468 lines
12 KiB
C++
468 lines
12 KiB
C++
//
|
|
// ********************************************************************
|
|
// * License and Disclaimer *
|
|
// * *
|
|
// * The Geant4 software is copyright of the Copyright Holders of *
|
|
// * the Geant4 Collaboration. It is provided under the terms and *
|
|
// * conditions of the Geant4 Software License, included in the file *
|
|
// * LICENSE and available at http://cern.ch/geant4/license . These *
|
|
// * include a list of copyright holders. *
|
|
// * *
|
|
// * Neither the authors of this software system, nor their employing *
|
|
// * institutes,nor the agencies providing financial support for this *
|
|
// * work make any representation or warranty, express or implied, *
|
|
// * regarding this software system or assume any liability for its *
|
|
// * use. Please see the license in the file LICENSE and URL above *
|
|
// * for the full disclaimer and the limitation of liability. *
|
|
// * *
|
|
// * This code implementation is the result of the scientific and *
|
|
// * technical work of the GEANT4 collaboration. *
|
|
// * By using, copying, modifying or distributing the software (or *
|
|
// * any work based on the software) you agree to acknowledge its *
|
|
// * use in resulting scientific publications, and indicate your *
|
|
// * acceptance of all terms of the Geant4 Software license. *
|
|
// ********************************************************************
|
|
//
|
|
//
|
|
//---------------------------------------------------------------------
|
|
//
|
|
// Geant4 header G4Fragment
|
|
//
|
|
// by V. Lara (May 1998)
|
|
//
|
|
// Modifications:
|
|
// 03.05.2010 V.Ivanchenko General cleanup of inline functions: objects
|
|
// are accessed by reference; remove double return
|
|
// tolerance of excitation energy at modent it is computed;
|
|
// safe computation of excitation for exotic fragments
|
|
// 18.05.2010 V.Ivanchenko added member theGroundStateMass and inline
|
|
// method which allowing to compute this value once and use
|
|
// many times
|
|
// 26.09.2010 V.Ivanchenko added number of protons, neutrons, proton holes
|
|
// and neutron holes as members of the class and Get/Set methods;
|
|
// removed not needed 'const'; removed old debug staff and unused
|
|
// private methods; add comments and reorder methods for
|
|
// better reading
|
|
|
|
#ifndef G4Fragment_h
|
|
#define G4Fragment_h 1
|
|
|
|
#include "globals.hh"
|
|
#include "G4Allocator.hh"
|
|
#include "G4LorentzVector.hh"
|
|
#include "G4ThreeVector.hh"
|
|
#include "G4NuclearPolarization.hh"
|
|
#include "G4NucleiProperties.hh"
|
|
#include "G4Proton.hh"
|
|
#include "G4Neutron.hh"
|
|
#include <vector>
|
|
|
|
class G4ParticleDefinition;
|
|
|
|
class G4Fragment;
|
|
typedef std::vector<G4Fragment*> G4FragmentVector;
|
|
|
|
class G4Fragment
|
|
{
|
|
public:
|
|
|
|
// ============= CONSTRUCTORS ==================
|
|
|
|
// Default constructor - obsolete
|
|
G4Fragment();
|
|
|
|
// Destructor
|
|
~G4Fragment();
|
|
|
|
// Copy constructor
|
|
G4Fragment(const G4Fragment &right);
|
|
|
|
// A,Z and 4-momentum - main constructor for fragment
|
|
G4Fragment(G4int A, G4int Z, const G4LorentzVector& aMomentum, G4bool warning=true);
|
|
|
|
// 4-momentum and pointer to G4particleDefinition (for gammas, e-)
|
|
G4Fragment(const G4LorentzVector& aMomentum,
