Files
geant4/source/processes/electromagnetic/dna/management/include/G4VITProcess.hh
T
2019-06-28 11:59:04 +02:00

325 lines
9.0 KiB
C++
Raw Blame History

This file contains ambiguous Unicode characters
This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.
//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
//
// Author: Mathieu Karamitros
// The code is developed in the framework of the ESA AO7146
//
// We would be very happy hearing from you, send us your feedback! :)
//
// In order for Geant4-DNA to be maintained and still open-source,
// article citations are crucial.
// If you use Geant4-DNA chemistry and you publish papers about your software,
// in addition to the general paper on Geant4-DNA:
//
// Int. J. Model. Simul. Sci. Comput. 1 (2010) 157178
//
// we would be very happy if you could please also cite the following
// reference papers on chemistry:
//
// J. Comput. Phys. 274 (2014) 841-882
// Prog. Nucl. Sci. Tec. 2 (2011) 503-508
#ifndef G4VITProcess_H
#define G4VITProcess_H
#include <G4VProcess.hh>
#include "AddClone_def.hh"
#include "G4ReferenceCast.hh"
#include "G4memory.hh"
#include <typeinfo>
class G4IT;
class G4TrackingInformation;
struct G4ProcessState_Lock
{
inline virtual ~G4ProcessState_Lock()
{
;
}
};
/*
class G4ProcessStateHandle_Lock : public G4shared_ptr<G4ProcessState_Lock>
{
public:
G4ProcessStateHandle_Lock(G4ProcessState_Lock* plock) : G4shared_ptr<G4ProcessState_Lock>(plock)
{}
virtual ~G4ProcessStateHandle_Lock(){}
};
*/
#define InitProcessState(destinationType,source) \
reference_cast<destinationType>(source)
#define DowncastProcessState(destinationType) \
G4dynamic_pointer_cast<destinationType>(G4VITProcess::fpState)
#define UpcastProcessState(destinationType) \
G4dynamic_pointer_cast<destinationType>(G4VITProcess::fpState)
#define DowncastState(destinationType,source) \
G4dynamic_pointer_cast<destinationType>(source)
#define UpcastState(destinationType,source) \
G4dynamic_pointer_cast<destinationType>(source)
/**
* G4VITProcess inherits from G4VProcess.
* A G4VITProcess is able to save its current state for a given track into G4IT.
* This state may be retrieve latter on to be used by the G4VITProcess.
* Each G4VITProcess is tagged.
*/
class G4VITProcess : public G4VProcess
{
public:
//__________________________________
// Constructors & destructors
G4VITProcess(const G4String& name, G4ProcessType type = fNotDefined);
virtual ~G4VITProcess();
G4VITProcess(const G4VITProcess& other);
G4VITProcess& operator=(const G4VITProcess& other);
// equal opperators
G4bool operator==(const G4VITProcess &right) const;
G4bool operator!=(const G4VITProcess &right) const;
G4IT_TO_BE_CLONED(G4VITProcess)
size_t GetProcessID() const
{
return fProcessID;
}
G4shared_ptr<G4ProcessState_Lock> GetProcessState()
{
return UpcastProcessState(G4ProcessState_Lock);
}
void SetProcessState(G4shared_ptr<G4ProcessState_Lock> aProcInfo)
{
fpState = DowncastState(G4ProcessState, aProcInfo);
}
void ResetProcessState()
{
fpState.reset();
}
//__________________________________
// Initialize and Save process info
virtual void StartTracking(G4Track*);
virtual void BuildPhysicsTable(const G4ParticleDefinition&)
{
}
inline G4double GetInteractionTimeLeft();
/** WARNING : Redefine the method of G4VProcess
* reset (determine the value of)NumberOfInteractionLengthLeft
*/
virtual void ResetNumberOfInteractionLengthLeft();
inline G4bool ProposesTimeStep() const;
inline static const size_t& GetMaxProcessIndex();
protected:
// with description
void RetrieveProcessInfo();
void CreateInfo();
//__________________________________
// Process info
// friend class G4TrackingInformation ;
struct G4ProcessState : public G4ProcessState_Lock
{
public:
G4ProcessState();
virtual ~G4ProcessState();
virtual G4String GetType()
{
return "G4ProcessState";
}
G4double theNumberOfInteractionLengthLeft;
// The flight length left for the current tracking particle
// in unit of "Interaction length".
