274 lines
7.1 KiB
Plaintext
274 lines
7.1 KiB
Plaintext
// Copyright (C) 2010, Guy Barrand. All rights reserved.
|
|
// See the file tools.license for terms.
|
|
|
|
#ifndef tools_sg_vertices
|
|
#define tools_sg_vertices
|
|
|
|
#include "node"
|
|
#include "gstos"
|
|
|
|
#include "sf"
|
|
#include "mf"
|
|
#include "render_action"
|
|
#include "pick_action"
|
|
#include "bbox_action"
|
|
#include "visible_action"
|
|
|
|
#include "../vmanip"
|
|
|
|
namespace tools {
|
|
namespace sg {
|
|
|
|
class vertices : public node, public gstos {
|
|
TOOLS_NODE(vertices,tools::sg::vertices,node)
|
|
typedef gstos parent_gstos;
|
|
public:
|
|
sf<gl::mode_t> mode;
|
|
mf<float> xyzs;
|
|
public:
|
|
virtual const desc_fields& node_desc_fields() const {
|
|
TOOLS_FIELD_DESC_NODE_CLASS(tools::sg::vertices)
|
|
static const desc_fields s_v(parent::node_desc_fields(),2, //WARNING : take care of count.
|
|
TOOLS_ARG_FIELD_DESC(mode),
|
|
TOOLS_ARG_FIELD_DESC(xyzs)
|
|
);
|
|
return s_v;
|
|
}
|
|
private:
|
|
void add_fields(){
|
|
add_field(&mode);
|
|
add_field(&xyzs);
|
|
}
|
|
protected: //gstos
|
|
virtual unsigned int create_gsto(std::ostream&,sg::render_manager& a_mgr) {
|
|
//unsigned int npt = xyzs.values().size()/3;
|
|
//::printf("debug : vertices : %lu : create_gsto : %u\n",this,npt);
|
|
return a_mgr.create_gsto_from_data(xyzs.values());
|
|
}
|
|
|
|
public:
|
|
virtual void render(render_action& a_action) {
|
|
if(touched()) {clean_gstos();reset_touched();}
|
|
if(xyzs.empty()) return;
|
|
|
|
const state& state = a_action.state();
|
|
|
|
if(state.m_use_gsto) {
|
|
unsigned int _id = get_gsto_id(a_action.out(),a_action.render_manager());
|
|
if(_id) {
|
|
#ifdef __APPLE__
|
|
bool restore_blend = check_set_blend(a_action);
|
|
#endif
|
|
a_action.begin_gsto(_id);
|
|
size_t npt = xyzs.values().size()/3;
|
|
bufpos pos = 0;
|
|
if(gl::is_line(mode.value())) {
|
|
//Same logic as Inventor SoLightModel.model = BASE_COLOR.
|
|
a_action.set_lighting(false);
|
|
a_action.draw_gsto_v(mode.value(),npt,pos);
|
|
a_action.set_lighting(state.m_GL_LIGHTING);
|
|
} else {
|
|
a_action.draw_gsto_v(mode.value(),npt,pos);
|
|
}
|
|
a_action.end_gsto();
|
|
#ifdef __APPLE__
|
|
if(restore_blend) a_action.set_blend(true);
|
|
#endif
|
|
return;
|
|
} else { //!_id
|
|
// use immediate rendering.
|
|
}
|
|
|
|
} else {
|
|
clean_gstos(&a_action.render_manager());
|
|
}
|
|
|
|
#ifdef __APPLE__
|
|
bool restore_blend = check_set_blend(a_action);
|
|
#endif
|
|
|
|
// immediate rendering :
|
|
if(gl::is_line(mode.value())) {
|
|
//Same logic as Inventor SoLightModel.model = BASE_COLOR.
|
|
a_action.set_lighting(false);
|
|
a_action.draw_vertex_array(mode.value(),xyzs.values());
|
|
a_action.set_lighting(state.m_GL_LIGHTING);
|
|
} else {
|
|
a_action.draw_vertex_array(mode.value(),xyzs.values());
|
|
}
|
|
|
|
#ifdef __APPLE__
|
|
if(restore_blend) a_action.set_blend(true);
|
|
#endif
|
|
}
|
|
virtual void pick(pick_action& a_action) {
|
|
if(touched()) {clean_gstos();reset_touched();}
|
|
a_action.add__primitive(*this,mode.value(),xyzs.values(),true);
|
|
}
|
|
|
|
virtual void bbox(bbox_action& a_action) {
|
|
if(touched()) {clean_gstos();reset_touched();}
|
|
a_action.add_points(xyzs.values());
|
|
}
|
|
virtual void is_visible(visible_action& a_action) {
|
|
if(touched()) {clean_gstos();reset_touched();}
|
|
if(_is_visible(a_action)) a_action.increment();
|
|
}
|
|
|
|
public:
|
|
vertices()
|
|
:parent()
|
|
,mode(gl::line_strip()){
|
|
#ifdef TOOLS_MEM
|
|
mem::increment(s_class().c_str());
|
|
#endif
|
|
add_fields();
|
|
}
|
|
virtual ~vertices(){
|
|
#ifdef TOOLS_MEM
|
|
mem::decrement(s_class().c_str());
|
|
#endif
|
|
}
|
|
public:
|
|
vertices(const vertices& a_from)
|
|
:parent(a_from)
|
|
,parent_gstos(a_from)