|
|
const G4ParticleDefinition* aParticleDefinition);
|
|
|
|
// ============= OPERATORS ==================
|
|
|
|
G4Fragment & operator=(const G4Fragment &right);
|
|
G4bool operator==(const G4Fragment &right) const;
|
|
G4bool operator!=(const G4Fragment &right) const;
|
|
|
|
friend std::ostream& operator<<(std::ostream&, const G4Fragment&);
|
|
|
|
// new/delete operators are overloded to use G4Allocator
|
|
inline void *operator new(size_t);
|
|
inline void operator delete(void *aFragment);
|
|
|
|
// ============= GENERAL METHODS ==================
|
|
|
|
inline G4int GetZ_asInt() const;
|
|
inline G4int GetA_asInt() const;
|
|
inline void SetZandA_asInt(G4int Znew, G4int Anew);
|
|
|
|
inline G4double GetExcitationEnergy() const;
|
|
inline void SetExcEnergyAndMomentum(G4double eexc, const G4LorentzVector&);
|
|
|
|
inline G4double GetGroundStateMass() const;
|
|
|
|
inline G4double GetBindingEnergy() const;
|
|
|
|
inline const G4LorentzVector& GetMomentum() const;
|
|
inline void SetMomentum(const G4LorentzVector& value);
|
|
|
|
// computation of mass for any Z and A
|
|
inline G4double ComputeGroundStateMass(G4int Z, G4int A) const;
|
|
|
|
// extra methods
|
|
inline G4double GetSpin() const;
|
|
inline void SetSpin(G4double value);
|
|
|
|
inline G4int GetCreatorModelType() const;
|
|
inline void SetCreatorModelType(G4int value);
|
|
|
|
// obsolete methods
|
|
|
|
inline G4double GetZ() const;
|
|
inline G4double GetA() const;
|
|
inline void SetZ(G4double value);
|
|
inline void SetA(G4double value);
|
|
|
|
// ============= METHODS FOR PRE-COMPOUND MODEL ===============
|
|
|
|
inline G4int GetNumberOfExcitons() const;
|
|
|
|
inline G4int GetNumberOfParticles() const;
|
|
inline G4int GetNumberOfCharged() const;
|
|
inline void SetNumberOfExcitedParticle(G4int valueTot, G4int valueP);
|
|
|
|
inline G4int GetNumberOfHoles() const;
|
|
inline G4int GetNumberOfChargedHoles() const;
|
|
inline void SetNumberOfHoles(G4int valueTot, G4int valueP=0);
|
|
|
|
// these methods will be removed in future
|
|
inline void SetNumberOfParticles(G4int value);
|
|
inline void SetNumberOfCharged(G4int value);
|
|
|
|
// ============= METHODS FOR PHOTON EVAPORATION ===============
|
|
|
|
inline G4int GetNumberOfElectrons() const;
|
|
inline void SetNumberOfElectrons(G4int value);
|
|
|
|
inline G4int GetFloatingLevelNumber() const;
|
|
inline void SetFloatingLevelNumber(G4int value);
|
|
|
|
inline const G4ParticleDefinition * GetParticleDefinition() const;
|
|
inline void SetParticleDefinition(const G4ParticleDefinition * p);
|
|
|
|
inline G4double GetCreationTime() const;
|
|
inline void SetCreationTime(G4double time);
|
|
|
|
// G4Fragment class is not responsible for creation and delition of
|
|
// G4NuclearPolarization object
|
|
inline G4NuclearPolarization* NuclearPolarization();
|
|
inline G4NuclearPolarization* GetNuclearPolarization() const;
|
|
inline void SetNuclearPolarization(G4NuclearPolarization*);
|
|
|
|
void SetAngularMomentum(const G4ThreeVector&);
|
|
G4ThreeVector GetAngularMomentum() const;
|
|
|
|
// ============= PRIVATE METHODS ==============================
|
|
|
|
private:
|
|
|
|
void ExcitationEnergyWarning();
|
|
|
|
void NumberOfExitationWarning(const G4String&);
|
|
|
|
inline void CalculateExcitationEnergy(G4bool warning=true);
|