G4double theInteractionTimeLeft;
// Time left before the interaction : for at rest processes
G4double currentInteractionLength;
// The InteractionLength in the current material
template<typename T>
T* GetState()
{
return dynamic_cast<T*>(this);
}
};
template<typename T>
class G4ProcessStateBase : public G4ProcessState
{
public:
G4ProcessStateBase() :
G4ProcessState()
{
}
virtual ~G4ProcessStateBase()
{
}
virtual G4String GetType()
{
return typeid(T).name();
}
};
template<typename T>
T* GetState()
{
return fpState->GetState<T>();
}
G4shared_ptr<G4ProcessState> fpState;
void virtual SubtractNumberOfInteractionLengthLeft(G4double previousStepSize);
inline virtual void ClearInteractionTimeLeft();
inline virtual void ClearNumberOfInteractionLengthLeft();
// clear NumberOfInteractionLengthLeft
// !!! This method should be at the end of PostStepDoIt()
// !!! and AtRestDoIt
//_________________________________________________
void SetInstantiateProcessState(G4bool flag)
{
fInstantiateProcessState = flag;
}
G4bool InstantiateProcessState()
{
return fInstantiateProcessState;
}
G4bool fProposesTimeStep;
private:
size_t fProcessID;
// During all the simulation will identify a process, so if two identical
// processes are created using a copy constructor they will have the same
// fProcessID. NOTE: due to MT, this cannot be "const".
static/*G4ThreadLocal*/size_t *fNbProcess;
G4bool fInstantiateProcessState;
//_________________________________________________
// Redefine needed members and method of G4VProcess
G4double* theNumberOfInteractionLengthLeft;
G4double* currentInteractionLength;
G4double* theInteractionTimeLeft;
};
inline void G4VITProcess::ClearInteractionTimeLeft()
{
fpState->theInteractionTimeLeft = -1.0;
}
inline void G4VITProcess::ClearNumberOfInteractionLengthLeft()
{
fpState->theNumberOfInteractionLengthLeft = -1.0;
}
inline void G4VITProcess::ResetNumberOfInteractionLengthLeft()
{
fpState->theNumberOfInteractionLengthLeft = -std::log( G4UniformRand());
}
inline G4double G4VITProcess::GetInteractionTimeLeft()
{
if (fpState) return fpState->theInteractionTimeLeft;
return -1;
}
inline G4bool G4VITProcess::ProposesTimeStep() const
{
return fProposesTimeStep;
}
inline const size_t& G4VITProcess::GetMaxProcessIndex()
{
if (!fNbProcess) fNbProcess = new size_t(0);
return *fNbProcess;
}
inline
void G4VITProcess::SubtractNumberOfInteractionLengthLeft(G4double previousStepSize)
{
if (fpState->currentInteractionLength > 0.0)
{
fpState->theNumberOfInteractionLengthLeft -= previousStepSize
/ fpState->currentInteractionLength;
if (fpState->theNumberOfInteractionLengthLeft < 0.)
{
fpState->theNumberOfInteractionLengthLeft = CLHEP::perMillion;
}
}
else
{
#ifdef G4VERBOSE
if (verboseLevel > 0)
{
G4cerr << "G4VITProcess::SubtractNumberOfInteractionLengthLeft()";
G4cerr << " [" << theProcessName << "]" << G4endl;
G4cerr << " currentInteractionLength = "
<< fpState->currentInteractionLength << " [mm]";
G4cerr << " previousStepSize = " << previousStepSize << " [mm]";
G4cerr << G4endl;
}
#endif
G4String msg = "Negative currentInteractionLength for ";
msg += theProcessName;
G4Exception("G4VITProcess::SubtractNumberOfInteractionLengthLeft()",
"ProcMan201",EventMustBeAborted,
msg);
}
}
#endif // G4VITProcess_H