136 lines
5.3 KiB
C++
136 lines
5.3 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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// G4VCSGfaceted
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//
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// Class description:
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//
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// Virtual class defining CSG-like type shape that is built entirely
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// of G4CSGface faces.
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// Author: David C. Williams (davidw@scipp.ucsc.edu)
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// --------------------------------------------------------------------
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#ifndef G4VCSGFACETED_HH
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#define G4VCSGFACETED_HH
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#include "G4VSolid.hh"
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class G4VCSGface;
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class G4VisExtent;
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class G4VCSGfaceted : public G4VSolid
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{
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public: // with description
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G4VCSGfaceted( const G4String& name );
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virtual ~G4VCSGfaceted();
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G4VCSGfaceted( const G4VCSGfaceted& source );
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G4VCSGfaceted& operator=( const G4VCSGfaceted& source );
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virtual G4bool CalculateExtent( const EAxis pAxis,
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const G4VoxelLimits& pVoxelLimit,
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const G4AffineTransform& pTransform,
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G4double& pmin, G4double& pmax) const;
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virtual EInside Inside( const G4ThreeVector& p ) const;
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virtual G4ThreeVector SurfaceNormal( const G4ThreeVector& p ) const;
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virtual G4double DistanceToIn( const G4ThreeVector& p,
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const G4ThreeVector& v ) const;
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virtual G4double DistanceToIn( const G4ThreeVector& p ) const;
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virtual G4double DistanceToOut( const G4ThreeVector& p,
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const G4ThreeVector& v,
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const G4bool calcNorm = false,
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G4bool* validNorm = nullptr,
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G4ThreeVector* n = nullptr ) const;
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virtual G4double DistanceToOut( const G4ThreeVector& p ) const;
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virtual G4GeometryType GetEntityType() const;
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virtual std::ostream& StreamInfo(std::ostream& os) const;
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virtual G4Polyhedron* CreatePolyhedron() const = 0;
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virtual void DescribeYourselfTo( G4VGraphicsScene& scene ) const;
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virtual G4VisExtent GetExtent() const;
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virtual G4Polyhedron* GetPolyhedron () const;
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G4int GetCubVolStatistics() const;
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G4double GetCubVolEpsilon() const;
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void SetCubVolStatistics(G4int st);
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void SetCubVolEpsilon(G4double ep);
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G4int GetAreaStatistics() const;
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G4double GetAreaAccuracy() const;
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void SetAreaStatistics(G4int st);
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void SetAreaAccuracy(G4double ep);
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virtual G4double GetCubicVolume();
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// Returns an estimation of the geometrical cubic volume of the
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// solid. Caches the computed value once computed the first time.
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virtual G4double GetSurfaceArea();
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// Returns an estimation of the geometrical surface area of the
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// solid. Caches the computed value once computed the first time.
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public: // without description
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G4VCSGfaceted(__void__&);
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// Fake default constructor for usage restricted to direct object
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// persistency for clients requiring preallocation of memory for
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// persistifiable objects.
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protected: // without description
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G4int numFace = 0;
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G4VCSGface **faces = nullptr;
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G4double fCubicVolume = 0.0;
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G4double fSurfaceArea = 0.0;
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mutable G4bool fRebuildPolyhedron = false;
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mutable G4Polyhedron* fpPolyhedron = nullptr;
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virtual G4double DistanceTo( const G4ThreeVector& p,
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const G4bool outgoing ) const;
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G4ThreeVector GetPointOnSurfaceGeneric()const;
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// Returns a random point located on the surface of the solid
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// in case of generic Polycone or generic Polyhedra.
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void CopyStuff( const G4VCSGfaceted& source );
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void DeleteStuff();
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private:
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G4int fStatistics;
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G4double fCubVolEpsilon;
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G4double fAreaAccuracy;
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// Statistics, error accuracy for volume estimation.
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};
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#endif
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