98 lines
2.9 KiB
C++
98 lines
2.9 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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// P. Arce, June-2014 Conversion neutron_hp to particle_hp
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//
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#ifndef G4ParticleHPGamma_h
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#define G4ParticleHPGamma_h 1
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#include "globals.hh"
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#include "G4ios.hh"
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#include <fstream>
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#include "G4DynamicParticleVector.hh"
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#include "G4DynamicParticle.hh"
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#include "G4Gamma.hh"
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#include "G4ParticleHPLevel.hh"
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class G4ParticleHPGamma
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{
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public:
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G4ParticleHPGamma();
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~G4ParticleHPGamma();
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G4bool Init(std::istream & aDataFile);
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inline void SetNext(G4ParticleHPLevel * aLevel)
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{
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next = aLevel;
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}
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G4DynamicParticleVector * GetDecayGammas()
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{
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G4DynamicParticleVector * theResult;
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if(next == 0)
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{
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theResult = new G4DynamicParticleVector;
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}
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else
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{
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theResult = next->GetDecayGammas();
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}
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G4DynamicParticle * theNew = new G4DynamicParticle;
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theNew->SetDefinition(G4Gamma::Gamma());
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theNew->SetKineticEnergy(gammaEnergy);
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theResult->push_back(theNew);
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return theResult;
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}
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inline G4double GetLevelEnergy()
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{
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return levelEnergy;
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}
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inline G4double GetGammaEnergy()
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{
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return gammaEnergy;
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}
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inline G4double GetWeight()
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{
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return probability;
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}
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private:
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G4double levelEnergy;
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G4double gammaEnergy;
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G4double probability;
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G4ParticleHPLevel * next;
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static G4ThreadLocal int instancecount;
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};
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#endif
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