|
|
|
inline void CalculateGroundStateMass();
|
|
|
|
// ============= DATA MEMBERS ==================
|
|
|
|
G4int theA;
|
|
|
|
G4int theZ;
|
|
|
|
G4double theExcitationEnergy;
|
|
|
|
G4double theGroundStateMass;
|
|
|
|
G4LorentzVector theMomentum;
|
|
|
|
// Nuclear polarisation by default is nullptr
|
|
G4NuclearPolarization* thePolarization;
|
|
|
|
// creator model type
|
|
G4int creatorModel;
|
|
|
|
// Exciton model data members
|
|
G4int numberOfParticles;
|
|
G4int numberOfCharged;
|
|
G4int numberOfHoles;
|
|
G4int numberOfChargedHoles;
|
|
|
|
// Gamma evaporation data members
|
|
G4int numberOfShellElectrons;
|
|
G4int xLevel;
|
|
|
|
const G4ParticleDefinition* theParticleDefinition;
|
|
|
|
G4double spin;
|
|
G4double theCreationTime;
|
|
|
|
static const G4double minFragExcitation;
|
|
};
|
|
|
|
// ============= INLINE METHOD IMPLEMENTATIONS ===================
|
|
|
|
#if defined G4HADRONIC_ALLOC_EXPORT
|
|
extern G4DLLEXPORT G4Allocator<G4Fragment>*& pFragmentAllocator();
|
|
#else
|
|
extern G4DLLIMPORT G4Allocator<G4Fragment>*& pFragmentAllocator();
|
|
#endif
|
|
|
|
inline void * G4Fragment::operator new(size_t)
|
|
{
|
|
if (!pFragmentAllocator()) { pFragmentAllocator() = new G4Allocator<G4Fragment>; }
|
|
return (void*) pFragmentAllocator()->MallocSingle();
|
|
}
|
|
|
|
inline void G4Fragment::operator delete(void * aFragment)
|
|
{
|
|
pFragmentAllocator()->FreeSingle((G4Fragment *) aFragment);
|
|
}
|
|
|
|
inline void G4Fragment::CalculateExcitationEnergy(G4bool warning)
|
|
{
|
|
theExcitationEnergy = theMomentum.mag() - theGroundStateMass;
|
|
if(theExcitationEnergy < minFragExcitation) {
|
|
if(theExcitationEnergy < -minFragExcitation && warning) { ExcitationEnergyWarning(); }
|
|
theExcitationEnergy = 0.0;
|
|
}
|
|
}
|
|
|
|
inline G4double
|
|
G4Fragment::ComputeGroundStateMass(G4int Z, G4int A) const
|
|
{
|
|
return G4NucleiProperties::GetNuclearMass(A, Z);
|
|
}
|
|
|
|
inline void G4Fragment::CalculateGroundStateMass()
|
|
{
|
|
theGroundStateMass = G4NucleiProperties::GetNuclearMass(theA, theZ);
|
|
}
|
|
|
|
inline G4int G4Fragment::GetA_asInt() const
|
|
{
|
|
return theA;
|
|
}
|
|
|
|
inline G4int G4Fragment::GetZ_asInt() const
|
|
{
|
|
return theZ;
|
|
}
|
|
|
|
inline void G4Fragment::SetZandA_asInt(G4int Znew, G4int Anew)
|
|
{
|
|
theZ = Znew;
|
|
theA = Anew;
|
|
CalculateGroundStateMass();
|
|
}
|
|
|
|
inline G4double G4Fragment::GetExcitationEnergy() const
|
|
{
|
|
return theExcitationEnergy;
|
|
}
|
|
|
|
inline G4double G4Fragment::GetGroundStateMass() const
|
|
{
|
|
return theGroundStateMass;
|
|
}
|
|
|
|
inline void G4Fragment::SetExcEnergyAndMomentum(G4double eexc,
|
|
const G4LorentzVector& v)
|
|
{
|
|
theExcitationEnergy = eexc;
|
|
theMomentum.set(0.0, 0.0, 0.0, theGroundStateMass + eexc);
|
|
theMomentum.boost(v.boostVector());
|
|
}
|
|
|
|
inline G4double G4Fragment::GetBindingEnergy() const
|
|
{
|
|
return (theA-theZ)*CLHEP::neutron_mass_c2 + theZ*CLHEP::proton_mass_c2
|
|
- theGroundStateMass;
|
|
}
|
|
|
|
inline const G4LorentzVector& G4Fragment::GetMomentum() const
|
|
{
|
|
return theMomentum;
|
|
}
|
|
|
|
inline void G4Fragment::SetMomentum(const G4LorentzVector& value)
|
|
{
|
|
theMomentum = value;
|
|
CalculateExcitationEnergy();
|
|
}
|
|
|
|
inline G4double G4Fragment::GetZ() const
|
|
{
|
|
