os << " "
|
|
<< corners[i].r << ", " << corners[i].z << "\n";
|
|
}
|
|
os << "-----------------------------------------------------------\n";
|
|
os.precision(oldprc);
|
|
|
|
return os;
|
|
}
|
|
|
|
|
|
|
|
//
|
|
// GetPointOnSurface
|
|
//
|
|
G4ThreeVector G4GenericPolycone::GetPointOnSurface() const
|
|
{
|
|
return GetPointOnSurfaceGeneric();
|
|
|
|
}
|
|
|
|
//
|
|
// CreatePolyhedron
|
|
//
|
|
G4Polyhedron* G4GenericPolycone::CreatePolyhedron() const
|
|
{
|
|
// The following code prepares for:
|
|
// HepPolyhedron::createPolyhedron(int Nnodes, int Nfaces,
|
|
// const double xyz[][3],
|
|
// const int faces_vec[][4])
|
|
// Here is an extract from the header file HepPolyhedron.h:
|
|
/**
|
|
* Creates user defined polyhedron.
|
|
* This function allows to the user to define arbitrary polyhedron.
|
|
* The faces of the polyhedron should be either triangles or planar
|
|
* quadrilateral. Nodes of a face are defined by indexes pointing to
|
|
* the elements in the xyz array. Numeration of the elements in the
|
|
* array starts from 1 (like in fortran). The indexes can be positive
|
|
* or negative. Negative sign means that the corresponding edge is
|
|
* invisible. The normal of the face should be directed to exterior
|
|
* of the polyhedron.
|
|
*
|
|
* @param Nnodes number of nodes
|
|
* @param Nfaces number of faces
|
|
* @param xyz nodes
|
|
* @param faces_vec faces (quadrilaterals or triangles)
|
|
* @return status of the operation - is non-zero in case of problem
|
|
*/
|
|
const G4int numSide =
|
|
G4int(G4Polyhedron::GetNumberOfRotationSteps()
|
|
* (endPhi - startPhi) / twopi) + 1;
|
|
G4int nNodes;
|
|
G4int nFaces;
|
|
typedef G4double double3[3];
|
|
double3* xyz;
|
|
typedef G4int int4[4];
|
|
int4* faces_vec;
|
|
if (phiIsOpen)
|
|
{
|
|
// Triangulate open ends. Simple ear-chopping algorithm...
|
|
// I'm not sure how robust this algorithm is (J.Allison).
|
|
//
|
|
std::vector<G4bool> chopped(numCorner, false);
|
|
std::vector<G4int*> triQuads;
|
|
G4int remaining = numCorner;
|
|
G4int iStarter = 0;
|
|
while (remaining >= 3) // Loop checking, 13.08.2015, G.Cosmo
|
|
{
|
|
// Find unchopped corners...
|
|
//
|
|
G4int A = -1, B = -1, C = -1;
|
|
G4int iStepper = iStarter;
|
|
do // Loop checking, 13.08.2015, G.Cosmo
|
|
{
|
|
if (A < 0) { A = iStepper; }
|
|
else if (B < 0) { B = iStepper; }
|
|
else if (C < 0) { C = iStepper; }
|
|
do // Loop checking, 13.08.2015, G.Cosmo
|
|
{
|
|
if (++iStepper >= numCorner) { iStepper = 0; }
|
|
}
|
|
while (chopped[iStepper]);
|
|
}
|
|
while (C < 0 && iStepper != iStarter);
|
|
|
|
// Check triangle at B is pointing outward (an "ear").
|
|
// Sign of z cross product determines...
|
|
//
|
|
G4double BAr = corners[A].r - corners[B].r;
|
|
G4double BAz = corners[A].z - corners[B].z;
|
|
G4double BCr = corners[C].r - corners[B].r;
|
|
G4double BCz = corners[C].z - corners[B].z;
|
|
if (BAr * BCz - BAz * BCr < kCarTolerance)
|
|
{
|
|
G4int* tq = new G4int[3];
|
|
tq[0] = A + 1;
|
|
tq[1] = B + 1;
|
|
tq[2] = C + 1;
|
|
triQuads.push_back(tq);
|
|
chopped[B] = true;
|
|
--remaining;
|
|
}
|
|
else
|
|
{
|
|
do // Loop checking, 13.08.2015, G.Cosmo
|
|
{
|
|
if (++iStarter >= numCorner) { iStarter = 0; }
|
|
}
|
|
while (chopped[iStarter]);
|
|
}
|
|
}
|
|
// Transfer to faces...
