Files
geant4/source/particles/management/include/G4MuonRadiativeDecayChannelWithSpin.hh
T
2020-06-26 10:23:25 +02:00

133 lines
4.7 KiB
C++

//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
// G4MuonRadiativeDecayChannelWithSpin
//
// Class description:
//
// This class describes radiative muon decay kinematics, but
// gives incorrect energy spectrum for neutrinos.
// Samples Radiative Muon Decay.
// References:
// - TRIUMF/TWIST Technote TN-55:
// "Radiative muon decay" by P. Depommier and A. Vacheret
// - Yoshitaka Kuno and Yasuhiro Okada
// "Muon Decays and Physics Beyond the Standard Model"
// Rev. Mod. Phys. 73, 151 (2001)
// Author: P.Gumplinger - Triumf, 25 July 2007
// Revision: D. Mingming - Center for HEP, Tsinghua Univ., 10 August 2011
// --------------------------------------------------------------------
#ifndef G4MuonRadiativeDecayChannelWithSpin_hh
#define G4MuonRadiativeDecayChannelWithSpin_hh 1
#include <CLHEP/Units/PhysicalConstants.h>
#include "globals.hh"
#include "Randomize.hh"
#include "G4ThreeVector.hh"
#include "G4VDecayChannel.hh"
class G4MuonRadiativeDecayChannelWithSpin : public G4VDecayChannel
{
public:
G4MuonRadiativeDecayChannelWithSpin(const G4String& theParentName,
G4double theBR);
virtual ~G4MuonRadiativeDecayChannelWithSpin();
virtual G4DecayProducts* DecayIt(G4double);
protected:
G4MuonRadiativeDecayChannelWithSpin(const G4MuonRadiativeDecayChannelWithSpin&);
G4MuonRadiativeDecayChannelWithSpin& operator=(const G4MuonRadiativeDecayChannelWithSpin&);
// Copy constructor and assignment operator
private:
G4MuonRadiativeDecayChannelWithSpin();
G4double fron(G4double Pmu, G4double x, G4double y,
G4double cthetaE, G4double cthetaG, G4double cthetaEG);
void rn3dim(G4double& x, G4double& y, G4double& z, G4double xlong);
// Generates random vectors, uniformly distributed over the surface
// of a sphere of given radius
G4double atan4(G4double x, G4double y);
};
// ------------------------
// Inline methods
// ------------------------
inline void G4MuonRadiativeDecayChannelWithSpin::rn3dim(G4double& x,
G4double& y,
G4double& z,
G4double xlong)
{
G4double a = 0.; G4double b = 0.; G4double c = 0.; G4double r = 0.;
do
{
a = G4UniformRand() - 0.5;
b = G4UniformRand() - 0.5;
c = G4UniformRand() - 0.5;
r = a*a + b*b + c*c;
} while (r > 0.25); // Loop checking, 09.08.2015, K.Kurashige
G4double rinv = xlong/(std::sqrt(r));
x = a * rinv;
y = b * rinv;
z = c * rinv;
return;
}
inline G4double G4MuonRadiativeDecayChannelWithSpin::atan4(G4double x,
G4double y)
{
G4double phi = 0.;
if (x==0. && y>0.){
phi = 0.5*CLHEP::pi;
} else if (x==0. && y<0.){
phi = 1.5*CLHEP::pi;
} else if (y==0. && x>0.){
phi = 0.;
} else if (y==0. && x<0.){
phi = CLHEP::pi;
} else if (x>0. ){
phi = std::atan(y/x);
} else if (x<0. ){
phi = std::atan(y/x) + CLHEP::pi;
}
return phi;
}
#endif