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geant4/source/visualization/gMocren/include/G4GMocrenFileViewer.hh
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2018-12-07 15:15:39 +01:00

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//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
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// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
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// * any work based on the software) you agree to acknowledge its *
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// * acceptance of all terms of the Geant4 Software license. *
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//
//
//
//
// Created: Mar. 31, 2009 Akinori Kimura : release for the gMocrenFile driver
//
// GMocrenFile viewer - opens window, hard copy, etc.
//
#ifndef G4GMocrenFile_VIEWER_HH
#define G4GMocrenFile_VIEWER_HH
#include "G4VViewer.hh"
#include "globals.hh"
class G4GMocrenFileSceneHandler;
class G4GMocrenMessenger;
class G4GMocrenFileViewer: public G4VViewer {
public:
//----- constructor and destructor
G4GMocrenFileViewer (G4GMocrenFileSceneHandler& scene,
G4GMocrenMessenger & messenger,
const G4String& name = "");
virtual ~G4GMocrenFileViewer ();
//----- overriding base class methods
void SetView(); // Do nothing. SendViewParameters will do its job.
void ClearView();
void DrawView();
void ShowView();
//---- methods inherent to this class
const char* GetG4GddViewer() { return kG4GddViewer;}
const char* GetG4GddViewerInvocation() { return kG4GddViewerInvocation;}
private:
G4GMocrenFileSceneHandler& kSceneHandler; // Reference to Graphics Scene for this view.
char kG4GddViewer[32] ;
char kG4GddViewerInvocation[64] ;
};
#endif