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geant4/source/processes/hadronic/models/de_excitation/management/include/G4LevelManager.hh
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//
// ********************************************************************
// * License and Disclaimer *
// * *
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//
//
// -------------------------------------------------------------------
//
// GEANT4 header file
//
// File name: G4LevelManager
//
// Author: V.Ivanchenko
//
// Creation date: 4 January 2012
//
// Modifications:
// 13.02.2015 Design change for gamma de-excitation
//
// -------------------------------------------------------------------
//
// Nuclear level manager for photon de-excitation process
//
#ifndef G4LEVELMANAGER_HH
#define G4LEVELMANAGER_HH 1
#include "globals.hh"
#include "G4NucLevel.hh"
#include <vector>
#include <iostream>
class G4LevelManager
{
public:
// levels - vector of nuclear level objects, ground state
// level has NULL pointer
// energies - list of excitation energies of nuclear levels starting
// from the ground state with energy zero
// spin - 2J, where J is the full angular momentum of the state
explicit G4LevelManager(G4int Z, G4int A, size_t nlev,
const std::vector<G4double>& energies,
const std::vector<G4int>& spin,
const std::vector<const G4NucLevel*>& levels);
~G4LevelManager();
//===================================================================
// run time inlined const functions
//===================================================================
inline size_t NumberOfTransitions() const;
inline const G4NucLevel* GetLevel(size_t i) const;
inline G4double LevelEnergy(size_t i) const;
inline G4double MaxLevelEnergy() const;
size_t NearestLevelIndex(G4double energy, size_t index=0) const;
inline size_t NearestLowEdgeLevelIndex(G4double energy) const;
inline const G4NucLevel* NearestLevel(G4double energy, size_t index=0) const;
inline G4double NearestLevelEnergy(G4double energy, size_t index=0) const;
inline G4double NearestLowEdgeLevelEnergy(G4double energy) const;
// for stable isotopes life time is -1
inline G4double LifeTime(size_t i) const;
inline G4int SpinTwo(size_t i) const;
inline G4int Parity(size_t i) const;
inline G4int FloatingLevel(size_t i) const;
inline G4double ShellCorrection() const;
inline G4double LevelDensity(G4double U) const;
const G4String& FloatingType(size_t i) const;
void StreamInfo(std::ostream& os) const;
private:
#ifdef G4VERBOSE
void PrintError(size_t idx, const G4String&) const;
#endif
G4LevelManager(const G4LevelManager & right) = delete;
const G4LevelManager& operator=(const G4LevelManager &right) = delete;
G4bool operator==(const G4LevelManager &right) const = delete;
G4bool operator!=(const G4LevelManager &right) const = delete;
std::vector<G4double> fLevelEnergy;
std::vector<G4int> fSpin;
std::vector<const G4NucLevel*> fLevels;
G4double fShellCorrection;
G4double fLevelDensity;
size_t nTransitions;
static const G4int nfloting = 13;
static G4String fFloatingLevels[nfloting];
};
inline size_t G4LevelManager::NumberOfTransitions() const
{
return nTransitions;
}
inline const G4NucLevel* G4LevelManager::GetLevel(size_t i) const
{
#ifdef G4VERBOSE
if(i > nTransitions) { PrintError(i, "GetLevel(idx)"); }
#endif
return fLevels[i];
}
inline G4double G4LevelManager::LevelEnergy(size_t i) const
{
#ifdef G4VERBOSE
if(i > nTransitions) { PrintError(i, "LevelEnergy(idx)"); }
#endif
return fLevelEnergy[i];
}
inline G4double G4LevelManager::MaxLevelEnergy() const
{
return fLevelEnergy[nTransitions];
}
inline size_t G4LevelManager::NearestLowEdgeLevelIndex(G4double energy) const
{
size_t idx = nTransitions;
if(energy < fLevelEnergy[nTransitions]) {
idx = std::lower_bound(fLevelEnergy.begin(), fLevelEnergy.end(), energy)
- fLevelEnergy.begin() - 1;
}
return idx;
}
inline const G4NucLevel*
G4LevelManager::NearestLevel(G4double energy, size_t index) const
{
return GetLevel(NearestLevelIndex(energy, index));
}
inline G4double
G4LevelManager::NearestLevelEnergy(G4double energy, size_t index) const
{
return LevelEnergy(NearestLevelIndex(energy, index));
}
inline G4double G4LevelManager::NearestLowEdgeLevelEnergy(G4double energy) const
{
return LevelEnergy(NearestLowEdgeLevelIndex(energy));
}
inline G4double G4LevelManager::LifeTime(size_t i) const
{
#ifdef G4VERBOSE
if(i > nTransitions) { PrintError(i, "LifeTime"); }
#endif
return (fLevels[i]) ? fLevels[i]->GetTimeGamma() : 0.0;
}
inline G4int G4LevelManager::SpinTwo(size_t i) const
{
#ifdef G4VERBOSE
if(i > nTransitions) { PrintError(i, "SpinTwo"); }
#endif
return std::abs(fSpin[i]%100000 - 100);
}
inline G4int G4LevelManager::Parity(size_t i) const
{
#ifdef G4VERBOSE
if(i > nTransitions) { PrintError(i, "SpinTwo"); }
#endif
return (fSpin[i]%100000 - 100 > 0) ? 1 : -1;
}
inline G4int G4LevelManager::FloatingLevel(size_t i) const
{
#ifdef G4VERBOSE
if(i > nTransitions) { PrintError(i, "Floating"); }
#endif
return fSpin[i]/100000;
}
inline G4double G4LevelManager::ShellCorrection() const
{
return fShellCorrection;
}
inline G4double G4LevelManager::LevelDensity(G4double) const
{
return fLevelDensity;
}
#endif