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geant4/examples/extended/eventgenerator/particleGun/src/PrimaryGeneratorAction0.cc
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2018-12-07 15:15:39 +01:00

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//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
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// * use. Please see the license in the file LICENSE and URL above *
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// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
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// ********************************************************************
//
/// \file eventgenerator/particleGun/src/PrimaryGeneratorAction0.cc
/// \brief Implementation of the PrimaryGeneratorAction0 class
//
//
//
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#include "PrimaryGeneratorAction0.hh"
#include "PrimaryGeneratorAction.hh"
#include "G4Event.hh"
#include "G4ParticleGun.hh"
#include "G4SystemOfUnits.hh"
#include "Randomize.hh"
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PrimaryGeneratorAction0::PrimaryGeneratorAction0(G4ParticleGun* gun)
: fParticleGun(gun)
{
//solid angle
//
G4double alphaMin = 0*deg; //alpha in [0,pi]
G4double alphaMax = 60*deg;
fCosAlphaMin = std::cos(alphaMin);
fCosAlphaMax = std::cos(alphaMax);
fPsiMin = 0*deg; //psi in [0, 2*pi]
fPsiMax = 360*deg;
}
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PrimaryGeneratorAction0::~PrimaryGeneratorAction0()
{ }
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void PrimaryGeneratorAction0::GeneratePrimaries(G4Event* anEvent)
{
//vertex position fixed
//
G4double x0 = 0*mm, y0 = 0*mm, z0 = 0*mm;
fParticleGun->SetParticlePosition(G4ThreeVector(x0,y0,z0));
//direction uniform in solid angle
//
G4double cosAlpha = fCosAlphaMin-G4UniformRand()*(fCosAlphaMin-fCosAlphaMax);
G4double sinAlpha = std::sqrt(1. - cosAlpha*cosAlpha);
G4double psi = fPsiMin + G4UniformRand()*(fPsiMax - fPsiMin);
G4double ux = sinAlpha*std::cos(psi),
uy = sinAlpha*std::sin(psi),
uz = cosAlpha;
fParticleGun->SetParticleMomentumDirection(G4ThreeVector(ux,uy,uz));
fParticleGun->GeneratePrimaryVertex(anEvent);
}
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