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geant4/source/geometry/solids/specific/include/G4TwistBoxSide.hh
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//
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//
// G4TwistBoxSide
//
// Class description:
//
// G4TwistBoxSide describes a twisted boundary surface for a trapezoid.
// Author: 27-Oct-2004 - O.Link (Oliver.Link@cern.ch)
// --------------------------------------------------------------------
#ifndef G4TWISTBOXSIDE_HH
#define G4TWISTBOXSIDE_HH
#include "G4VTwistSurface.hh"
#include <vector>
class G4TwistBoxSide : public G4VTwistSurface
{
public: // with description
G4TwistBoxSide(const G4String& name,
G4double PhiTwist, // twist angle
G4double pDz, // half z lenght
G4double pTheta, // direction between end planes
G4double pPhi, // by polar and azimutal angles
G4double pDy1, // half y length at -pDz
G4double pDx1, // half x length at -pDz,-pDy
G4double pDx2, // half x length at -pDz,+pDy
G4double pDy2, // half y length at +pDz
G4double pDx3, // half x length at +pDz,-pDy
G4double pDx4, // half x length at +pDz,+pDy
G4double pAlph, // tilt angle at +pDz
G4double AngleSide // parity
);
virtual ~G4TwistBoxSide();
virtual G4ThreeVector GetNormal(const G4ThreeVector& xx,
G4bool isGlobal = false) ;
virtual G4int DistanceToSurface(const G4ThreeVector& gp,
const G4ThreeVector& gv,
G4ThreeVector gxx[],
G4double distance[],
G4int areacode[],
G4bool isvalid[],
EValidate validate = kValidateWithTol);
virtual G4int DistanceToSurface(const G4ThreeVector& gp,
G4ThreeVector gxx[],
G4double distance[],
G4int areacode[]);
public: // without description
G4TwistBoxSide(__void__&);
// Fake default constructor for usage restricted to direct object
// persistency for clients requiring preallocation of memory for
// persistifiable objects.
private:
virtual G4int GetAreaCode(const G4ThreeVector& xx,
G4bool withTol = true);
virtual void SetCorners();
virtual void SetBoundaries();
void GetPhiUAtX(G4ThreeVector p, G4double& phi, G4double& u);
G4ThreeVector ProjectPoint(const G4ThreeVector& p,
G4bool isglobal = false);
virtual G4ThreeVector SurfacePoint(G4double phi, G4double u,
G4bool isGlobal = false);
virtual G4double GetBoundaryMin(G4double phi);
virtual G4double GetBoundaryMax(G4double phi);
virtual G4double GetSurfaceArea();
virtual void GetFacets( G4int m, G4int n, G4double xyz[][3],
G4int faces[][4], G4int iside );
inline G4double GetValueA(G4double phi);
inline G4double GetValueB(G4double phi);
inline G4ThreeVector NormAng(G4double phi, G4double u);
inline G4double Xcoef(G4double u, G4double phi);
// To calculate the w(u) function
private:
G4double fTheta;
G4double fPhi ;
G4double fDy1;
G4double fDx1;
G4double fDx2;
G4double fDy2;
G4double fDx3;
G4double fDx4;
G4double fDz; // Half-length along the z axis
G4double fAlph;
G4double fTAlph; // std::tan(fAlph)
G4double fPhiTwist; // twist angle ( dphi in surface equation)
G4double fAngleSide;
G4double fdeltaX;
G4double fdeltaY;
G4double fDx4plus2; // fDx4 + fDx2 == a2/2 + a1/2
G4double fDx4minus2; // fDx4 - fDx2 -
G4double fDx3plus1; // fDx3 + fDx1 == d2/2 + d1/2
G4double fDx3minus1; // fDx3 - fDx1 -
G4double fDy2plus1; // fDy2 + fDy1 == b2/2 + b1/2
G4double fDy2minus1; // fDy2 - fDy1 -
G4double fa1md1; // 2 fDx2 - 2 fDx1 == a1 - d1
G4double fa2md2; // 2 fDx4 - 2 fDx3
};
//========================================================
// inline functions
//========================================================
inline
G4double G4TwistBoxSide::GetValueA(G4double phi)
{
return ( fDx4plus2 + fDx4minus2 * ( 2 * phi ) / fPhiTwist ) ;
}
inline
G4double G4TwistBoxSide::GetValueB(G4double phi)
{
return ( fDy2plus1 + fDy2minus1 * ( 2 * phi ) / fPhiTwist ) ;
}
inline
G4double G4TwistBoxSide::Xcoef(G4double u, G4double phi)
{
return GetValueA(phi)/2. + u*fTAlph ;
}
inline G4ThreeVector
G4TwistBoxSide::SurfacePoint( G4double phi, G4double u, G4bool isGlobal )
{
// function to calculate a point on the surface, given by parameters phi,u
G4ThreeVector SurfPoint ( Xcoef(u,phi) * std::cos(phi)
- u * std::sin(phi) + fdeltaX*phi/fPhiTwist,
Xcoef(u,phi) * std::sin(phi)
+ u * std::cos(phi) + fdeltaY*phi/fPhiTwist,
2*fDz*phi/fPhiTwist );
if (isGlobal) { return (fRot * SurfPoint + fTrans); }
return SurfPoint;
}
inline
G4double G4TwistBoxSide::GetBoundaryMin(G4double phi)
{
return -0.5*GetValueB(phi) ;
}
inline
G4double G4TwistBoxSide::GetBoundaryMax(G4double phi)
{
return 0.5*GetValueB(phi) ;
}
inline
G4double G4TwistBoxSide::GetSurfaceArea()
{
return (fDz*(std::sqrt(16*fDy1*fDy1
+ (fa1md1 + 4*fDy1*fTAlph)*(fa1md1 + 4*fDy1*fTAlph))
+ std::sqrt(16*fDy1*fDy1 + (fa2md2 + 4*fDy1*fTAlph)
* (fa2md2 + 4*fDy1*fTAlph))))/2. ;
}
inline
G4ThreeVector G4TwistBoxSide::NormAng( G4double phi, G4double u )
{
// function to calculate the norm at a given point on the surface
// replace a1-d1
G4ThreeVector nvec( 4*fDz*(std::cos(phi) + fTAlph*std::sin(phi)) ,
4*fDz*(-(fTAlph*std::cos(phi)) + std::sin(phi)),
(fDx2 + fDx4)*fPhiTwist*fTAlph
+ 2*fDx4minus2*(-1 + fTAlph*phi)
+ 2*fPhiTwist*(1 + fTAlph*fTAlph)*u
- 2*(fdeltaX - fdeltaY*fTAlph)*std::cos(phi)
- 2*(fdeltaY + fdeltaX*fTAlph)*std::sin(phi) );
return nvec.unit();
}
#endif