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geant4/source/analysis/g4tools/include/tools/lina/vec3d
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2020-12-04 12:30:43 +01:00

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// Copyright (C) 2010, Guy Barrand. All rights reserved.
// See the file tools.license for terms.
#ifndef tools_vec3d
#define tools_vec3d
#include "vec3"
#include "../S_STRING"
#include <cmath>
namespace tools {
class vec3d : public vec3<double> {
typedef vec3<double> parent;
public:
TOOLS_SCLASS(tools::vec3d) //for stype()
public:
vec3d():parent(){}
vec3d(const double a_vec[3]):parent(a_vec){}
vec3d(double a0,double a1,double a2):parent(a0,a1,a2){}
virtual ~vec3d() {}
public:
vec3d(const vec3d& a_from):parent(a_from){}
vec3d& operator=(const vec3d& a_from){
parent::operator=(a_from);
return *this;
}
vec3d(const parent& a_from):parent(a_from){}
public: //operators
vec3d operator*(double a_v) const {
return vec3d(m_data[0]*a_v,
m_data[1]*a_v,
m_data[2]*a_v);
}
vec3d operator+(const vec3d& a_v) const {
return vec3d(m_data[0]+a_v.m_data[0],
m_data[1]+a_v.m_data[1],
m_data[2]+a_v.m_data[2]);
}
vec3d operator-(const vec3d& a_v) const {
return vec3d(m_data[0]-a_v.m_data[0],
m_data[1]-a_v.m_data[1],
m_data[2]-a_v.m_data[2]);
}
vec3d& operator+=(const vec3d& a_v) {
m_data[0] += a_v.m_data[0];
m_data[1] += a_v.m_data[1];
m_data[2] += a_v.m_data[2];
return *this;
}
vec3d& operator-=(const vec3d& a_v) {
m_data[0] -= a_v.m_data[0];
m_data[1] -= a_v.m_data[1];
m_data[2] -= a_v.m_data[2];
return *this;
}
vec3d& operator*=(double a_v) {
m_data[0] *= a_v;
m_data[1] *= a_v;
m_data[2] *= a_v;
return *this;
}
vec3d operator-() const {
return vec3d(-m_data[0],-m_data[1],-m_data[2]);
}
public:
double length() const {return parent::length(::sqrt);}
double normalize() {return parent::normalize(::sqrt);}
public: //for g4dum/G4ThreeVector :
double mag2() const {return m_data[0]*m_data[0]+m_data[1]*m_data[1]+m_data[2]*m_data[2];}
void set(double a_0,double a_1,double a_2) {
m_data[0] = a_0;
m_data[1] = a_1;
m_data[2] = a_2;
}
void rotateUz(const vec3d& a_new_uz_vector) { //from CLHEP/ThreeVector.cc.
// a_new_uz_vector must be normalized !
double& dx = m_data[0];
double& dy = m_data[1];
double& dz = m_data[2];
double u1 = a_new_uz_vector.x();
double u2 = a_new_uz_vector.y();
double u3 = a_new_uz_vector.z();
double up = u1*u1 + u2*u2;
if (up>0) {
up = std::sqrt(up);
double px = dx, py = dy, pz = dz;
dx = (u1*u3*px - u2*py)/up + u1*pz;
dy = (u2*u3*px + u1*py)/up + u2*pz;
dz = -up*px + u3*pz;
} else if (u3 < 0.) { // phi=0 teta=pi
dx = -dx; dz = -dz;
} else {
}
//return *this;
}
private:static void check_instantiation() {vec3d v(0,0,0);v.set_value(1,1,1);}
};
inline vec3d operator*(double a_f,const vec3d& a_v) {
vec3d res(a_v);
res *= a_f;
return res;
}
}
#include <vector>
namespace tools {
#ifndef SWIG
//for sf, mf :
inline bool set_from_vec(vec3d& a_v,const std::vector<double>& a_sv) {
if(a_sv.size()!=3) return false;
a_v[0] = a_sv[0];
a_v[1] = a_sv[1];
a_v[2] = a_sv[2];
return true;
}
#endif
}
#endif