154 lines
6.0 KiB
C++
154 lines
6.0 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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/// \file field/field02/src/F02DetectorMessenger.cc
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/// \brief Implementation of the F02DetectorMessenger class
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//
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//
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//
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//
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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#include "F02DetectorMessenger.hh"
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#include "F02DetectorConstruction.hh"
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#include "G4UIcmdWithAString.hh"
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#include "G4UIcmdWithADoubleAndUnit.hh"
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#include "G4UIcmdWithoutParameter.hh"
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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F02DetectorMessenger::F02DetectorMessenger(F02DetectorConstruction* det)
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: G4UImessenger(),
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fDetector(det),
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fDetDir(0),
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fAbsMaterCmd(0),
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fAbsThickCmd(0),
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fAbsRadCmd(0),
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fAbsZposCmd(0),
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fWorldMaterCmd(0),
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fWorldZCmd(0),
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fWorldRCmd(0)
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{
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fDetDir = new G4UIdirectory("/calor/");
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fDetDir->SetGuidance("F02 detector control.");
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fAbsMaterCmd = new G4UIcmdWithAString("/calor/setAbsMat",this);
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fAbsMaterCmd->SetGuidance("Select Material of the Absorber.");
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fAbsMaterCmd->SetParameterName("choice",true);
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fAbsMaterCmd->SetDefaultValue("Lead");
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fAbsMaterCmd->AvailableForStates(G4State_Idle);
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fAbsMaterCmd->SetToBeBroadcasted(false);
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fWorldMaterCmd = new G4UIcmdWithAString("/calor/setWorldMat",this);
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fWorldMaterCmd->SetGuidance("Select Material of the World.");
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fWorldMaterCmd->SetParameterName("wchoice",true);
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fWorldMaterCmd->SetDefaultValue("Air");
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fWorldMaterCmd->AvailableForStates(G4State_Idle);
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fWorldMaterCmd->SetToBeBroadcasted(false);
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fAbsThickCmd = new G4UIcmdWithADoubleAndUnit("/calor/setAbsThick",this);
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fAbsThickCmd->SetGuidance("Set Thickness of the Absorber");
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fAbsThickCmd->SetParameterName("SizeZ",false,false);
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fAbsThickCmd->SetDefaultUnit("mm");
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fAbsThickCmd->SetRange("SizeZ>0.");
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fAbsThickCmd->AvailableForStates(G4State_Idle);
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fAbsThickCmd->SetToBeBroadcasted(false);
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fAbsRadCmd = new G4UIcmdWithADoubleAndUnit("/calor/setAbsRad",this);
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fAbsRadCmd->SetGuidance("Set radius of the Absorber");
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fAbsRadCmd->SetParameterName("SizeR",false,false);
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fAbsRadCmd->SetDefaultUnit("mm");
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fAbsRadCmd->SetRange("SizeR>0.");
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fAbsRadCmd->AvailableForStates(G4State_Idle);
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fAbsRadCmd->SetToBeBroadcasted(false);
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fAbsZposCmd = new G4UIcmdWithADoubleAndUnit("/calor/setAbsZpos",this);
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fAbsZposCmd->SetGuidance("Set Z pos. of the Absorber");
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fAbsZposCmd->SetParameterName("Zpos",false,false);
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fAbsZposCmd->SetDefaultUnit("mm");
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fAbsZposCmd->AvailableForStates(G4State_Idle);
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fAbsZposCmd->SetToBeBroadcasted(false);
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fWorldZCmd = new G4UIcmdWithADoubleAndUnit("/calor/setWorldZ",this);
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fWorldZCmd->SetGuidance("Set Z size of the World");
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fWorldZCmd->SetParameterName("WSizeZ",false,false);
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fWorldZCmd->SetDefaultUnit("mm");
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fWorldZCmd->SetRange("WSizeZ>0.");
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fWorldZCmd->AvailableForStates(G4State_Idle);
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fWorldZCmd->SetToBeBroadcasted(false);
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fWorldRCmd = new G4UIcmdWithADoubleAndUnit("/calor/setWorldR",this);
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fWorldRCmd->SetGuidance("Set R size of the World");
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fWorldRCmd->SetParameterName("WSizeR",false,false);
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fWorldRCmd->SetDefaultUnit("mm");
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fWorldRCmd->SetRange("WSizeR>0.");
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fWorldRCmd->AvailableForStates(G4State_Idle);
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fWorldRCmd->SetToBeBroadcasted(false);
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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F02DetectorMessenger::~F02DetectorMessenger()
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{
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delete fAbsMaterCmd;
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delete fAbsThickCmd;
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delete fAbsRadCmd;
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delete fAbsZposCmd;
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delete fWorldMaterCmd;
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delete fWorldZCmd;
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delete fWorldRCmd;
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delete fDetDir;
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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void F02DetectorMessenger::SetNewValue(G4UIcommand* command,G4String newValue)
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{
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if( command == fAbsMaterCmd )
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{ fDetector->SetAbsorberMaterial(newValue);}
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if( command == fWorldMaterCmd )
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{ fDetector->SetWorldMaterial(newValue);}
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if( command == fAbsThickCmd )
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{fDetector->SetAbsorberThickness(fAbsThickCmd->GetNewDoubleValue(newValue));}
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if( command == fAbsRadCmd )
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{ fDetector->SetAbsorberRadius(fAbsRadCmd->GetNewDoubleValue(newValue));}
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if( command == fAbsZposCmd )
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{ fDetector->SetAbsorberZpos(fAbsZposCmd->GetNewDoubleValue(newValue));}
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if( command == fWorldZCmd )
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{ fDetector->SetWorldSizeZ(fWorldZCmd->GetNewDoubleValue(newValue));}
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if( command == fWorldRCmd )
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{ fDetector->SetWorldSizeR(fWorldRCmd->GetNewDoubleValue(newValue));}
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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