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geant4/environments/g4py/site-modules/geometries/ezgeom/pyEzgeom.cc
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2018-12-07 15:15:39 +01:00

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//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
// ====================================================================
// pyEZgeom.cc
//
// [ezgeom]
// a site-module of Geant4Py
//
// An easy way to build geometry
//
// 2005 Q
// ====================================================================
#include <boost/python.hpp>
#include "EzDetectorConstruction.hh"
#include "G4EzWorld.hh"
#include "G4EzVolume.hh"
#include "G4RunManager.hh"
#include "G4VSensitiveDetector.hh"
using namespace boost::python;
// ====================================================================
// thin wrappers
// ====================================================================
namespace pyEZgeom {
// methods in global namespace
void Construct()
{
G4RunManager* runMgr= G4RunManager::GetRunManager();
runMgr-> SetUserInitialization(new EzDetectorConstruction);
}
void ResetWorld(G4double dx, G4double dy, G4double dz)
{
G4EzWorld::Reset(dx, dy, dz);
}
void ResizeWorld(G4double dx, G4double dy, G4double dz)
{
G4EzWorld::Resize(dx, dy, dz);
}
void SetWorldMaterial(G4Material* amaterial)
{
G4EzWorld::SetMaterial(amaterial);
}
void SetWorldVisibility(G4bool qvis)
{
G4EzWorld::SetVisibility(qvis);
}
// CreateTubeVolume
BOOST_PYTHON_MEMBER_FUNCTION_OVERLOADS(f_CreateTubeVolume,
CreateTubeVolume, 4, 6)
BOOST_PYTHON_MEMBER_FUNCTION_OVERLOADS(f_CreateConeVolume,
CreateConeVolume, 6, 8)
BOOST_PYTHON_MEMBER_FUNCTION_OVERLOADS(f_CreateSphereVolume,
CreateSphereVolume, 3, 7)
// PlaceIt
G4VPhysicalVolume*(G4EzVolume::*f1_PlaceIt)
(const G4ThreeVector&, G4int, G4EzVolume*) = &G4EzVolume::PlaceIt;
G4VPhysicalVolume*(G4EzVolume::*f2_PlaceIt)
(const G4Transform3D&, G4int, G4EzVolume*) = &G4EzVolume::PlaceIt;
BOOST_PYTHON_MEMBER_FUNCTION_OVERLOADS(f_PlaceIt, PlaceIt, 1, 3)
// ReplicateIt
BOOST_PYTHON_MEMBER_FUNCTION_OVERLOADS(f_ReplicateIt, ReplicateIt, 4, 5)
// SetColor
void (G4EzVolume::*f1_SetColor)(const G4Color&) = &G4EzVolume::SetColor;
void (G4EzVolume::*f2_SetColor)(G4double, G4double, G4double)
= &G4EzVolume::SetColor;
}
using namespace pyEZgeom;
// ====================================================================
// Expose to Python
// ====================================================================
BOOST_PYTHON_MODULE(ezgeom) {
class_<G4EzVolume>("G4EzVolume", "an easy way of geometry configuration")
.def(init<const G4String&>())
// ---
.def("CreateBoxVolume", &G4EzVolume::CreateBoxVolume)
.def("CreateTubeVolume", &G4EzVolume::CreateTubeVolume,
f_CreateTubeVolume())
.def("CreateConeVolume", &G4EzVolume::CreateConeVolume,
f_CreateConeVolume())
.def("CreateShpereVolume", &G4EzVolume::CreateSphereVolume,
f_CreateSphereVolume())
.def("CreateOrbVolume", &G4EzVolume::CreateOrbVolume)
// ---
.def("SetSold", &G4EzVolume::SetSolid)
.def("GetSold", &G4EzVolume::GetSolid,
return_value_policy<reference_existing_object>())
.def("SetMaterial", &G4EzVolume::SetMaterial)
.def("GetMaterial", &G4EzVolume::GetMaterial,
return_value_policy<reference_existing_object>())
// ---
.def("PlaceIt", f1_PlaceIt,
f_PlaceIt()[return_value_policy<reference_existing_object>()])
.def("PlaceIt", f2_PlaceIt,
f_PlaceIt()[return_value_policy<reference_existing_object>()])
.def("ReplicateIt", &G4EzVolume::ReplicateIt,
f_ReplicateIt()[return_value_policy<reference_existing_object>()])
.def("VoxelizeIt", &G4EzVolume::VoxelizeIt)
// ---
.def("SetSensitiveDetector", &G4EzVolume::SetSensitiveDetector)
// ---
.def("SetColor", f1_SetColor)
.def("SetColor", f2_SetColor)
.def("SetVisibility", &G4EzVolume::SetVisibility)
;
// -------------------------------------------------------------------
def("Construct", Construct);
def("ResetWorld", ResetWorld);
def("ResizeWorld", ResizeWorld);
def("SetWorldMaterial", SetWorldMaterial);
def("SetWorldVisibility", SetWorldVisibility);
}