Files
geant4/source/event/src/G4ParticleGun.cc
T
2018-12-07 15:15:39 +01:00

246 lines
8.3 KiB
C++

//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
//
//
// G4ParticleGun
#include "G4ParticleGun.hh"
#include "G4SystemOfUnits.hh"
#include "G4PrimaryParticle.hh"
#include "G4ParticleGunMessenger.hh"
#include "G4Event.hh"
#include "G4ios.hh"
G4ParticleGun::G4ParticleGun()
{
SetInitialValues();
}
G4ParticleGun::G4ParticleGun(G4int numberofparticles)
{
SetInitialValues();
NumberOfParticlesToBeGenerated = numberofparticles;
}
G4ParticleGun::G4ParticleGun
(G4ParticleDefinition * particleDef, G4int numberofparticles)
{
SetInitialValues();
NumberOfParticlesToBeGenerated = numberofparticles;
SetParticleDefinition( particleDef );
}
void G4ParticleGun::SetInitialValues()
{
NumberOfParticlesToBeGenerated = 1;
particle_definition = nullptr;
G4ThreeVector zero;
particle_momentum_direction = (G4ParticleMomentum)zero;
particle_energy = 0.0;
particle_momentum = 0.0;
particle_position = zero;
particle_time = 0.0;
particle_polarization = zero;
particle_charge = 0.0;
theMessenger = new G4ParticleGunMessenger(this);
}
G4ParticleGun::~G4ParticleGun()
{
delete theMessenger;
}
//G4ParticleGun::G4ParticleGun(const G4ParticleGun& /*right*/)
//:G4VPrimaryGenerator()
//{ G4Exception(
// "G4ParticleGun::G4ParticleGun","Event0191",FatalException,
// "G4ParticleGun : Copy constructor should not be used."); }
//
//const G4ParticleGun& G4ParticleGun::operator=(const G4ParticleGun& right)
//{ G4Exception(
// "G4ParticleGun::operator=","Event0192",FatalException,
// "G4ParticleGun : Equal operator should not be used.");
// return right; }
//
//G4int G4ParticleGun::operator==(const G4ParticleGun& /*right*/) const
//{ G4Exception(
// "G4ParticleGun::operator==","Event0193",FatalException,
// "G4ParticleGun : == operator should not be used.");
// return true; }
//
//G4int G4ParticleGun::operator!=(const G4ParticleGun& /*right*/) const
//{ G4Exception(
// "G4ParticleGun::operator!=","Event0193",FatalException,
// "G4ParticleGun : != operator should not be used.");
// return false; }
void G4ParticleGun::SetParticleDefinition
(G4ParticleDefinition * aParticleDefinition)
{
if(!aParticleDefinition)
{
G4Exception("G4ParticleGun::SetParticleDefinition()","Event0101",
FatalException,"Null pointer is given.");
}
if(aParticleDefinition->IsShortLived())
{
if(!(aParticleDefinition->GetDecayTable()))
{
G4ExceptionDescription ED;
ED << "G4ParticleGun does not support shooting a short-lived particle without a valid decay table." << G4endl;
ED << "G4ParticleGun::SetParticleDefinition for "
<< aParticleDefinition->GetParticleName() << " is ignored." << G4endl;
G4Exception("G4ParticleGun::SetParticleDefinition()","Event0102",
JustWarning,ED);
return;
}
}
particle_definition = aParticleDefinition;
particle_charge = particle_definition->GetPDGCharge();
if(particle_momentum>0.0)
{
G4double mass = particle_definition->GetPDGMass();
particle_energy =
std::sqrt(particle_momentum*particle_momentum+mass*mass)-mass;
}
}
void G4ParticleGun::SetParticleEnergy(G4double aKineticEnergy)
{
particle_energy = aKineticEnergy;
if(particle_momentum>0.0){
if(particle_definition){
G4cout << "G4ParticleGun::" << particle_definition->GetParticleName()
<< G4endl;
}else{
G4cout << "G4ParticleGun::" << " " << G4endl;
}
G4cout << " was defined in terms of Momentum: "
<< particle_momentum/GeV << "GeV/c" << G4endl;
G4cout << " is now defined in terms of KineticEnergy: "
<< particle_energy/GeV << "GeV" << G4endl;
particle_momentum = 0.0;
}
}
void G4ParticleGun::SetParticleMomentum(G4double aMomentum)
{
if(particle_energy>0.0){
if(particle_definition){
G4cout << "G4ParticleGun::" << particle_definition->GetParticleName()
<< G4endl;
}else{
G4cout << "G4ParticleGun::" << " " << G4endl;
}
G4cout << " was defined in terms of KineticEnergy: "
<< particle_energy/GeV << "GeV" << G4endl;
G4cout << " is now defined in terms Momentum: "
<< aMomentum/GeV << "GeV/c" << G4endl;
}
if(!particle_definition)
{
G4cout <<"Particle Definition not defined yet for G4ParticleGun"<< G4endl;
G4cout <<"Zero Mass is assumed"<<G4endl;
particle_momentum = aMomentum;
particle_energy = aMomentum;
}
else
{
G4double mass = particle_definition->GetPDGMass();
particle_momentum = aMomentum;
particle_energy =
std::sqrt(particle_momentum*particle_momentum+mass*mass)-mass;
}
}
void G4ParticleGun::SetParticleMomentum(G4ParticleMomentum aMomentum)
{
if(particle_energy>0.0){
if(particle_definition){
G4cout << "G4ParticleGun::" << particle_definition->GetParticleName()
<< G4endl;
}else{
G4cout << "G4ParticleGun::" << " " << G4endl;
}
G4cout << " was defined in terms of KineticEnergy: "
<< particle_energy/GeV << "GeV" << G4endl;
G4cout << " is now defined in terms Momentum: "
<< aMomentum.mag()/GeV << "GeV/c" << G4endl;
}
if(!particle_definition)
{
G4cout <<"Particle Definition not defined yet for G4ParticleGun"<< G4endl;
G4cout <<"Zero Mass is assumed"<<G4endl;
particle_momentum_direction = aMomentum.unit();
particle_momentum = aMomentum.mag();
particle_energy = aMomentum.mag();
}
else
{
G4double mass = particle_definition->GetPDGMass();
particle_momentum = aMomentum.mag();
particle_momentum_direction = aMomentum.unit();
particle_energy =
std::sqrt(particle_momentum*particle_momentum+mass*mass)-mass;
}
}
void G4ParticleGun::GeneratePrimaryVertex(G4Event* evt)
{
if(!particle_definition)
{
G4ExceptionDescription ED;
ED << "Particle definition is not defined." << G4endl;
ED << "G4ParticleGun::SetParticleDefinition() has to be invoked beforehand." << G4endl;
G4Exception("G4ParticleGun::GeneratePrimaryVertex()","Event0109",
FatalException, ED);
return;
}
// create a new vertex
G4PrimaryVertex* vertex =
new G4PrimaryVertex(particle_position,particle_time);
// create new primaries and set them to the vertex
G4double mass = particle_definition->GetPDGMass();
for( G4int i=0; i<NumberOfParticlesToBeGenerated; i++ ){
G4PrimaryParticle* particle =
new G4PrimaryParticle(particle_definition);
particle->SetKineticEnergy( particle_energy );
particle->SetMass( mass );
particle->SetMomentumDirection( particle_momentum_direction );
particle->SetCharge( particle_charge );
particle->SetPolarization(particle_polarization.x(),
particle_polarization.y(),
particle_polarization.z());
vertex->SetPrimary( particle );
}
evt->AddPrimaryVertex( vertex );
}