|
|
,mode(a_from.mode)
|
|
,xyzs(a_from.xyzs)
|
|
{
|
|
#ifdef TOOLS_MEM
|
|
mem::increment(s_class().c_str());
|
|
#endif
|
|
add_fields();
|
|
}
|
|
vertices& operator=(const vertices& a_from){
|
|
parent::operator=(a_from);
|
|
parent_gstos::operator=(a_from);
|
|
|
|
mode = a_from.mode;
|
|
xyzs = a_from.xyzs;
|
|
|
|
return *this;
|
|
}
|
|
public:
|
|
template <class VEC>
|
|
void add(const VEC& a_v) {
|
|
xyzs.add(a_v.x());
|
|
xyzs.add(a_v.y());
|
|
xyzs.add(a_v.z());
|
|
}
|
|
void add(float a_x,float a_y,float a_z) {
|
|
xyzs.add(a_x);
|
|
xyzs.add(a_y);
|
|
xyzs.add(a_z);
|
|
}
|
|
void add_allocated(size_t& a_pos,float a_x,float a_y,float a_z) {
|
|
std::vector<float>& v = xyzs.values();
|
|
v[a_pos] = a_x;a_pos++;
|
|
v[a_pos] = a_y;a_pos++;
|
|
v[a_pos] = a_z;a_pos++;
|
|
xyzs.touch();
|
|
}
|
|
bool add(const std::vector<float>& a_v) {
|
|
std::vector<float>::size_type _number = a_v.size()/3;
|
|
if(3*_number!=a_v.size()) return false;
|
|
std::vector<float>::const_iterator it;
|
|
for(it=a_v.begin();it!=a_v.end();it+=3) {
|
|
xyzs.add(*(it+0));
|
|
xyzs.add(*(it+1));
|
|
xyzs.add(*(it+2));
|
|
}
|
|
return true;
|
|
}
|
|
|
|
size_t number() const {return xyzs.size()/3;}
|
|
void clear() {xyzs.clear();}
|
|
|
|
bool add_dashed_line(float a_bx,float a_by,float a_bz,
|
|
float a_ex,float a_ey,float a_ez,
|
|
unsigned int a_num_dash) {
|
|
//optimized version.
|
|
if(!a_num_dash) return false;
|
|
// there is a dash at beg and end of line.
|
|
|
|
float fac = 1.0f/float(2*a_num_dash-1);
|
|
float sx = (a_ex-a_bx)*fac;
|
|
float sy = (a_ey-a_by)*fac;
|
|
float sz = (a_ez-a_bz)*fac;
|
|
|
|
float two_sx = sx*2.0f;
|
|
float two_sy = sy*2.0f;
|
|
float two_sz = sz*2.0f;
|
|
|
|
float px = a_bx;
|
|
float py = a_by;
|
|
float pz = a_bz;
|
|
|
|
for(unsigned int idash=0;idash<a_num_dash;idash++) {
|
|
add(px,py,pz);
|
|
add(px+sx,py+sy,pz+sz);
|
|
px += two_sx;
|
|
py += two_sy;
|
|
pz += two_sz;
|
|
}
|
|
return true;
|
|
}
|
|
bool center() {
|
|
std::vector<float>& v = xyzs.values();
|
|
std::vector<float>::size_type _number = v.size()/3;
|
|
if(!_number) return true;
|
|
if(3*_number!=v.size()) return false;
|
|
float x_mean = 0;
|
|
float y_mean = 0;
|
|
float z_mean = 0;
|
|
{for(std::vector<float>::const_iterator it=v.begin();it!=v.end();it+=3) {
|
|
x_mean += *(it+0);
|
|
y_mean += *(it+1);
|
|
z_mean += *(it+2);
|
|
}}
|
|
x_mean /= float(_number);
|
|
y_mean /= float(_number);
|
|
z_mean /= float(_number);
|
|
{for(std::vector<float>::iterator it=v.begin();it!=v.end();it+=3) {
|
|
*(it+0) -= x_mean;
|
|
*(it+1) -= y_mean;
|
|
*(it+2) -= z_mean;
|
|
}}
|
|
return true;
|
|
}
|
|
protected:
|
|
bool _is_visible(const matrix_action& a_action) {
|
|
if(xyzs.empty()) return false;
|
|
const state& _state = a_action.state();
|
|
pick_action action(a_action.out(),_state.m_ww,_state.m_wh,0,float(_state.m_ww),0,float(_state.m_wh));
|
|
action.set_win_size(_state.m_ww,_state.m_wh);
|
|
action.set_area(0,float(_state.m_ww),0,float(_state.m_wh));
|
|
action.set_stop_at_first(true);
|
|
action.matrix_action::operator=(a_action); //IMPORTANT.
|
|
int old_cur = action.cur(); //not 0.
|
|
action.add__primitive(*this,mode.value(),xyzs.values(),true);
|
|
if(action.cur()!=old_cur) return false;
|
|
if(!action.node()) return false;
|
|
return true;
|
|
}
|
|
#ifdef __APPLE__
|
|
protected:
|
|
// macOS/Mojave : on this version, points are blended even if alpha is one !
|
|
bool check_set_blend(render_action& a_action) {
|
|
bool restore_blend = false;
|
|
const state& state = a_action.state();
|
|
if(state.m_GL_BLEND) {
|
|
if(state.m_color.a()==1) {
|
|
a_action.set_blend(false);
|
|
restore_blend = true;
|
|
}
|
|
}
|
|
return restore_blend;
|
|
}
|
|
#endif //__APPLE__
|
|
};
|
|
|
|
}}
|
|
|
|
#endif
|