372 lines
10 KiB
Plaintext
372 lines
10 KiB
Plaintext
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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//
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//
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// class G4LogicalVolume Inline Implementation file
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//
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// 15.01.13 - G.Cosmo, A.Dotti: Modified for thread-safety for MT
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// 10.20.97 - P. MoraDeFreitas : Added SetFastSimulation method
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// 05.11.98 - M. Verderi: Add Get/Set methods for fBiasWeight
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// 09.11.98 - J. Apostolakis: Changed MagneticField to FieldManager
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// 12.02.99 - S.Giani: Added set/get methods for voxelization quality
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// 18.04.01 - G.Cosmo: Migrated to STL vector
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// 17.05.02 - G.Cosmo: Added IsToOptimise() method
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// --------------------------------------------------------------------
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// ********************************************************************
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// GetName
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// ********************************************************************
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//
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inline
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const G4String& G4LogicalVolume::GetName() const
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{
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return fName;
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}
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// ********************************************************************
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// SetName
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// ********************************************************************
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//
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inline
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void G4LogicalVolume::SetName(const G4String& pName)
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{
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fName = pName;
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}
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// ********************************************************************
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// GetInstanceID
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// ********************************************************************
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//
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inline
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G4int G4LogicalVolume::GetInstanceID() const
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{
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return instanceID;
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}
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// ********************************************************************
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// GetMasterFieldManager
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// ********************************************************************
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//
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inline
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G4FieldManager* G4LogicalVolume::GetMasterFieldManager() const
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{
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return fFieldManager;
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}
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// ********************************************************************
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// GetNoDaughters
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// ********************************************************************
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//
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inline
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G4int G4LogicalVolume::GetNoDaughters() const
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{
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return fDaughters.size();
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}
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// ********************************************************************
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// GetDaughter
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// ********************************************************************
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//
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inline
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G4VPhysicalVolume* G4LogicalVolume::GetDaughter(const G4int i) const
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{
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return fDaughters[i];
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}
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// ********************************************************************
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// GetFastSimulationManager
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// ********************************************************************
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//
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inline
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G4FastSimulationManager* G4LogicalVolume::GetFastSimulationManager () const
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{
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G4FastSimulationManager* fFSM = 0;
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if(fRegion) fFSM = fRegion->GetFastSimulationManager();
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return fFSM;
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}
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// ********************************************************************
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// IsDaughter
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// ********************************************************************
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//
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inline
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G4bool G4LogicalVolume::IsDaughter(const G4VPhysicalVolume* p) const
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{
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G4PhysicalVolumeList::const_iterator i;
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for ( i=fDaughters.begin(); i!=fDaughters.end(); ++i )
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{
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if (**i==*p) return true;
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}
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return false;
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}
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// ********************************************************************
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// CharacteriseDaughters
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// ********************************************************************
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//
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inline
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EVolume G4LogicalVolume::CharacteriseDaughters() const
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{
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EVolume type;
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G4VPhysicalVolume *pVol;
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if ( GetNoDaughters()==1 )
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{
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pVol = GetDaughter(0);
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type = pVol->VolumeType();
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}
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else
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{
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type = kNormal;
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}
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return type;
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}
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// ********************************************************************
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// GetMasterSolid
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// ********************************************************************
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//
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inline
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G4VSolid* G4LogicalVolume::GetMasterSolid() const
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{
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return fSolid;
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}
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// ********************************************************************
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// GetMasterSensitiveDetector
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// ********************************************************************
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//
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inline
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G4VSensitiveDetector* G4LogicalVolume::GetMasterSensitiveDetector() const
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{
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return fSensitiveDetector;
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}
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// ********************************************************************
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// GetUserLimits
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// ********************************************************************
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//
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inline
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G4UserLimits* G4LogicalVolume::GetUserLimits() const
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{
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if(fUserLimits) return fUserLimits;
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if(fRegion) return fRegion->GetUserLimits();
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return 0;
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}
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// ********************************************************************
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// SetUserLimits
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// ********************************************************************
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//
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inline
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void G4LogicalVolume::SetUserLimits(G4UserLimits* pULimits)
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{
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fUserLimits = pULimits;
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}
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// ********************************************************************
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// GetVoxelHeader
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// ********************************************************************
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//
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inline
