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geant4/source/geometry/navigation/include/G4SafetyHelper.hh
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2018-12-07 15:15:39 +01:00

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//
// ********************************************************************
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// * *
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//
//
//
//
// class G4SafetyHelper
//
// Class description:
//
// This class is a helper for physics processes which require
// knowledge of the safety, and the step size for the 'mass' geometry
// First version: J. Apostolakis, July 5th, 2006
// Modified:
// 10.04.07 V.Ivanchenko Use unique G4SafetyHelper
// --------------------------------------------------------------------
#ifndef G4SAFETYHELPER_HH
#define G4SAFETYHELPER_HH 1
#include <vector>
#include "G4Types.hh"
#include "G4ThreeVector.hh"
#include "G4Navigator.hh"
class G4PathFinder;
class G4SafetyHelper
{
public: // with description
G4SafetyHelper();
~G4SafetyHelper();
//
// Constructor and destructor
G4double CheckNextStep( const G4ThreeVector& position,
const G4ThreeVector& direction,
const G4double currentMaxStep,
G4double& newSafety );
//
// Return linear step for mass geometry
G4double ComputeSafety( const G4ThreeVector& pGlobalPoint,
G4double maxRadius=DBL_MAX ); // Radius of interest
//
// Return safety for all geometries.
//
// The 2nd argument is the radius of your interest (e.g. maximum displacement )
// Giving this you can reduce the average computational cost.
// If the second argument is not given, this is the real isotropic safety
void Locate(const G4ThreeVector& pGlobalPoint,
const G4ThreeVector& direction);
//
// Locate the point for all geometries
void ReLocateWithinVolume(const G4ThreeVector& pGlobalPoint );
//
// Relocate the point in the volume of interest
G4bool RecheckDistanceToCurrentBoundary(
const G4ThreeVector &pGlobalPoint,
const G4ThreeVector &pDirection,
const G4double pCurrentProposedStepLength,
G4double *prDistance,
G4double *prNewSafety= 0)const;
// Trial method for checking potential displacement for MS
// Check new Globalpoint, to see whether it is in current volume
// (mother) and not in potential entering daughter.
// If in mother, check distance to boundary along pDirection.
// If in entering daughter, check distance back to boundary.
// NOTE:
// Can be called only after ComputeStep is called - before ReLocation
// Deals only with current volume (and potentially entered)
inline void EnableParallelNavigation(G4bool parallel);
//
// To have parallel worlds considered, must be true.
// Alternative is to use single (mass) Navigator directly
void InitialiseNavigator();
//
// Check for new navigator for tracking, and reinitialise pointer
G4int SetVerboseLevel( G4int lev ) { G4int oldlv= fVerbose; fVerbose= lev; return oldlv; }
inline G4VPhysicalVolume* GetWorldVolume();
inline void SetCurrentSafety(G4double val, const G4ThreeVector& pos);
public: // without description
void InitialiseHelper();
private:
G4PathFinder* fpPathFinder;
G4Navigator* fpMassNavigator;
G4int fMassNavigatorId;
G4bool fUseParallelGeometries;
// Flag whether to use PathFinder or single (mass) Navigator directly
G4bool fFirstCall;
// Flag of first call
G4int fVerbose;
// Whether to print warning in case of move outside safety
// State used during tracking -- for optimisation
G4ThreeVector fLastSafetyPosition;
G4double fLastSafety;
// const G4double fRecomputeFactor;
// parameter for further optimisation:
// if ( move < fact*safety ) do fast recomputation of safety
// End State (tracking)
};
// Inline definitions
inline
void G4SafetyHelper::EnableParallelNavigation(G4bool parallel)
{
fUseParallelGeometries = parallel;
}
inline
G4VPhysicalVolume* G4SafetyHelper::GetWorldVolume()
{
return fpMassNavigator->GetWorldVolume();
}
inline
void G4SafetyHelper::SetCurrentSafety(G4double val, const G4ThreeVector& pos)
{
fLastSafety = val;
fLastSafetyPosition = pos;
}
#endif