|
|
//
|
|
nNodes = (numSide + 1) * numCorner;
|
|
nFaces = numSide * numCorner + 2 * triQuads.size();
|
|
faces_vec = new int4[nFaces];
|
|
G4int iface = 0;
|
|
G4int addition = numCorner * numSide;
|
|
G4int d = numCorner - 1;
|
|
for (G4int iEnd = 0; iEnd < 2; ++iEnd)
|
|
{
|
|
for (size_t i = 0; i < triQuads.size(); ++i)
|
|
{
|
|
// Negative for soft/auxiliary/normally invisible edges...
|
|
//
|
|
G4int a, b, c;
|
|
if (iEnd == 0)
|
|
{
|
|
a = triQuads[i][0];
|
|
b = triQuads[i][1];
|
|
c = triQuads[i][2];
|
|
}
|
|
else
|
|
{
|
|
a = triQuads[i][0] + addition;
|
|
b = triQuads[i][2] + addition;
|
|
c = triQuads[i][1] + addition;
|
|
}
|
|
G4int ab = std::abs(b - a);
|
|
G4int bc = std::abs(c - b);
|
|
G4int ca = std::abs(a - c);
|
|
faces_vec[iface][0] = (ab == 1 || ab == d)? a: -a;
|
|
faces_vec[iface][1] = (bc == 1 || bc == d)? b: -b;
|
|
faces_vec[iface][2] = (ca == 1 || ca == d)? c: -c;
|
|
faces_vec[iface][3] = 0;
|
|
++iface;
|
|
}
|
|
}
|
|
|
|
// Continue with sides...
|
|
|
|
xyz = new double3[nNodes];
|
|
const G4double dPhi = (endPhi - startPhi) / numSide;
|
|
G4double phi = startPhi;
|
|
G4int ixyz = 0;
|
|
for (G4int iSide = 0; iSide < numSide; ++iSide)
|
|
{
|
|
for (G4int iCorner = 0; iCorner < numCorner; ++iCorner)
|
|
{
|
|
xyz[ixyz][0] = corners[iCorner].r * std::cos(phi);
|
|
xyz[ixyz][1] = corners[iCorner].r * std::sin(phi);
|
|
xyz[ixyz][2] = corners[iCorner].z;
|
|
if (iSide == 0) // startPhi
|
|
{
|
|
if (iCorner < numCorner - 1)
|
|
{
|
|
faces_vec[iface][0] = ixyz + 1;
|
|
faces_vec[iface][1] = -(ixyz + numCorner + 1);
|
|
faces_vec[iface][2] = ixyz + numCorner + 2;
|
|
faces_vec[iface][3] = ixyz + 2;
|
|
}
|
|
else
|
|
{
|
|
faces_vec[iface][0] = ixyz + 1;
|
|
faces_vec[iface][1] = -(ixyz + numCorner + 1);
|
|
faces_vec[iface][2] = ixyz + 2;
|
|
faces_vec[iface][3] = ixyz - numCorner + 2;
|
|
}
|
|
}
|
|
else if (iSide == numSide - 1) // endPhi
|
|
{
|
|
if (iCorner < numCorner - 1)
|
|
{
|
|
faces_vec[iface][0] = ixyz + 1;
|
|
faces_vec[iface][1] = ixyz + numCorner + 1;
|
|
faces_vec[iface][2] = ixyz + numCorner + 2;
|
|
faces_vec[iface][3] = -(ixyz + 2);
|
|
}
|
|
else
|
|
{
|
|
faces_vec[iface][0] = ixyz + 1;
|
|
faces_vec[iface][1] = ixyz + numCorner + 1;
|
|
faces_vec[iface][2] = ixyz + 2;
|
|
faces_vec[iface][3] = -(ixyz - numCorner + 2);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (iCorner < numCorner - 1)
|
|
{
|
|
faces_vec[iface][0] = ixyz + 1;
|
|
faces_vec[iface][1] = -(ixyz + numCorner + 1);
|
|
faces_vec[iface][2] = ixyz + numCorner + 2;
|
|
faces_vec[iface][3] = -(ixyz + 2);
|
|
}
|
|
else
|
|
{
|
|
faces_vec[iface][0] = ixyz + 1;
|
|
faces_vec[iface][1] = -(ixyz + numCorner + 1);
|
|
faces_vec[iface][2] = ixyz + 2;
|
|
faces_vec[iface][3] = -(ixyz - numCorner + 2);
|
|
}
|
|
}
|
|
++iface;
|
|
++ixyz;
|
|
}
|
|
phi += dPhi;
|
|
}
|
|
|
|
// Last corners...
