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geant4/examples/extended/medical/dna/chem4/src/PrimaryGeneratorAction.cc
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//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
// This example is provided by the Geant4-DNA collaboration
// Any report or published results obtained using the Geant4-DNA software
// shall cite the following Geant4-DNA collaboration publication:
// Med. Phys. 37 (2010) 4692-4708
// J. Comput. Phys. 274 (2014) 841-882
// The Geant4-DNA web site is available at http://geant4-dna.org
//
//
/// \file PrimaryGeneratorAction.cc
/// \brief Implementation of the PrimaryGeneratorAction class
#include "PrimaryGeneratorAction.hh"
#include "G4RunManager.hh"
#include "G4Event.hh"
#include "G4ParticleGun.hh"
#include "G4ParticleTable.hh"
#include "G4IonTable.hh"
#include "G4ParticleDefinition.hh"
#include "G4ChargedGeantino.hh"
#include "G4SystemOfUnits.hh"
#include "Randomize.hh"
#include "G4UnitsTable.hh"
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
PrimaryGeneratorAction::PrimaryGeneratorAction()
: G4VUserPrimaryGeneratorAction(),
fParticleGun(0)
{
G4int n_particle = 1;
fParticleGun = new G4ParticleGun(n_particle);
// default particle kinematic
G4ParticleTable* particleTable = G4ParticleTable::GetParticleTable();
G4ParticleDefinition* particle=
particleTable->FindParticle("e-");
fParticleGun->SetParticleDefinition(particle);
fParticleGun->SetParticlePosition(G4ThreeVector(0.,0.,0.));
fParticleGun->SetParticleEnergy(100*keV);
fParticleGun->SetParticleMomentumDirection(G4ThreeVector(0.,0.,1.));
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
PrimaryGeneratorAction::~PrimaryGeneratorAction()
{
delete fParticleGun;
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
void PrimaryGeneratorAction::GeneratePrimaries(G4Event* anEvent)
{
if(anEvent->GetEventID() == 0)
{
G4cout << "Particle: "
<< fParticleGun->GetParticleDefinition()->GetParticleName()
<< " with "
<< G4BestUnit(fParticleGun->GetParticleEnergy(), "Energy")
<< G4endl;
}
G4cout << "Start event " << anEvent->GetEventID() << G4endl;
fParticleGun->GeneratePrimaryVertex(anEvent);
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......