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G4SmartVoxelHeader* G4LogicalVolume::GetVoxelHeader() const
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{
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return fVoxel;
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}
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// ********************************************************************
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// SetVoxelHeader
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// ********************************************************************
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//
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inline
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void G4LogicalVolume::SetVoxelHeader(G4SmartVoxelHeader* pVoxel)
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{
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fVoxel = pVoxel;
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}
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// ********************************************************************
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// GetSmartless
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// ********************************************************************
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//
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inline
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G4double G4LogicalVolume::GetSmartless() const
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{
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return fSmartless;
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}
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// ********************************************************************
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// SetSmartless
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// ********************************************************************
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//
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inline
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void G4LogicalVolume::SetSmartless(G4double smt)
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{
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fSmartless = smt;
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}
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// ********************************************************************
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// IsToOptimise
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// ********************************************************************
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//
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inline
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G4bool G4LogicalVolume::IsToOptimise() const
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{
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return fOptimise;
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}
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// ********************************************************************
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// SetOptimisation
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// ********************************************************************
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//
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inline
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void G4LogicalVolume::SetOptimisation(G4bool optim)
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{
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fOptimise = optim;
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}
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// ********************************************************************
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// IsRootRegion
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// ********************************************************************
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//
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inline
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G4bool G4LogicalVolume::IsRootRegion() const
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{
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return fRootRegion;
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}
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// ********************************************************************
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// SetRegionRootFlag
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// ********************************************************************
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//
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inline
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void G4LogicalVolume::SetRegionRootFlag(G4bool rreg)
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{
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fRootRegion = rreg;
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}
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// ********************************************************************
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// IsRegion
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// ********************************************************************
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//
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inline
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G4bool G4LogicalVolume::IsRegion() const
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{
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G4bool reg = false;
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if (fRegion) reg = true;
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return reg;
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}
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// ********************************************************************
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// SetRegion
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// ********************************************************************
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//
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inline
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void G4LogicalVolume::SetRegion(G4Region* reg)
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{
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fRegion = reg;
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}
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// ********************************************************************
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// GetRegion
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// ********************************************************************
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//
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inline
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G4Region* G4LogicalVolume::GetRegion() const
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{
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return fRegion;
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}
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// ********************************************************************
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// PropagateRegion
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// ********************************************************************
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//
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inline
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void G4LogicalVolume::PropagateRegion()
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{
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fRegion->ScanVolumeTree(this, true);
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}
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// ********************************************************************
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// Lock
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// ********************************************************************
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//
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inline
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void G4LogicalVolume::Lock()
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{
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fLock = true;
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}
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// ********************************************************************
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// Operator ==
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// ********************************************************************
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//
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inline
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G4bool G4LogicalVolume::operator == ( const G4LogicalVolume& lv) const
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{
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return (this==&lv) ? true : false;
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}
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// ********************************************************************
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// GetVisAttributes
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// ********************************************************************
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//
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inline
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const G4VisAttributes* G4LogicalVolume::GetVisAttributes () const
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{
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return fVisAttributes;
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}
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// ********************************************************************
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// SetVisAttributes
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// ********************************************************************
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//
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inline
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void G4LogicalVolume::SetVisAttributes (const G4VisAttributes* pVA)
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{
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fVisAttributes = pVA;
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}
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// ********************************************************************
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// SetBiasWeight
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// ********************************************************************
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//
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inline
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void G4LogicalVolume::SetBiasWeight(G4double weight)
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{
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fBiasWeight = weight;
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}
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// ********************************************************************
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// GetBiasWeight
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// ********************************************************************
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//
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inline
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G4double G4LogicalVolume::GetBiasWeight() const
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{
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return fBiasWeight;
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}
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