|
|
|
|
for (G4int iCorner = 0; iCorner < numCorner; ++iCorner)
|
|
{
|
|
xyz[ixyz][0] = corners[iCorner].r * std::cos(phi);
|
|
xyz[ixyz][1] = corners[iCorner].r * std::sin(phi);
|
|
xyz[ixyz][2] = corners[iCorner].z;
|
|
++ixyz;
|
|
}
|
|
}
|
|
else // !phiIsOpen - i.e., a complete 360 degrees.
|
|
{
|
|
nNodes = numSide * numCorner;
|
|
nFaces = numSide * numCorner;;
|
|
xyz = new double3[nNodes];
|
|
faces_vec = new int4[nFaces];
|
|
const G4double dPhi = (endPhi - startPhi) / numSide;
|
|
G4double phi = startPhi;
|
|
G4int ixyz = 0, iface = 0;
|
|
for (G4int iSide = 0; iSide < numSide; ++iSide)
|
|
{
|
|
for (G4int iCorner = 0; iCorner < numCorner; ++iCorner)
|
|
{
|
|
xyz[ixyz][0] = corners[iCorner].r * std::cos(phi);
|
|
xyz[ixyz][1] = corners[iCorner].r * std::sin(phi);
|
|
xyz[ixyz][2] = corners[iCorner].z;
|
|
|
|
if (iSide < numSide - 1)
|
|
{
|
|
if (iCorner < numCorner - 1)
|
|
{
|
|
faces_vec[iface][0] = ixyz + 1;
|
|
faces_vec[iface][1] = -(ixyz + numCorner + 1);
|
|
faces_vec[iface][2] = ixyz + numCorner + 2;
|
|
faces_vec[iface][3] = -(ixyz + 2);
|
|
}
|
|
else
|
|
{
|
|
faces_vec[iface][0] = ixyz + 1;
|
|
faces_vec[iface][1] = -(ixyz + numCorner + 1);
|
|
faces_vec[iface][2] = ixyz + 2;
|
|
faces_vec[iface][3] = -(ixyz - numCorner + 2);
|
|
}
|
|
}
|
|
else // Last side joins ends...
|
|
{
|
|
if (iCorner < numCorner - 1)
|
|
{
|
|
faces_vec[iface][0] = ixyz + 1;
|
|
faces_vec[iface][1] = -(ixyz + numCorner - nFaces + 1);
|
|
faces_vec[iface][2] = ixyz + numCorner - nFaces + 2;
|
|
faces_vec[iface][3] = -(ixyz + 2);
|
|
}
|
|
else
|
|
{
|
|
faces_vec[iface][0] = ixyz + 1;
|
|
faces_vec[iface][1] = -(ixyz - nFaces + numCorner + 1);
|
|
faces_vec[iface][2] = ixyz - nFaces + 2;
|
|
faces_vec[iface][3] = -(ixyz - numCorner + 2);
|
|
}
|
|
}
|
|
++ixyz;
|
|
++iface;
|
|
}
|
|
phi += dPhi;
|
|
}
|
|
}
|
|
G4Polyhedron* polyhedron = new G4Polyhedron;
|
|
G4int prob = polyhedron->createPolyhedron(nNodes, nFaces, xyz, faces_vec);
|
|
delete [] faces_vec;
|
|
delete [] xyz;
|
|
if (prob)
|
|
{
|
|
std::ostringstream message;
|
|
message << "Problem creating G4Polyhedron for: " << GetName();
|
|
G4Exception("G4GenericPolycone::CreatePolyhedron()", "GeomSolids1002",
|
|
JustWarning, message);
|
|
delete polyhedron;
|
|
return 0;
|
|
}
|
|
else
|
|
{
|
|
return polyhedron;
|
|
}
|
|
}
|
|
|
|
//#endif
|