return G4double(theZ);
|
|
}
|
|
|
|
inline G4double G4Fragment::GetA() const
|
|
{
|
|
return G4double(theA);
|
|
}
|
|
|
|
inline void G4Fragment::SetZ(const G4double value)
|
|
{
|
|
theZ = G4lrint(value);
|
|
CalculateGroundStateMass();
|
|
}
|
|
|
|
inline void G4Fragment::SetA(const G4double value)
|
|
{
|
|
theA = G4lrint(value);
|
|
CalculateGroundStateMass();
|
|
}
|
|
|
|
inline G4int G4Fragment::GetNumberOfExcitons() const
|
|
{
|
|
return numberOfParticles + numberOfHoles;
|
|
}
|
|
|
|
inline G4int G4Fragment::GetNumberOfParticles() const
|
|
{
|
|
return numberOfParticles;
|
|
}
|
|
|
|
inline G4int G4Fragment::GetNumberOfCharged() const
|
|
{
|
|
return numberOfCharged;
|
|
}
|
|
|
|
inline
|
|
void G4Fragment::SetNumberOfExcitedParticle(G4int valueTot, G4int valueP)
|
|
{
|
|
numberOfParticles = valueTot;
|
|
numberOfCharged = valueP;
|
|
if(valueTot < valueP) {
|
|
NumberOfExitationWarning("SetNumberOfExcitedParticle");
|
|
}
|
|
}
|
|
|
|
inline G4int G4Fragment::GetNumberOfHoles() const
|
|
{
|
|
return numberOfHoles;
|
|
}
|
|
|
|
inline G4int G4Fragment::GetNumberOfChargedHoles() const
|
|
{
|
|
return numberOfChargedHoles;
|
|
}
|
|
|
|
inline void G4Fragment::SetNumberOfHoles(G4int valueTot, G4int valueP)
|
|
{
|
|
numberOfHoles = valueTot;
|
|
numberOfChargedHoles = valueP;
|
|
if(valueTot < valueP) {
|
|
NumberOfExitationWarning("SetNumberOfHoles");
|
|
}
|
|
}
|
|
|
|
inline void G4Fragment::SetNumberOfParticles(G4int value)
|
|
{
|
|
numberOfParticles = value;
|
|
}
|
|
|
|
inline void G4Fragment::SetNumberOfCharged(G4int value)
|
|
{
|
|
numberOfCharged = value;
|
|
if(value > numberOfParticles) {
|
|
NumberOfExitationWarning("SetNumberOfCharged");
|
|
}
|
|
}
|
|
|
|
inline G4int G4Fragment::GetNumberOfElectrons() const
|
|
{
|
|
return numberOfShellElectrons;
|
|
}
|
|
|
|
inline void G4Fragment::SetNumberOfElectrons(G4int value)
|
|
{
|
|
numberOfShellElectrons = value;
|
|
}
|
|
|
|
inline G4int G4Fragment::GetCreatorModelType() const
|
|
{
|
|
return creatorModel;
|
|
}
|
|
|
|
inline void G4Fragment::SetCreatorModelType(G4int value)
|
|
{
|
|
creatorModel = value;
|
|
}
|
|
|
|
inline G4double G4Fragment::GetSpin() const
|
|
{
|
|
return spin;
|
|
}
|
|
|
|
inline void G4Fragment::SetSpin(G4double value)
|
|
{
|
|
spin = value;
|
|
}
|
|
|
|
inline G4int G4Fragment::GetFloatingLevelNumber() const
|
|
{
|
|
return xLevel;
|
|
}
|
|
|
|
inline void G4Fragment::SetFloatingLevelNumber(G4int value)
|
|
{
|
|
xLevel = value;
|
|
}
|
|
|
|
inline
|
|
const G4ParticleDefinition* G4Fragment::GetParticleDefinition(void) const
|
|
{
|
|
return theParticleDefinition;
|
|
}
|
|
|
|
inline void G4Fragment::SetParticleDefinition(const G4ParticleDefinition * p)
|
|
{
|
|
theParticleDefinition = p;
|
|
}
|
|
|
|
inline G4double G4Fragment::GetCreationTime() const
|
|
{
|
|
return theCreationTime;
|
|
}
|
|
|
|
inline void G4Fragment::SetCreationTime(G4double time)
|
|
{
|
|
theCreationTime = time;
|
|
}
|
|
|
|
inline G4NuclearPolarization* G4Fragment::NuclearPolarization()
|
|
{
|
|
return thePolarization;
|
|
}
|
|
|
|
inline G4NuclearPolarization* G4Fragment::GetNuclearPolarization() const
|
|
{
|
|
return thePolarization;
|
|
}
|
|
|
|
inline void G4Fragment::SetNuclearPolarization(G4NuclearPolarization* p)
|
|
{
|
|
thePolarization = p;
|
|
}
|
|
|
|
#endif
|
|
|
|
|