144 lines
4.6 KiB
C++
144 lines
4.6 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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// ====================================================================
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// MedicalBeam.hh
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//
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// 2005 Q
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// ====================================================================
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#ifndef MEDICAL_BEAM_H
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#define MEDICAL_BEAM_H
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#include "globals.hh"
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#include "G4ThreeVector.hh"
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#include "G4VUserPrimaryGeneratorAction.hh"
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class G4ParticleDefinition;
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// ====================================================================
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//
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// class definition
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//
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// ====================================================================
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class MedicalBeam : public G4VUserPrimaryGeneratorAction {
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public:
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enum FieldShape{ SQUARE=0, CIRCLE };
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protected:
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G4ParticleDefinition* particle;
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G4double kineticE;
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G4ThreeVector sourcePosition;
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G4double SSD; // (SSD= Source Skin Depth)
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FieldShape fieldShape;
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G4double fieldXY[2];
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G4double fieldR;
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// local methods...
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G4ThreeVector GenerateBeamDirection() const;
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public:
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MedicalBeam();
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~MedicalBeam();
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// set/get functions...
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void SetParticleDefinition(G4ParticleDefinition* pd);
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const G4ParticleDefinition* GetParticleDefinition() const;
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void SetKineticE(G4double e);
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G4double GetKineticE() const;
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void SetSourcePosition(const G4ThreeVector& pos);
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G4ThreeVector GetSourcePosition() const;
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void SetFieldShape(FieldShape shape);
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FieldShape GetFieldShape() const;
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void SetSSD(G4double ssd);
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G4double GetSSD() const;
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void SetFieldXY(G4double fx, G4double fy);
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G4double GetFieldX() const;
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G4double GetFieldY() const;
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void SetFieldR(G4double r);
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G4double GetFieldR() const;
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// methods...
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virtual void GeneratePrimaries(G4Event* anEvent);
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};
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// ====================================================================
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// inline functions
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// ====================================================================
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inline void MedicalBeam::SetParticleDefinition(G4ParticleDefinition* pd)
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{ particle= pd; }
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inline const G4ParticleDefinition* MedicalBeam::GetParticleDefinition() const
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{ return particle; }
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inline void MedicalBeam::SetKineticE(G4double e)
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{ kineticE= e; }
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inline G4double MedicalBeam::GetKineticE() const
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{ return kineticE; }
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inline void MedicalBeam::SetSourcePosition(const G4ThreeVector& pos)
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{ sourcePosition= pos; }
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inline G4ThreeVector MedicalBeam::GetSourcePosition() const
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{ return sourcePosition; }
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inline void MedicalBeam::SetFieldShape(MedicalBeam::FieldShape shape)
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{ fieldShape= shape; }
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inline MedicalBeam::FieldShape MedicalBeam::GetFieldShape() const
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{ return fieldShape; }
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inline void MedicalBeam::SetSSD(G4double ssd)
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{ SSD= ssd; }
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inline G4double MedicalBeam::GetSSD() const
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{ return SSD; }
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inline void MedicalBeam::SetFieldXY(G4double fx, G4double fy)
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{ fieldXY[0]= fx; fieldXY[1]= fy; }
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inline G4double MedicalBeam::GetFieldX() const
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{ return fieldXY[0]; }
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inline G4double MedicalBeam::GetFieldY() const
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{ return fieldXY[1]; }
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inline void MedicalBeam::SetFieldR(G4double r)
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{ fieldR= r; }
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inline G4double MedicalBeam::GetFieldR() const
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{ return fieldR; }
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#endif
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